Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 5 - Modders Workshop > Thread: [NCF_based] Arcane Blades
Thread: [NCF_based] Arcane Blades This thread is 3 pages long: 1 2 3 · NEXT»
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 13, 2008 01:54 PM
Edited by radar at 08:26, 12 Sep 2008.

[NCF_based] Arcane Blades

============================================================================
basics

the New Creature Framework thread by sfidanza: http://heroescommunity.com/viewthread.php3?TID=24698

project's web page: http://www.heroes-fr.com/en/new_creatures_framework.php

============================================================================
stats & abilities

Arcane Blades - Tier 4 upgrade, Neutral, balanced.

Attack: 9
Defense: 9
Damage: 10 - 12
Speed: 5
Initiative: 12
Hit points: 36

Growth: 5
Price: 380 gold
Power rating: 800

Elemental. Magic-proof 25%. Blinding Attack. Armoured.

============================================================================
screenshots

On adventure map, on the battlefield. For more screenshots check out Adding creatures in ToE thread.

============================================================================
download

Copy & paste it into your web adress bar, the link doesn't mach url tag as it contains forbidden signs.
Quote:

http://heroescommunity.com/filespace/file/[NCF-BASED]_Arcane_Blades_package_(1[1].0).rar


Archive contains both *.pak file (to be placed in the data folder) and icon for map editor.
If you downloaded this package earlier in other thread, please download it again and reinstall for update purposes.





Arcane Blades' basic unit and alternative upgrade by The Shadow of Death:

thread on Archangels Castle forum | download

If you wish to install it remove original Arcane Blades files from your data directory, as this package contains both the Blades and new units.

============================================================================

my other creatures: Enchanter, Templar, Runelord, Dark Champion, Skeleton Mage, Crystal Dragon, Evil Sorceress (New!)

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted January 13, 2008 02:26 PM

I thought someone would do this at some point... good work Radar, you've persuaded me to try to make my own creature
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Nelgirith
Nelgirith


Promising
Supreme Hero
posted January 13, 2008 06:11 PM

Nice one Good job !

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Neckie
Neckie


Hired Hero
posted January 13, 2008 08:19 PM
Edited by Neckie at 20:22, 13 Jan 2008.

You should put the editor icon which is located in
Editor\IconCache\AdvMapObjectLink\MapObjects\_(AdvMapObjectLink)\Monsters\NCF\Creature_188
instead of the actual icon in the Complete\...\ directory cause once the editor creates its own little icon, you don't need the original icon (.tga file) at all.

Also you should keep the folder structure of the game so you should put your .pak file in the data\ folder and the Editor icon with it's complete path so all you have to do is extract the zip/rar file in your H5-TotE folder instead of having to move the files manually.

Those are details, but I think that simpler is better. And limiting the handling someone has to do limits the error risks.

I tell this to you, but it's valid for any other NCF_Based creature that people will create.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 13, 2008 08:26 PM

Thank you for the tips, will update it tommorow

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted January 14, 2008 07:54 PM

Looking forward to it, I can use it as a tutorial
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
sfidanza
sfidanza


Promising
Supreme Hero
posted January 14, 2008 08:06 PM

I agree with Neckie's comments.

However, adding the Complete/... .tga or .dds source icon also makes sense, because if people use localized texts, then the creature name will be localized in the editor (under the icon).

Speaking of which, Radar, your Arcane Blades already have a french lang pack:
http://www.heroes-fr.com/e107_files/downloads/NCF_Arcane_Blades-FR-texts.h5u
translation by Samigina.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 14, 2008 08:17 PM

Ok, I will keep first pack. Mapmakers will choose which they want.


I'm looking forward to see French text localized to English also

The best prize for a mod creator is to see his creature used in some new map. Thanks for translation!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Wulfstan8182
Wulfstan8182


Famous Hero
, eh?
posted January 15, 2008 02:38 AM

i don't get how you did this... ooooooh!!! i get it now! you used the blade dancer and turned him transparent and added an effect in the middle! cool! i would have never thought of that! awesome work radar. i really like it.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 15, 2008 09:36 AM

Simple and effective.

You'll like the Enchanter better.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted January 15, 2008 09:55 AM

Uhm, Wulftsan, didn't I make the same suggestion three times in the UD faction mod?
(Possessed Blades, Demon Blades and Spirit Blades?)
I feel ignored....

Well I guess great minds think alike, gj Radar.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 15, 2008 10:18 AM

Actually I was inspired by Living Blades from Warlords Battlecry III

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted January 15, 2008 12:14 PM

Quote:

However, adding the Complete/... .tga or .dds source icon also makes sense, because if people use localized texts, then the creature name will be localized in the editor (under the icon).


Um, could you possibly explain this a bit more?
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted January 15, 2008 07:58 PM

Hi ^^
I'm new here and I like your creature, it was a very good idea ! I think to upgrades. May I create them ? I had to ask you because it is YOUR creature and YOUR original idea. If you on't want, I will understand.
I think to take as base model the SkyDaughter, but only her blades (I know how to use and modify the alpha channel). I will change colors of this blades. I will add the same effect too, but in another color.

May I ?

PS : Excuse me for my English, but I'm Belgian and speak french ^^
____________
NCFBank,
the complete and homogen NCF
library.

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 15, 2008 09:07 PM

Feel free to do so

Just remember A. Blades originally are already upgraded creatures, so you'll have to make downgrade and one upgrade.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted January 16, 2008 02:40 PM

Thanks very much ! I begin now. I will say to you the "advancements" of the MOD.
See you soon !
____________
NCFBank,
the complete and homogen NCF
library.

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted January 18, 2008 07:22 PM
Edited by TSoD at 17:28, 09 Jan 2009.

Here are the new creatures !

Magic Daggers


Modding I :
CREATURE_MAGIC_DAGUES

Script ID :
CREATURE_218

Description
Magic Daggers were created during the War of the Bloody Moon in the Silver Cities. Controled by a death's spirit, they are easily submited.

Perks
Level : Base Creature
Tier : 4
Attack : 7
Defense  6
Damage : 5-8
Speed : 4
Initiative : 9
Health : 32
Mana : 0
Known Spells : /

Abilities
Elemental, Magic Proof 25%

Runic Axes


Modding ID :
CREATURE_RUNIC_AXES

Script ID :
CREATURE_219

Description
Runic Axes are enchanted weapons by the Dwarvens Runes Mages. Having no propre will, they accord their strenght to the most powerful. This axes were formed for the Real Strenght, and then are vulnerable to Magic.

Perks
Niveau : Alernative Upgrade
Tier : 4
Attack : 14
Defense  7
Damage : 15-18
Speed : 7
Initiative : 11
Health : 34
Mana : 0
Sorts connus : /

Abilities
Elemental, Armoured, Unlimited Retaliation

Family Picture


Autors :
Radar (Arcane Blades => Original Idea),
The Shadow of Death (Magic Dagues, Runic Axes)

Tanks a lot to Radar to have the idea to put life into blades, and to have said yes when i ask him fto creating new upgrades.

UPDATED - Download !

PS : I've mde some changes in your first upgraded creature, Radar. May you edit your message on top because the file above contains Arcane Blades, Runic Axes and Magic Dagues already, with an english pak texts file. Thanks !!

EDIT : link broken. Link updated.

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Nelgirith
Nelgirith


Promising
Supreme Hero
posted January 18, 2008 08:01 PM

It's Magic Daggers, not Magic "Dagues"

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Fauch
Fauch


Responsible
Undefeatable Hero
posted January 18, 2008 08:50 PM

I have a suggestion. give them a protection against shooter because they should be hard to hit from a great distance.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Vlaad
Vlaad


Admirable
Legendary Hero
ghost of the past
posted January 18, 2008 09:03 PM

Quote:
It's Magic Daggers, not Magic "Dagues"
Sounds French to me.

Good work, Radar.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 3 pages long: 1 2 3 · NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0552 seconds