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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Interview with Slava
Thread: Interview with Slava
Vlaad
Vlaad


Admirable
Legendary Hero
ghost of the past
posted November 04, 2005 04:28 PM

Interview with Slava

An interview with Slava (zvs) by Leosan has been posted at Heroes Portal recently. Enjoy!

"Blitz-interview with Slava Salnikov (ZVS), head of the WoG-team:

LEOSAN:
Heroes: In the Wake of Gods are developing rapidly. It might seem that I've just tried 3.54 for the first time, and here we are waiting for 3.59 already. What do you think of WoG's future? Will the series be finished with 3.59? Looks like there's only 4.0 ahead.

ZVS:
Version 3.59 will be the last one. But it will have almost everything needed for delicate tweaking of custom maps and campaigns. Including new custom dialogs, which the mapmaker will be able to set up by means of ERM or templates (there will be a special utility for it). It will be possible to attach your own resources by loading custom LOD files, which means you'll be able to replace standard game resources for a single map or add your own ones.

LEOSAN:
Many think that version 3.58 was an unsuccessful one. And that the best WoG is 3.57. What do you think of it?

ZVS:
I think, it's a subjective opinion. 3.58 includes everything from 3.57 and thus can't be worse. The fact is that WoGify scripts and WoG itself are independent things. Theoretically, you may use scripts from 3.57 with 3.58, and the game should only become more stable.
3.58 scripts themselves (which are two times larger in number than in 3.57), though, might really be less reliable. That's the reason why we are preparing a script patch for WoG 3.58f and I hope it will be out soon.
Besides, I'd like to recommend a special version of multiplayer mod for 3.58f. I'm talking about Heroes III Tournament Edition being developed by Horn (Alexander Vinogradov) and his associates. This version contains fully revised WoGify scripts, as well as a few other important innovations, e.g. the chess-clock. This mod was tested many times in multiplayer games and we can say it's quite reliable (which only confirms normal functioning of WoG' network variant [without using unsafe scripts]).
A must-try for everyone.

LEOSAN:
What's the purpose of making new WoG sequels?

ZVS:
There's no obvious purpose really.
For example, someone may be cultivating lemon at home. What crop can he expect? To buy lemons is definitely faster and probably cheaper. But something still makes people do things they like.
Maybe that's the answer.
If someone likes the new version of WoG, than that's the purpose of the project. If someone looks at WoG and wishes to create something by himself - that's a purpose. Even if someone returns to another favorite game of his after trying wog - that's a purpose too (possibility to choose moulds the personality).

LEOSAN:
What do you like most in WoG yourself? Which part, which feature?

ZVS:
Of course, I always like things which are not yet in the WoG.
I think that the most important milestones are WoGifications (first appeared in version 3.56), Commanders (3.57), stack experience system (3.58). And I'm sure that the full customization of the game in 3.59 will be liked too. In fact, it will be an engine allowing to create your own new game with it.

LEOSAN:
What can you tell of WoG 3.59? What awaits us in it? New features, monsters, campaigns? Of course, if there would be any - that's just my guess.

ZVS:
It's too early to speak of it. Many of the things which are being implemented right now I've already described above. Of the ones not mentioned yet - magic. It is certain that you'll be able to tune it for your needs in 3.59 by modifying existing spells and adding new ones. Creatures will have their own spell books, slightly resembling the way it is done in Heroes 4. Commanders will have their own unique spells, plus a nonlinear system of their developing.
And, of course, everything will be optional.

LEOSAN:
Will there be russian versions of the main WoG campaigns in 3.59?

ZVS:
Yes. They are already being translated. We're planning at least two large unique campaigns for 3.59.

LEOSAN:
What do you think of the New Town Group? Shall we see the new town in 3.59? What's the developing prospect of this project?

ZVS:
For now, we expect the new town to appear in 3.59. But even if it won't be completely ready at the point of releasing 3.59, there certainly will be support for a new town. That means that the town may be added later, or, which is even more important, there may be alternative new towns. That is, if there will be another team wishing to create another new town, it may be incorporated into the game as well.
You may learn more details about the new town from it's developers team. It seems to me that they are doing a very good work. The team is independent from WoG, but, judging by the results they are showing, I'm sure of the new town's appearance. And what next - it's better to ask them.

LEOSAN:
What is at least preliminary date of release of 3.59?

ZVS:
There aren't any. A few more months - that's for sure. Can't say anything more.

LEOSAN:
What's your attitude towards Heroes now? Aren't you bored with them, as a man devoting himself to their development?

ZVS:
I like all versions of Heroes. And I hope that I'll like Heroes V too, if, of course, I can launch them.
Every separate small part of developing may really seem routine and uninteresting. But when you see it in the game together with all the other new features, the impression is completely different."


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ByteBandit
ByteBandit


Promising
Famous Hero
Soul Merchant
posted November 05, 2005 02:55 AM

I first read this interview on the Chinese forum. Yunings posted it yesterday. To be honest with you, I'm not surprised this will be the last update for WoG.
Slava has taken it it as far as it can go, and with the new release, one will be able to make it do what one wants. I would venture to say it's the beginning of the end of the beginning....:-)
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Fnord
Fnord


Promising
Famous Hero
posted November 05, 2005 05:49 AM

There's some nice features planned for sure.

However, I think Slava's optimistic about the time frame (even though he wasn't definite about it in any way). From everything that's planned, I just can't see how it could be done and tested in much less than a year or two unless a lot of features are dropped. Perhaps I'm wrong but everything always takes longer than one thinks and going by the time it took to develop and test previous versions I think it will take a long time.


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SAG
SAG


Promising
Supreme Hero
WCL owner
posted March 02, 2009 02:42 PM

Fnord, u were right

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HELL_Deamon
HELL_Deamon


Known Hero
Shadow of death
posted March 02, 2009 03:07 PM

Oh my God thats one old thread here.. O_o
i was a little shocked when started reading it and then i realized what date it is..
Archeologists..
but hell Fnord was very right )
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pei
pei


Famous Hero
Fresh Air.
posted July 16, 2009 04:28 AM
Edited by Cepheus at 16:52, 23 Jul 2011.

yeah HELL_Deamon, happened the same to me...i looked at the post date when i first read "Q:¿When will be expecting wog3.59?-A:In a few months..." & that was in 2004...too glad im new in this wog world...otherwise i would have lost hope...

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Moderator note: This thread has been inactive for two years or longer, and has been archived (closed) to prevent necro-posting. If you wish to revive the topic, send a message to Cepheus or create a new thread in its place. Thank you.

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