Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 5 - Modders Workshop > Thread: Multiple Castles/dwellings
Thread: Multiple Castles/dwellings
TheDeath
TheDeath


Responsible
Undefeatable Hero
with serious business
posted January 29, 2007 12:46 PM
Edited by TheDeath at 12:47, 29 Jan 2007.

Multiple Castles/dwellings

I have seen some requests like this from various forums actually and would like to ask you guys here myself.

1) What do you think of a Multiple Castles (to increase growth, like Citadel->Castle->Castle2->Castle3->etc) or Multiple Dwellings (building 3 Imp crucibles will triple the growth for Imps) idea?? I mean it will add some variety to your army of choice, right?

2) Is it possible to implement, or should (we) hope for Nival to make it as an option?


It would add some special tactics into your armies, like in Duels, not dependant on weekly growth.

What do you think?

EDIT: By multiple xxx I mean you should BUILD them in your own town, not capture them externally

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
dschingi
dschingi


Famous Hero
the guy with the dragon golem
posted January 29, 2007 03:54 PM

Interesting

Quote:
1) What do you think of a Multiple Castles (to increase growth, like Citadel->Castle->Castle2->Castle3->etc) or Multiple Dwellings (building 3 Imp crucibles will triple the growth for Imps) idea?? I mean it will add some variety to your army of choice, right?
Multiple castles? Well, that would lead to much bigger armies. I'm note sure if I like it, I would have to test it myself and see how it "feels". The problem I see is it makes it more resource dependent and I don't like that. Actually in H4 the castle didn't increase the growth rate at all and that was completely ok for me.

Quote:
2) Is it possible to implement, or should (we) hope for Nival to make it as an option?
I'm not quite sure but I think we cannot change the effectivity of the castle. You should check the citadel and castle xml files.



____________
open source for an open mind

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
TheDeath
TheDeath


Responsible
Undefeatable Hero
with serious business
posted January 29, 2007 04:19 PM

Quote:
Multiple castles? Well, that would lead to much bigger armies. I'm note sure if I like it, I would have to test it myself and see how it "feels". The problem I see is it makes it more resource dependent and I don't like that. Actually in H4 the castle didn't increase the growth rate at all and that was completely ok for me.
Yeah but at least in this way you could have some army split, one attacking while the other defending.. and you could use various creature combinations (not dependent on weekly growth) to counter enemy tactics better. overall I think it could be a nice addition.

Quote:
I'm not quite sure but I think we cannot change the effectivity of the castle. You should check the citadel and castle xml files.
I did but found nothing there, maybe from some external reference because that's where I found other things about buildings.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted January 30, 2007 04:37 AM

mabey. you probobally couldn't change the actual look of the town, but you could proboally keep building the Citadel/castle or whatever, and have it code something.
____________
How exactly is luck a skill?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
TheDeath
TheDeath


Responsible
Undefeatable Hero
with serious business
posted January 30, 2007 09:23 AM

Yeah well, something like an icon (like creature stacks), but anyone more experienced than me at modding should tell me if he tried/it's possible if he/she's interested

thanks for the attention

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
ZombieLord
ZombieLord


Promising
Famous Hero
that wants your brainz...
posted January 30, 2007 10:08 AM

Well, this is interesting, especially the Multiple-Dwelling idea. I want more Blood Furies!!! More Blood Arenas!!!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
TheDeath
TheDeath


Responsible
Undefeatable Hero
with serious business
posted January 30, 2007 10:11 AM

lol

Remember having only 1 type of unit is not a very good strategy -- that's why I like the ability to recruit what you want, because you use combinations that support better each other or cancel enemy's tactics, etc

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
ZombieLord
ZombieLord


Promising
Famous Hero
that wants your brainz...
posted January 30, 2007 10:13 AM

I never said I will recruit only Blood Furies this way. Just that I want more!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread »
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0201 seconds