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Thread: Heroes4 map-testing tool & new heroes skills (staticsics, history & fortune teller) | |
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malkia
Promising
Famous Hero
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posted August 22, 2001 07:17 PM |
bonus applied. |
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Heroes4 map-testing tool & new heroes skills (staticsics, history & fortune teller)
I wish there is way for mapmakers to test their maps - but not to play them manually - but start only computers - run the game few times - for about hour and somethin (to get finished). And see how the armies got ended - which day/which week - so .
Yep - it's computer - it's playing dumbier - but you can see what one can do for given period.
Also there can be somethin' to look how the game was played through each day - like recording tape (as we've seen in many sports game).
Then mapmaker can take this "tape" and watch the computers how they were playing - also some logs to a text file saying how the kingdoms were getting developed for each next day. Gold/mines status - creatures lost/killed - that's stuff...
Probably UnkaHakoon can give some ideas about making the statictics - he said he's speciality was like that. (Hey another idea - have a hero with SPECIALITY - STATICICS - then this hero will gave you all details about all the creatures killed and so).
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P.S. One more speciality (just found about it) - one more SPECIALITY - HISTORY - hero with SPECIALITY HISTORY - will be able to show you how the game started, and can tell you for each spot/cell of the map who was there on which day and how many - e.g. the hero with SPECIALITY HISTORY is the RECORDING TAPE ...
One more skill is FORTUNE TELLER - fortune teller - is just simulating the current AI and your taking care of your one for the future days. Like on day 6, week 10 you say to your FORTUNE TELLER - please start thinking what will be on day 8, week 11 - and he start simulating the game (but playing your turn as computer) and he will told ya -
aaah... I hope they don't include such heroes
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bort
Honorable
Supreme Hero
Discarded foreskin of morality
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posted August 22, 2001 10:39 PM |
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You know, that fortune telling idea might be the best idea I've ever seen on this board. How about other features for this ability?
1. scrying : select an are on the map. Every turn that area is selected, a couple squares in the area are revealed (map features only -- fog of war remains, so you won't know how many creatures are in the area). More squares per turn at higher levels
2. at grandmaster level, get the ability to see through an enemy heroes eyes. Basically, you select an enemy hero and as long as you stay on that hero, you can see everything that hero can see (to mitigate it a bit, it might take 2 or 3 turns of concentrating on the same hero before you can see through their eyes so that you can't reveal everything about the enemy by rapidly switching between heroes). Maybe at master level, you can detect if one of your heroes is being scryed (scried?). Resistance skill allows one to break a scry (there should also be some way to give false information)
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malkia
Promising
Famous Hero
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posted August 23, 2001 01:22 AM |
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Quote: You know, that fortune telling idea might be the best idea I've ever seen on this board. How about other features for this ability?
1. scrying : select an are on the map. Every turn that area is selected, a couple squares in the area are revealed (map features only -- fog of war remains, so you won't know how many creatures are in the area). More squares per turn at higher levels
2. at grandmaster level, get the ability to see through an enemy heroes eyes. Basically, you select an enemy hero and as long as you stay on that hero, you can see everything that hero can see (to mitigate it a bit, it might take 2 or 3 turns of concentrating on the same hero before you can see through their eyes so that you can't reveal everything about the enemy by rapidly switching between heroes). Maybe at master level, you can detect if one of your heroes is being scryed (scried?). Resistance skill allows one to break a scry (there should also be some way to give false information)
there was global magic in AOW and DISCIPLES doing that - it was called there REVEAL - it might be added to HeroesIV - but if not - shouldn't be too hard to put it in. Or in some future expansion....
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