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Heroes Community > Tournament of Honor > Thread: Ashes and Sands update
Thread: Ashes and Sands update
Zilonite
Zilonite


Famous Hero
posted April 24, 2007 12:25 PM

Ashes and Sands update

Updated Ashes and Sands (HoF) to version 1.4

Link for downloading: Ashes and Sands (HoF-ver.1.4)

Most likely that's the final version of the map - last changes are concerned mostly with game-play, replayablity and balance issues.

List of changes:

Major:

changed number of phonixes from 15-35 to 10-70 in day 1 (to provide more variety from game to game and to make very early killing less likely)

switched placement of mage vault and elemental stockpile on blue side (now both sides have mage vault in their starting area and one elemental stockpile is in the neutral area)

added always joining air and earth elementals on tree island (to motivate players to get there fast instead of rushing to phonixes right away)

Minor:

removed mercury piles near mercury mine (to reduce benefit from mercury mine being easier to get then other mines)

added one pile of crystals in starting underground (near blood furies dwelling – to improve ability of the dungeon get deep hydras fast enough)

slightly reduced number of water elementals that guard the shipyard on red side




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