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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: D&D mod - your opinions?
Thread: D&D mod - your opinions? This thread is 19 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 · «PREV / NEXT»
metos
metos


Known Hero
God of Shadows
posted October 14, 2006 08:36 PM
Edited by metos at 20:56, 14 Oct 2006.

The chief is the best.

My ideas:

Inferno:

Add the Firelord as summonable unit:

Firelord: (lvl 6(,5))
Attack:23
Defence:23
Damage:21-23
HP:80
Abilities:
Fire shield, teleport, summon Horned Demons out of corpses.

Castle:

This paladin instead of the other paladin commander.

Necropolis:

This skeleton as the normal skeleton and skeletal mage instead of skeleton warrior or commander?

Rampart:

This as a commander: Centaur Princess.

They are my ideas.

And another idea that Antipaladin posted (i guess): Inferno Hell Steeds->Nightmares instead of pit fiend/lords. And add the Immune to Fire ability to Nightmare and remove something..


Metos





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Darkloke
Darkloke


Promising
Famous Hero
WoG Team artist
posted October 14, 2006 09:48 PM

Quote:
http://nwn.bioware.com/shadows/profile_asabi.html

Well... It seems to me that you didnt notice that they are desert creatures?

Quote:
Add the Firelord as summonable unit:

There is no place for actual summonable unit. In that i will need to replace somebody from neutrals.

Quote:
summon Horned Demons out of corpses.

There will be no horned demons in my mod. There are will be glabrezu (or vrock).

Quote:
This paladin instead of the other paladin commander.

Knight from WoW looks more promising.

Quote:
This skeleton as the normal skeleton and skeletal mage instead of skeleton warrior or commander?

Again, skeletons from WoW have a better quality.

Quote:
This as a commander: Centaur Princess.

Plz, read previous posts more carefully - there cant be a 2hexed com-r.

Quote:
And another idea that Antipaladin posted (i guess): Inferno Hell Steeds->Nightmares instead of pit fiend/lords. And add the Immune to Fire ability to Nightmare and remove something..

Dont see a sense in this + in my mod there will be no hell steeds.

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jadedking
jadedking


Known Hero
Unbent, Unbowed, Unbroken
posted October 14, 2006 11:40 PM

yes it is true that it is a desert creature, but even though the creature is desert based in NwN doesn't mean it has to be in the mod, just look at the creatures in fortress most of them are reptilian i say it would fit in quite nicely

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jadedking
jadedking


Known Hero
Unbent, Unbowed, Unbroken
posted October 15, 2006 12:12 AM
Edited by jadedking at 00:49, 15 Oct 2006.

also did u start that new town topic u said u were going 2? cuz i don't see it, also i like the idea about the golem upgrade from hero level 24 it's cery interesting

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Darkloke
Darkloke


Promising
Famous Hero
WoG Team artist
posted October 15, 2006 12:54 AM

Quote:
also did u start that new town topic u said u were going 2

no, i didnt start any town topic.

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jadedking
jadedking


Known Hero
Unbent, Unbowed, Unbroken
posted October 15, 2006 12:59 AM

oh my bad, i misinterpreted what u said before
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jadedking
jadedking


Known Hero
Unbent, Unbowed, Unbroken
posted October 15, 2006 01:03 AM

so is there any chance of the asabi being a commander? cuz i think it makes sense with half the creatures in fortress being reptilian even though it's from the desert. Also how about soul reaper as the commander name for necropolis since it would have to be changed
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Darkloke
Darkloke


Promising
Famous Hero
WoG Team artist
posted October 15, 2006 09:47 AM

Quote:
so is there any chance of the asabi being a commander? cuz i think it makes sense with half the creatures in fortress being reptilian even though it's from the desert.

Well... Due to the fact i dont have other candidates for the fortress, let asabi be the number one.

Quote:
Also how about soul reaper as the commander name for necropolis since it would have to be changed

Similiar to soul eater... I though about something more abstract.

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jadedking
jadedking


Known Hero
Unbent, Unbowed, Unbroken
posted October 15, 2006 05:02 PM

how about something like undead mage or warlock, or if ur looking for actual names how about something like kaledon
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jadedking
jadedking


Known Hero
Unbent, Unbowed, Unbroken
posted October 15, 2006 05:12 PM

also for the topic on what mephit to use , i reccomend the fire mephit or the earth mephit for it.
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Darkloke
Darkloke


Promising
Famous Hero
WoG Team artist
posted October 16, 2006 01:48 PM

Quote:
also for the topic on what mephit to use , i reccomend the fire mephit or the earth mephit for it.

Well... I am unsure about mephits at all, but in such case i planned air and dust mephits.

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jadedking
jadedking


Known Hero
Unbent, Unbowed, Unbroken
posted October 16, 2006 10:01 PM

i was thinking that mephits were giving the town a kind of norse feeling to it, unless u have another idea already?
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Darkloke
Darkloke


Promising
Famous Hero
WoG Team artist
posted October 16, 2006 10:38 PM

Quote:
i was thinking that mephits were giving the town a kind of norse feeling to it, unless u have another idea already?

No, i dont have another idea yet. You can suggest something suitable for Tower.

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jadedking
jadedking


Known Hero
Unbent, Unbowed, Unbroken
posted October 16, 2006 10:44 PM

how about something like the deep rothe from NwN since the climate of tower is supposed to be cold
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jadedking
jadedking


Known Hero
Unbent, Unbowed, Unbroken
posted October 16, 2006 10:50 PM
Edited by jadedking at 23:01, 16 Oct 2006.

also i was thinking that if u didn't like the asabi for the fortress commander how about one of the trolls from WoW, maybe a troll shaman would be nice, since they are supposed to live in more tropical areas. also what about changing the look of the dwarf to that of one of the WOW models

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Darkloke
Darkloke


Promising
Famous Hero
WoG Team artist
posted October 17, 2006 08:16 AM

Quote:
also i was thinking that if u didn't like the asabi for the fortress commander how about one of the trolls from WoW, maybe a troll shaman would be nice, since they are supposed to live in more tropical areas. also what about changing the look of the dwarf to that of one of the WOW models


Well, yes. Trolls are possible.

About dwarves... You know the simple look they already have is enough for me as they are low-level creatures.

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jadedking
jadedking


Known Hero
Unbent, Unbowed, Unbroken
posted October 17, 2006 11:28 PM

i say use the prismatic dragon for the red dragons replacement since the red and black dragon would be split up so the 2 upgraded lvl 7's won't look exactly the same except for a color change

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Darkloke
Darkloke


Promising
Famous Hero
WoG Team artist
posted October 18, 2006 01:38 AM

Quote:
i say use the prismatic dragon for the red dragons replacement since the red and black dragon would be split up so the 2 upgraded lvl 7's won't look exactly the same except for a color change

Well, i think about it - but thought about shadow not prismatic dragon, but for now i leave blue dragon (blue -> red).

Quote:
how about something like the deep rothe from NwN

Just an animal? I suppose he doesnt have any special abilities + for now i didnt found it in 3,5 edition.

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jadedking
jadedking


Known Hero
Unbent, Unbowed, Unbroken
posted October 21, 2006 06:57 PM

then how about something like a duergar or a dwarven mage instead and i'd like to see a bald dwarf in the game like a duergar.
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jadedking
jadedking


Known Hero
Unbent, Unbowed, Unbroken
posted October 21, 2006 07:01 PM

also why don't u use the heroes 5 game as a basis for any of the creatures?
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