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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Monk
Thread: Monk This thread is 2 pages long: 1 2 · «PREV
vladpopescu79
vladpopescu79


Promising
Famous Hero
a vampire of taste
posted April 13, 2004 09:27 PM


I would conclude that the monk should be able to act as "ranged", not necesarily using the line of sight (the target can be struck just like the "poison" spell does) and the weapon should be the Holy Bolt, which, indeed, is cast by God; the monk only implores God to strike the infidel.
I think the monk could also act as healer; the choice would be ranged/healing. Both the attack and healing acts should have fixed hit points: e.g. 1 monk does 15 hp damage and heals 10 hp.
____________
MANE, TEKEL, FARES

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Shirastro
Shirastro


Famous Hero
Happy happy joy joy
posted April 14, 2004 05:04 AM

Hello people have you forgot that we are not talking about christian religion here !!!
Whats all this c**p about monks are not the one who cast a spell but its god??? The heck you know where doas the magic commes.Dont you think that god (whoever it is) could simply destroy the enemy insted of castin a simple lighting bolt.
Beside if god should be casting bolts than devil, demon, evil, mariah cary, call it however you like should be casting some kind of "Hellfire" spell ?
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regnus_khan
regnus_khan


Responsible
Supreme Hero
[ Peacekeeper of Equilibris ]
posted April 14, 2004 06:15 AM

"Hellfire" spell renamed into "Purgatory", monk -> God -> Holy bolt attack. Simple.

Yes, it's a bit christian, but if we compare with other religions, greek, egyptian etc., we'll see it doesn't matter. It would only bring more fun, I s'pose.

Well, if you disagree, explain what you want then surely, so I understand.
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Shirastro
Shirastro


Famous Hero
Happy happy joy joy
posted April 14, 2004 06:19 AM

Just read my previus respons and you'll see what i want.

And dont change my, already stupid, name for a spell with an even more stupid one.
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vladpopescu79
vladpopescu79


Promising
Famous Hero
a vampire of taste
posted April 14, 2004 11:27 PM


I will put forward this reasoning, and I challenge anyone to prove it wrong:

1. The monk is a religious man.
2. Every religion has a god.
3. The monk is in the same allignment with the angel and the crusader.
4. The angel and crusader can only pertain to the christian religion.

Clearly, from sentences number 1,2,3,4, we conclude that we are talking about christian religion in "heroes" when we refer to the monks.
So I do not think this is c**p (sorry for the language), and although I do not personally know God, neither does any of us, I believe he can do anything.  Including casting bolts. I also believe that God uses misterious ways, so I couldn't explain you in detail why he can't blast the enemy to hell and back.

And one more think. In order to be exact, I would call an act of God as "miracle", not "magic". God doesn't use magic.
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MANE, TEKEL, FARES

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Vadskye91
Vadskye91


Promising
Supreme Hero
Back again
posted April 14, 2004 11:35 PM

Agreed!
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Knowledge is power...

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Asmodean
Asmodean


Responsible
Supreme Hero
Heroine at the weekend.
posted April 14, 2004 11:41 PM

Basically you're just proposing that the monk is turned into a Life-Aligned Genie.

I don't see a problem with this, except - does he keep his ranged attack, or is he just for beneficial spells. Life magic can only attack the undead by the way if you all remember.
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To err is human, to arr is pirate.

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Fenix
Fenix


Known Hero
In ranks of Nebwoocka Alliance
posted April 14, 2004 11:42 PM

I was said that definition of magic is cheating God by some ritual in order to regain His powers.
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NOBODY expects the Spanish Inquisition!

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gerdash
gerdash


Responsible
Famous Hero
from the Animated Peace
posted April 15, 2004 04:36 PM

Asmodean:
Quote:
Basically you're just proposing that the monk is turned into a Life-Aligned Genie.
why so, you can control what and when the genie casts. god might sometimes want to cast a lightning bolt on some creature stack in your own army to purify it (or just to see what happens).

vladpopescu79:
Quote:
Clearly, from sentences number 1,2,3,4, we conclude that we are talking about christian religion in "heroes" when we refer to the monks.

i think i have heard what those that support not associating humans in homm with christianism. they say that other religions also have things analogous to angel and crusader.

i'd like to say that in that sense christianism is analogous to those other religions. if christianism is used to represent those religions, it's imho better if there are as few contradictions with christianism as posiible.

i believe it's not a good idea to make the human town with a generic religion, because i think that the differences between e.g. traditional european and chinese monks are significant enough.

so, i also say that christianism should be the choice for homm and it better be implemented with as few contradictions as possible.

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vladpopescu79
vladpopescu79


Promising
Famous Hero
a vampire of taste
posted April 15, 2004 09:41 PM


 I agree with Gerdash that as long as all visible signs point toward the christian civilisation in the Castle (Haven) allignment, they should keep the eclectism at a minimum possible.
 It is true that other religions use elements such as angels (more or less with that title), but the way they are depicted here is conclusive. About the crusaders, i have to say that they are called crusaders and not ghazi. I think there is a huge difference. Crusaders have only one possible origin.
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MANE, TEKEL, FARES

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Shirastro
Shirastro


Famous Hero
Happy happy joy joy
posted April 15, 2004 11:32 PM

Yet they are NOT christians. It may look like that but they are not.
Beside the HOMM universe seems to be filled with diffrent religions: Christianity, Satanism, Pagans (druids) and many other. So why choosing christianity as the most important one and its god as the most powerfull.
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gerdash
gerdash


Responsible
Famous Hero
from the Animated Peace
posted April 16, 2004 10:52 AM

and i always thought that humans were an insignificant part of the game.

why choose christianism?

homm is mostly based on medieval european mythology. it was the dominant religion in europe at that time.

imho it's so simple that saying it out feels weird. i am surprised that there are people who have different opinions.

i hope those with different opinion will enlighten us a bit, saying why they think that the religion should be something else, so that we can make our conscious decision if we like their reasoning or not.

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Gurnard
Gurnard

Tavern Dweller
posted April 20, 2004 06:58 PM

It would make more sense for monks to act as life-aligned genies. However, it's set into the whole HOMM consciousness that monks are robed zappers. They fit into the dynamic of Castle/Life that way. I say it's not broke so don't fix it.
On the other hand, perhaps Life could use a genie-like creature. Because of the christian style of naming units (though having little if anything to do with their namesakes) you could just pin a name like 'Acolyte' or 'Bishop' to the unit.

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M77
M77


Hired Hero
posted April 21, 2004 04:10 PM
Edited By: M77 on 21 Apr 2004

Monk doesn't make contrahit.

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doomnezeu
doomnezeu


Supreme Hero
Miaumiaumiau
posted April 21, 2004 04:27 PM

i say that, when in the opposite army there is a female, the monk should receive a penalty or something, you know, those poor fellas are not allowed to have the earthly delights we have, so when they see a chick, they will tremble and miss the shot, or something
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M77
M77


Hired Hero
posted April 21, 2004 04:54 PM

doomnezau ;]]]]]]
I seriously like this idea.
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http://mattery.com/

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Asmodean
Asmodean


Responsible
Supreme Hero
Heroine at the weekend.
posted April 22, 2004 02:00 AM

Quote:
doomnezau ;]]]]]]


How many chins have you got?

My thoughts on the monk being a life-aligned genie may have been thought of as critical. I actually don't have a problem witht the idea. As long as they don't lose their ranged ability.
Of course, we don't know if the magic system in H5 will be similar to H4, but if it is, let's say that the monk can cast:

Bless
Spiritual Armour
Heal
Destroy Undead.

It doesn't need any more spells if it keeps the ranged ability, it actually might need less to make it a balanced unit.
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To err is human, to arr is pirate.

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bloodandhonor
bloodandhonor


posted May 17, 2004 03:06 AM
Edited by alcibiades at 20:27, 06 Jul 2009.

Hmmmm... awsome idea I like how you said monks cast spells it should be the more monks the more damage.



Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth, to discuss Heroes 5, go to Temple Of Ashan.

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