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Heroes Community > Heroes 7+ Altar of Wishes > Thread: HoMM4 vs. AoW2
Thread: HoMM4 vs. AoW2 This thread is 2 pages long: 1 2 · «PREV
TheGrimReaper
TheGrimReaper

Tavern Dweller
and Death incarnate
posted October 24, 2001 09:35 PM

Ooops, hehe, my memory bailed on me

Btw AoW2 is going to be more like MoM than the original AoW. A LOT more.
1) You now control a wizard and are no longer race dependant. You choose your magic sphere like in MoM.
2) You can now build cities again from scratch and there will be in city upgrades.
3) They are putting back in the draconians, one of the original MoM races.

How heroes4 will become more like MoM:
Creatures can now move WO a hero.
Heroes are now troops.
Creature stacks attack at the same time.
Creature summoning (apart from elementals).

Am I missing some?
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niteshade
niteshade


Known Hero
posted October 24, 2001 11:26 PM

Can somebody tell me where you are getting their info on Aow? AoW was almost a good game but it was flawed pretty badly at least to me. Some of the stuff I hear about AoW II on this thread sound really interesting like it might have the depth missing in AoW I. I'd be interested in knowing where I can read more.

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Icon
Icon


Adventuring Hero
Tower Loving Criminal
posted October 25, 2001 12:21 AM

There are two AoW sites that I find interesting.

The Planet of Wonders
http://tech-war.virtualave.net/

And Age of Wonders Heaven Forum http://aow.heavengames.com/cgi-bin/forums/Ultimate.cgi


You can compere those games yourself. In my opinion HoMM, still, is an unquestionable leader as far as graphic is concerned (and hopefully music too). On the other hand AoW provides some unique features.

I agree with Wyvern. The games like HoMM, AoW, Disciples and maybe even Civ will look more alike. The question is which of the games will offer somthing uniqe?

Fortunatelly we can play them all .... if we have enough time
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Jenova
Jenova


Famous Hero
posted October 25, 2001 02:20 AM

If it can play like an "unofficial MOM2" then I don't really want something unique. MOM2-clone as close to MOM as possible will satisfy me. And AOW is a lot closer to MOM than the HOMM series. The only gripe I had about AOW was the stupid fact that you had to select your troop stack on the overland map before you can tell it to move. Even when you end turn, and start the next turn. That stack should stay selected, because it's annoying to constantly have to click on your own units for moving.

I really liked the High Men race with all their healing units. I wish HOMM had a unit with an ability to heal (wait.. they sort of already do). For multiplayer, HOMM is probably better because it's not as slow paced, although it still does take several hours.
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Zune
Zune


Adventuring Hero
of Tatalia
posted October 26, 2001 06:24 PM

Some time ago I played the demos of both AoW and Disciples, and I thought that they had some good features, but that HoMM3 was far superior anyway. Now some of the features will be used in HoMM4, which I think will make the game even better. Probably HoMM, AoW and Disciples will be more similar now, but I think HoMM4 will still be superior.

However, I can't imagine how CIVILIZATION can be compared to HoMM. Civ3 and HoMM4 will probably be the main competitors within turn-based strategy games, but that's the only similaritiy I can find. Yes, there is an option of a fantasy game in Civ2: Test of Time, but still, the game is totally different.
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Jenova
Jenova


Famous Hero
posted October 27, 2001 05:55 AM

Quote:
Btw AoW2 is going to be more like MoM than the original AoW. A LOT more.
1) You now control a wizard and are no longer race dependant. You choose your magic sphere like in MoM.
2) You can now build cities again from scratch and there will be in city upgrades.
3) They are putting back in the draconians, one of the original MoM races.

How heroes4 will become more like MoM:
Creatures can now move WO a hero.
Heroes are now troops.
Creature stacks attack at the same time.
Creature summoning (apart from elementals).

Am I missing some?


Yes there are a couple I can think of.

Some other MOM like things:

- Isometric battlefield
- The schools of magic (Death, Life, Chaos, Nature) (and the fact opposing schools can't combine but you can combine other schools)
- Overland enchantments/summons (? -- don't know but they might have permanent summons for once)
- A party of heroes will probably be a good party.. (even if impractical)
- Neutral units being allowed to wonder and own towns/mines
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SirDunco
SirDunco


Responsible
Supreme Hero
posted August 05, 2003 11:17 PM
Edited by alcibiades at 11:41, 29 Jun 2009.

I'm sorry but Homm4 sucks and AOW2 rules.

Homm 4 - graphicaly absolute kitsh
      - gameplay not any better
      - towns kitsh and very poorly done
      - creatures- ugly
      - gamepley- poor
      - ect.
      - ect.
      - ect.
      - ect.
      - OVERALL: 2.5 out of 10

AoW 2  - 3d and handdrwn graphics.
      - gameplay easy yet profound
      - large variety of creatures towns artifacts and spells
      - DIPLOMACY!!!!
      - race relations
      - 7 spheres of magic
      - ARTIFACT EDITOR and CREATOR
      - OVERALL: 9.9 out of 10



Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth, to discuss Heroes 5, go to Temple Of Ashan.
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