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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: new town: Palace
Thread: new town: Palace This thread is 20 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 · «PREV / NEXT»
Dragonbreath
Dragonbreath


Famous Hero
Me like dragons!
posted January 23, 2007 09:40 PM
Edited by Dragonbreath at 21:41, 23 Jan 2007.

Hi all, I'm back. Great job, Dj, I'm glad you like the project. Yes, with two people, this is going to go nowhere(or almost nowhere). Anyway, Dj, I'm making you the head of the project because I don't play Heroes anymore. I don't even play A Life of Adventure anymore even though that was my favorite map(I'm too busy playing FF, if you wanted to know). Thankfully, it seems like a lot of people like this town. So, Dj, I'm counting on you(and everyone else who wants to help)!




P.S. The town is not evil! It IS possible for there to be good dragons(gold dragons for example).

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Dj
Dj


Promising
Supreme Hero
Always loyal to HC
posted January 24, 2007 01:22 PM

WHAAAT???U mean i'm alone now??OMG!!

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Dragonbreath
Dragonbreath


Famous Hero
Me like dragons!
posted January 27, 2007 01:55 PM

I'll come back when I'm done playing FF. And Chrono Trigger. I promise. I really want this town to be done and when I'm done playing FF the only other game I want to play is WoG, so don't worry. FFV might take a while though...

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Bigbadfly
Bigbadfly


Famous Hero
posted February 12, 2007 11:25 AM

Whats happening?

Nobody interested of palace
____________


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Dj
Dj


Promising
Supreme Hero
Always loyal to HC
posted February 12, 2007 12:45 PM

I worked anolne! i qutted....because we were only 2 in this team: Dragon Breath(he was withe the ides) and me(with graphicks)...he quitted...and so i did....

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Yanzhangcan
Yanzhangcan


Known Hero
*Dance*
posted February 13, 2007 06:34 AM

Well, that's terrible. A large loss to the project; as it was coming along so well. I would help, but I can only suggest ideas.

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EliteKill
EliteKill

Promising

The Starless
posted February 13, 2007 06:49 AM

I can kinda help in graphics... just tell me what to do

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Dj
Dj


Promising
Supreme Hero
Always loyal to HC
posted February 13, 2007 03:27 PM
Edited by Dj at 14:14, 23 Mar 2007.

Quote:
Here's my new town. It's a dragon town!

Alignment: Good

Buildings:

Dwellings:

Level 1: Familiar Huts
Cost: 10 Wood and 1,000 Gold
Upgrade: 5 Wood and 800 Gold

Level 2: Servant Quarters
Cost: Familiar Hut, 5 Wood, 5 Ore, and 2,000 Gold
Upgrade: Familiar Hut, 3 Wood, 3 Ore, and 1,500 Gold

Level 3: Flame Guild
Cost: Familiar Hut, 10 Ore and 3,000 Gold
Upgrade: Familiar Hut, 5 Ore and 2,000 Gold

Level 4: Dragon Caves
Cost: Flame Guild, 15 Ore and 5,000 Gold
Upgrade: 5 Ore, 5 Crystal, and 5,000 Gold

Level 5: Temple to Bahamut
Cost: Dragon Caves, 15 Ore and 7,000 Gold
Upgrade: Order of the Dragon, 5 Gems and 7,000 Gold

Level 6: Draconic Stables
Cost: Temple to Bahamut, 20 Ore and 8,000 Gold
Upgrade: Temple to Bahamut, 5 Crystal and 7,000 Gold

Level 7: Glorious Palace
Cost: Mage Guild Level 2, 10 Ore, 20 Gems, 20 Crystal, and 20,000 Gold
Upgrade: Mage Guild Level 3, 10 Ore, 20 Gems, and 20,000 Gold

Level 8: Mythic Palace

Special Buildings:

Dragon Mines: Gives you an extra 200 Gold per day.
Cost: Dragon Caves, 5 Wood, 5 Ore, and 1,000 Gold

Order of the Dragon: Gives you an extra spell in your Mage Guild every level.
Cost: Mage Guild, 5 Sulfur, 5 Crystal, 5 Gems, 5 Mercury, and 5,000 Gold

Necromancy Nullifier: Allied creatures are unaffected by necromancy.
Cost: Mage Guild Level 1 and 1,000 Gold

Altar to Bahamut: Allows level 5 or higher Heroes with Expert Wisdom to recruit a Bahamut.
Cost: Mage Guild Level 5, 5 Wood, 5 Ore, 10 Murcury, 10 Sulfur, 10 Gems, and 10 Crystal.

Buildings that increase growth:

Guard Hall: Increases Dragon Servant growth by 5.
Cost: Servant Quarters, 500 Gold

Campfire: Increases Flame Thrower growth by 3.
Cost: Flame Guild, 500 Gold

Tunnels: Increases Half-Dragon growth by 2.
Cost: Dragon Caves, 600 Gold

Blacksmith War Machine: Ballista

Resource Silo Resource: +1 Gem per day

Max Mage Guild Level: 4

Spells That Cannot Appear In Mage Guild:
Level 1: Curse, Slow, and Summon Boat
Level 2: Death Ripple and Weakness
Level 3: Animate Dead
Level 4: Beserk and Sorrow


Creatures:

Level 1: Familiar (not completly sure on this one...)
Attack: 4
Defense: 3
Health: 6
Damage: 1-3
Speed: 6
Cost: 50 Gold
Special: Flying.
When stack Exp is on: Enemy: Imps, Enchantment: Shield

Level 1 upgraded: Guardian Familiar (not completly sure on this one...)
Attack: 4
Defense: 5
Health: 7
Damage: 1-3
Speed: 8
Cost: 65 Gold
Special: Flying. Provoker.
When stack Exp is on: Enemy: Infeno Imps, Magician: Shield, Deflect Damage

Level 2: Dragon Servant
Attack: 5
Defense: 6
Health: 15
Damage: 1-4
Speed: 5
Cost: don't know yet
Special: Provoker.
When stack Exp is on: Block(Rank 6), Fearless(Rank 5)

Level 2 upgraded: Dragon Guard
Attack: 6
Defense: 7
Health: 15
Damage: 2-4
Speed: 5
Cost: don't know yet
Special: Provoker.
When stack Exp is on: Block(Rank 6), Fearless(Rank 5)


Level 3: Flame Thrower (monk's robe with hood drawn back, mage head without the beard, holding fire like a gog)
Attack: 9
Defense: 4
Shots: 12
Health: 15
Damage: 3-6
Speed: 6
Cost: don't know yet
Special: Shooter. Half damage from fire.
When stack Exp is on: No Obstacle Penalty(Rank 8), Fire Immune(Rank 7), Shoot Twice(Rank 6), Enchantment: Fire Shield

Level 3 upgraded: Flame Master (war zelot's robe and holding two fireballs)
Attack: 10
Defense: 4
Shots: 24
Health: 15
Damage: 4-6
Speed: 6
Cost: don't know yet
Special: Shooter. Half damage from fire.
When stack Exp is on: No Obstacle Penalty(Rank 8), Shoot Twice(Rank 6), Fire Immune(Rank 7), Enchantment: Fire Shield


Level 4: Half-Dragon (no suggestion)
Attack: 8
Defense: 7
Health: 40
Damage: 6-8
Speed: 6
Cost: don't know yet
Special: Flying. Immune to fire.
When stack Exp is on: Receptive(Rank 5), Fearless(Rank 10), Immunity 1(Rank 7)

Level 4 upgraded: Half-Dragon Mage (no suggestion)
Attack: 9
Defense: 8
Health: 50
Damage: 6-8
Speed: 7
Cost: don't know yet
Special: Flying. Immune to fire. Casts Inferno.
When stack Exp is on: Receptive(Rank 5), Fearless(Rank 10), Immunity 1(Rank 7)

Level 5: Bahamut Priest (huminoid dragon in monk's robe)
Attack: 11
Defense: 6
Shots: 24
Health: 40
Damage: 10-13
Speed: 8
Cost: don't know yet
Special: Immune to fire. Weak to Cold. No melee penalty. Life Cloud Attack.
When stack Exp is on: Enemy: Liches, Receptive(Rank 5), Cold Immune(Rank 7), Immunity 1(Rank 4), Immunity 2(Rank 8)

Level 5 upgraded: Bahamut Miseinor (has zelot's robe and is wearing a neclace)
Attack: 12
Defense: 8
Shots: 24
Health: 40
Damage: 11-13
Speed: 8
Cost: don't know yet
Special: Immune to Fire. Weak to Cold. No melee penalty. Life Cloud Attack.
When stack Exp is on: Enemy: Power Liches, Receptive(Rank 5), Cold Immune(Rank 7), Immunity 1 (Rank 4), Immunity 2(Rank 8)

Level 6: Tamed Dragon (small dragon(baskilisk-like) with man on back holding reins)
Attack: 15
Defense: 15
Health: 110
Damage: 15-20
Speed: 9
Cost: don't know yet
Special: Flying. Immune to fire. Weak to Cold. Breath attack.
When stack Exp is on: Receptive(Rank 6), Deflect Damage, Enchantment: Haste

Level 6 upgraded: Dragon Steed (fancier dragon and rider)
Attack: 16
Defense: 16
Health: 110
Damage: 15-25
Speed: 11
Cost: don't know yet
Special: Flying. Immune to fire. Weak to Cold. Breath attack.
When stack Exp is on: Receptive (Rank 6), Block(Rank 4), Enhantment: Haste


Level 7: Emerald Dragon (Some sparkly emerald-colored dragon, use your imagination)
Attack: 18
Defense: 18
Health: 200
Damage: 40-50
Speed: 12
Cost: 2,500 Gold and 1 Gem
Special: Flying. Breath attack. Immune to spells levels 1-3.
When stack Exp is on: Enemy: Hydras, Receptive(Rank 4), Fearless(Rank 7), Enchantment: Stone Skin

Level 7 upgraded: Ruby Dragon (Ruby instead of emerald, add some fancy things(pieces of yellow cloth?) perhaps)
Attack: 30
Defense: 28
Health: 300
Damage: 40-60
Speed: 18
Cost: 5,000 Gold and 2 Gems
Special: Flying. Breath attack. Immune to spells levels 1-4.
When stack Exp is on: Enemy: Hydras, Enemy: Chaos Hydras, Receptive(Rank 4), Fearless(Rank 7), Enchantment: Fire Shield

Level 8: Saphire Dragon (Knock yourself out on this one)
Attack: 38
Defense: 38
Health: 600
Damage: 60-75
Speed: 19
Cost: 9,000 Gold and 4 Gems
Special: Flying. Breath attack. Immune to all spells. Fearless.
When stack Exp is on: Enemy: Hydras, Enemy: Chaos Hydras, Receptive(Rank 4), Fearsome(Rank 6), Enchantment: Fire Shield

Magic Commander: Dragonmaster
Spell: Prayer
Special: Magic Enhancer: All spells cast by Hero inflict 20%+Commander Level/2 more damage.
Enhanced Commander Spell: Fire Shield
Also, when the 'Enhanced Commanders' script is active: Can Shoot.


Might Commander: Dragon Lord (Human(no suggestion) wearing silver dragon scale armor, maybe other fancy things as well)
Spell: Bloodlust
Special: (Wait for updates...)
Enhanced Commander Spell: Stone Skin
Also, when the 'Enhanced Commanders' script is active: Max Damage Always.


Other Creature: Bahamut (You've seen the FFVII Bahamut, right? Sorta like that)
Attack: 46
Defense: 46
Health: 600
Damage: 60-70
Speed: 18
Cost: Build Altar to Bahamut
Special: Flying. Immune to all non-beneficial spells.


Heroes:

Might Hero: Dragonfriend (Similar to dragon lord)

Dran:
Specialty: Half-Dragons/Half-Dragon Magi
Starting skills: Basic Offense, Basic Leadership
Starting creatures: 20 Familiars, 10 Dragon Servants, and 6 Flame Throwers
Special Hero: No
Biography: (Wait for updates...)

Drahor:
Specialty: Armorer
Starting skills: Advanced Armorer
Starting creatures: 18 Familiars and 9 Dragon Servants
Special Hero: No
Biography: (Wait for updates...)

Erif:
Specialty: Emerald/Ruby/Saphire Dragons
Starting skills: Advanced Resistance
Starting creatures: (Wait for updates...)
Special Hero: Yes!
Biography: (Wait for updates...)

Drakin:
Specialty: Dragon Servants/Dragon Bodyguards
Starting skills: Basic Pathfinding, Basic Armorer
Starting creatures: 17 Familiars and 8 Dragon Servants
Special Hero: No
Biography: (Wait for updates...)

Drafi:
Specialty: Flame Throwers/Flame Masters
Starting skills: Basic Archery, Basic Logistics
Starting creatures: 20 Familiars and 7 Flame Throwers
Special Hero: No
Biography: (Wait for updates...)

Flammel:
Specialty: Tamed Dragons/Dragon Steeds
Starting skills: Basic Artillery, Basic Armorer
Starting creatures: 21 Familiars and 6 Flame Throwers
Special Hero: No
Biography: (Wait for updates...)

Dravin:
Specialty: Offense
Starting skills: Basic Offense, Basic Tactics
Starting creatures: 19 Familiars, 10 Dragon Servants, and 5 Flame Throwers
Special Hero: No
Biography: (Wait for updates...)

Krane:
Specialty: Estates
Starting skills: Advanced Estates
Starting creatures: 18 Familiars, 9 Dragon Servants, and 4 Flame Throwers
Special Hero: No
Biography: (Wait for updates...)

Drith:
Specialty: Blacksmith(turns Blacksmith into War Machine Factory)
Starting skills: Basic Armorer, Basic Offense
Starting creatures: 15 Familiars and 8 Dragon Servants
Special Hero: No
Biography: (Wait for updates...)

Forta: (campain hero)
Specialty: Sieges(gains the ability of the Gold Tower Arrow with expert Archery in sieges)
Starting skills: Basic Offense, Advanced Ballistics
Starting creatures: 60 Familiars, 38 Dragon Servants, 20 Flame Throwers, and 12 Half-dragons
Biography: (Wait for updates...)

Meth:
Specialty: Ballista
Starting skills: Advanced Artillery
Starting creatures: 15 Familiars, 8 Dragon Servants, and 5 Flame Throwers
Biography: (Wait for updates...)

Magic Hero: Dragonologist (cleric-like dressed in silver robe(?))

Drake:
Specialty: Bahamut Priests/Bahamut Miseinors
Starting skills: Advanced Wisdom
Starting creatures: 20 Familiars, 9 Dragon Servants, and 5 Flame Throwers
Special Hero: No
Biography: (Wait for updates...)

Xaphire:
Specialty: Holy Dragons(Can upgrade Saphire dragons into Holy Dragons)
Starting skills: Expert Wisdom, Expert Resistance, Expert Offense, Expert Leadership
Starting creature: 1 Bahamut Miseinor
Special Hero: With THAT specialty? What do you think?!
Biography: Xaphire. The name strikes fear into evil creatures, and unwavering courage into good ones. He is the high ruler of the Palaces and his combat prowess is unmatched. Other than that, little is known about him...

Flare:
Specialty: Fire Magic
Starting skills: Advanced Fire Magic
Starting creatures: 17 Familiars, 9 Dragon Servants, and 5 Flame Throwers
Special Hero: No
Biography: (Wait for updates...)

Mythe:
Specialty: Fireball
Starting skills: Basic Fire Magic, Basic Wisdom
Starting creatures: 17 Familiars and 8 Dragon Servants
Special Hero: No
Biography: (Wait for updates...)

Drane:
Specialty: Familiars/Guardian Familiars
Starting skills: Basic Sorcery, Basic Wisdom
Starting creatures: 23 Familiars
Special Hero: No
Biography: (Wait for updates...)

Tamait:
Specialty: Implosion
Starting skills: Expert Wisdom
Starting creature: 1 Guardian Familiar
Special Hero: Implosion is the most powerful spell in the game. No more need be said.
Biography: (Wait for updates...)

Diplono:
Specialty: Diplomacy
Starting skills: Basic Wisdom, Basic Diplomacy
Starting creatures: 16 Familiars and 7 Dragon Servants
Special Hero: No
Biography: (Wait for updates...)

Iran:
Specialty: Destroy Undead
Starting skills: Basic Wisdom, Basic Resistance
Starting creatures: 17 Familiars, 8 Dragon Servants, and 5 Flame Throwers
Special Hero: No
Biography: (Wait for updates...)

Majic:
Specialty: Lightning Bolt
Starting skills: Basic Wisdom, Basic Sorcery
Starting creatures: 16 Familiars and 8 Dragon Servants
Special Hero: No
Biography: (Wait for updates...)

Dragonharte:
Specialty: Resurrect
Starting skills: Basic Wisdom, Basic Luck
Starting creatures: 18 Familiars and 7 Dragon Servants
Special Hero: No
Biography: Dragonharte was born with dragon blood in his veins. He was very interested in history and, of course, dragons. When he was looking through his history books, he came across the mentioning of the dragons, the other heroes that went to the Utopias, and finally he decided to find the Palaces himself, and he did.


Grail Building: Dragon Gospel
Effect: Makes every week the week of the Familiar. If Deity of Fire is in play then there will
be a 50% chance to be week of the Familiar, and a 50% chance to be week of the Imp.

I'm not done with the campaigns, I'm only on a rough draft. There will be four, the last centered on how Antagaritch was really desroyed.
P.S: This town will rename Infeno's familars to Inferno Imps and add these creatures:

Holy Dragon: (no suggestion)
Attack: 70
Defense: 70
Damage: 100
Health: 1,200
Speed: 25
Cost: 20,000 Gold and 40 Gems
Special: Flying. Immune to all non-beneficial spells. Breath weapon does not harm allies.
Casts Resurrect five times. May cast Destroy Undead before attack. Hates Unholy Dragons. Great Light.
Dwelling: Draconic Chapel
Note: Xaphire's one!
Another Note: Sorry, only one per month.

Unholy Dragon: (no suggestion)
Attack: 70
Defense: 60
Damage: 100
Health: 1,500
Speed: 24
Cost: 20,000 Gold and 40 Mercury
Special: Flying. Immune to all spells. 3-hex deep Breath attack. Casts Expert Curse. Death Stare. May cast Death Ripple before attack. Hates Holy Dragons.
Dwelling: Ruined Chapel
Note: Again, only one per month.



That's all we did...DragonBreath came up with the ideas...and i helped with some graphicks....

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EliteKill
EliteKill

Promising

The Starless
posted February 13, 2007 05:51 PM
Edited by EliteKill at 18:47, 13 Feb 2007.

Tried the Bahamut Priest:



EDIT: Made the Bahamut Miseinor:


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Dj
Dj


Promising
Supreme Hero
Always loyal to HC
posted February 13, 2007 07:53 PM

yeah...they would be good if this town was evil aligment...but it's good...u took the heads of Black and Red Dragon thata re from Dungeon...Dungeon is an evil aligment...u should have taken heads from Rampart...thank you for bothering tomorrow i'll continue the project

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EliteKill
EliteKill

Promising

The Starless
posted February 13, 2007 08:51 PM

Well a Rampart one:


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HELL_Deamon
HELL_Deamon


Known Hero
Shadow of death
posted February 13, 2007 09:07 PM

hm...maybe make neck a little smaller
____________

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Dj
Dj


Promising
Supreme Hero
Always loyal to HC
posted February 13, 2007 09:24 PM
Edited by Dj at 21:47, 13 Feb 2007.

Maybe this could be an upgrade?

or this? (i know that it's a shooter with wings - shooter and lyer) but this creature would be special...if it gets forgefullness....can fly

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Bigbadfly
Bigbadfly


Famous Hero
posted February 14, 2007 03:31 PM

Can i help too?
____________


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Dj
Dj


Promising
Supreme Hero
Always loyal to HC
posted February 14, 2007 03:34 PM

Quote:
Can i help too?

of course u can...anyone can

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HELL_Deamon
HELL_Deamon


Known Hero
Shadow of death
posted February 14, 2007 04:47 PM

hm...I think when I will have time I will help you too..
____________

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SuperKnight
SuperKnight


Known Hero
that hasnt been on in a while.
posted February 14, 2007 07:05 PM

Level 5: Bahamut Priest (huminoid dragon in monk's robe)
Attack: 11
Defense: 6
Shots: 24
Health: 40
Damage: 10-13
Speed: 8
Cost: don't know yet
Special: Immune to fire. Weak to Cold. No melee penalty. Life Cloud Attack.
When stack Exp is on: Enemy: Liches, Receptive(Rank 5), Cold Immune(Rank 7), Immunity 1(Rank 4), Immunity 2(Rank 8)

Level 5 upgraded: Bahamut Miseinor (has zelot's robe and is wearing a neclace)
Attack: 12
Defense: 8
Shots: 24
Health: 40
Damage: 11-13
Speed: 8
Cost: don't know yet
Special: Immune to Fire. Weak to Cold. No melee penalty. Life Cloud Attack.
When stack Exp is on: Enemy: Power Liches, Receptive(Rank 5), Cold Immune(Rank 7), Immunity 1 (Rank 4), Immunity 2(Rank 8)

Hey, here is my attempt at making these two.....

Bahamut priest could be this.....


or this


and here is bahamut miseinor....


what do u think?????

____________
God, I've havnt been on in a while. I can tell this by the fact that when I looked at my profile, it said I was 13. I'm almost 15 now. God, time flys by, don't you agree?

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Kipshasz
Kipshasz


Undefeatable Hero
Elvin's Darkside
posted February 14, 2007 07:57 PM

the head is to big...
____________
"Kip is the Gavin McInnes of HC" - Salamandre
"Ashan to the Trashcan", "I got PTSD from H7. " - LizardWarrior

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Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted February 14, 2007 08:16 PM

super knights one looks better, the head is prefect i think
____________
Visit my Site!

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Dj
Dj


Promising
Supreme Hero
Always loyal to HC
posted February 14, 2007 08:56 PM

Quote:
Hey, here is my attempt at making these two.....

Bahamut priest could be this.....


or this


and here is bahamut miseinor....


what do u think?????



Hmmm....1st and 3rd are good...but....if u can change the colours..they look too much with monk/zealot...maybe yellow colour for the upgrade and...orange for degrade....anyway....some diferent colours...if u can thank you

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