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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Heroes V Campaigns Poll
Thread: Heroes V Campaigns Poll This thread is 2 pages long: 1 2 · «PREV
rumagent
rumagent

Tavern Dweller
posted June 19, 2006 01:47 PM
Edited by rumagent at 13:49, 19 Jun 2006.

In my opinion the quality of the campaigns was somewhat varying. I loved the necromancer campaign, liked the haven and sylvan, disliked the inferno and despised the academy. The main problem with the inferno was that you had to play sylvan and the third mission was nasty. The academy campaign was terrible. Mostly because I didn't, with the exception of mission 2, get to play as academy.

I do, however, like that they tried to integrate the campaigns. To the point were it almost became RPG-like. It might even have worked if it wasn't for those cut scenes. They were embarrassing to watch.

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rpgguy
rpgguy


Adventuring Hero
Scholar
posted June 20, 2006 03:58 AM
Edited by rpgguy at 04:00, 20 Jun 2006.

Quote:
In my opinion the quality of the campaigns was somewhat varying. I loved the necromancer campaign, liked the haven and sylvan, disliked the inferno and despised the academy. The main problem with the inferno was that you had to play sylvan and the third mission was nasty. The academy campaign was terrible. Mostly because I didn't, with the exception of mission 2, get to play as academy.


i totaly agree with the academy thing- you dont get to play the academy at all!!! (except for mission 2) - i got expert artificier on mission 3 and wanted to test it the entire campaign with no success...

i think they should have made 7 campaigns - make 6 number 7 and add a campaign as number 6 which you actualy play the academy as zehir and level him up to around 30 (with a decent story line) and then play campaign number 7 with all your favorite heroes.
the first mission of the last campaign was realy bad - what kind of a stupid idea is a mission to level up your hero??? where is the story line?????
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Week Of The Rabbit
Triple Growth For All Creatures

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Digitus
Digitus

Tavern Dweller
posted June 20, 2006 12:35 PM

At first glance I have said "Very Good" but now I would have said "Bad": "random" difficul level of the missions, AI's cheating, bad actors voice for the cut-scenes, non-consistence between voices and texts inside cut-scenes, in the inferno campaign I have to use sylvan to win, in the academy campaign I have to use heaven. I'm pissed off expecially for AI's cheating, with no doubt about this and not only inside the campaigns. H5 is a beautiful game indeed but he has still a lot of problems (editor and AI first): I hope in future patches...

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silx87
silx87


Supreme Hero
posted June 24, 2006 07:57 PM
Edited by silx87 at 19:58, 24 Jun 2006.

I'm currently playing the Dungeon campaign and I must say, I was very satisfied with the first three camps, very enjoiable, especially playing Markal(I was soo close to Howl of Terror! blasted Master of Mind). But I'm not quite that satisfied with the Dungeon campagn, mainly because of the storyline and the voiceacting. Nothing major though, good work.

on campaign alignements: I don't think the campaigns should be viewed as "Haven campaign" and "Inferno campaign" etc. That's clearly not what the developers were aiming for and it hasn't been like that since H2. I think its very interesting and refreshing to put the player in a tight spot, with limited resources and little support from the native town. Forces you to play differently from what you would play in a usual multy game. Adds some variety, is what I think.

as for the AI cheating: give the poor thing a break! it can barely play as it is! I think it needs all thelp it can get.
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diplomacy4you
diplomacy4you

Tavern Dweller
posted January 03, 2007 02:15 AM

I really don't care about the storyline so much as the quality of the campaign
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rayquest
rayquest


Hired Hero
uuugggggghhhh....
posted June 29, 2007 03:06 AM

Inferno campaign part 4

What happens if you give the spectral dragons the 100 hunters that they want? How much of a benefit does it give you? Is it worth it or should I just kill them?

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Plaukai
Plaukai

Tavern Dweller
posted July 05, 2007 02:13 PM

Lousy players.

If you dislike these campaigns for 'personal reasons' or because 'you do not care for campaigns' why do you post complaints about them? Is complaining all you can do???

Anyway, these campains are very intense and have a nice plot. Players are ruined by 'Warcraft 3' with all those fancy animations, with 'Max Payne' having a better plot than most modern moviess or 'Tiberium Wars' with all those movie-like plot scenes. This game is not about giving you insane graphics and realistic animations. Can't you see that? Ubisoft and Nival had all the resources to make you awed by the graphics of new generation and supreme voice acting but they didn't. Here are some reasons:

1st: this game has rather large system requirements as it is and takes ~5 gb of HDD space. What? You want it to take 10 gb by adding more animations, more sounds, better graphics?

2nd: homm3 is played despite its terrible graphics (which I infact like) because graphics is not the point of this game.

3rd: homm5 leaves some space for your imagination, which is a good thing. Too bad for those who have lost their imagination by playing stupid plotless games without any ideas.

Personally I enjoyed playing the necro campaign most. It is very convincing. You run around cursing the silver cities and raising undead minions. That was very well made. Other campains were also cool. The best thing about every campaign is that they introduce the player with some material that is otherwise unavailable in the game. You get artifacts that you've never seen before, you can curse a town to become a necropolis, you get to play maps that are made with great precission and what I like best is that you improve your hero throughout the whole campaign. This way you can really make it look the way you want it. I use the skill system to aid me in making skill choices and that is where the sad part comes :"(

... I am playing HommV campaign on the Heroic level... and it is SO easy it makes me wanna cry. I've posted a new thread about Heroic level, so you can read it if you are interrested.

In conclusion, the campaings are perfect excluding the fact that the AI is idiotic and gets dumber and dumber the higher the difficulty level. Playing on heroic level is no fun at all. I've traveled 1/3rd of the map and I already have Isabel and Markal having 'level cap reached' notifications. More enemies equals more experience. More experience equals faster level ups.

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Plaukai
Plaukai

Tavern Dweller
posted July 05, 2007 02:18 PM

As far as I know, you can't kill them. There is no benefit at all. They let you pass and you go towards your objective.

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MasterSandro
MasterSandro


posted February 21, 2008 11:34 PM

I rated just good.

The reasons are the same stated by a lot of people. Hated The Mage for no academy (what are you going to use you hero racial skill for?) and the sylvan I disliked for the terribly annoying hero and the fact that mission 4, where you have no castles, has an amulet of mastery heavily guarded, and it didn't pass to the next mission, as the objective make you believe... what good is ultimate slayer if you don't have a town to set your enemies? I'm scarred to this day...

The others were nice, especially the necromancer one.

If I'm not mistaken, in the Gilraen map I trained a sylvan hero once my main had reached cap, and taught her destruction magic for armageddon. Then, with an secondary with all the treants and the unicorns, altogheter with magic resistance subskills, I sent her to make the main blow to the main enemy hero. After a battle with roughly 5 armageddons I had no losses whatsoever when I pressed with the main hero after. Had to do the map 3 times before thinking of this neat strategy.

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