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Heroes Community > Library of Enlightenment > Thread: Funny screenshots :)
Thread: Funny screenshots :) This thread is 24 pages long: 1 2 3 4 5 ... 10 ... 20 21 22 23 24 · «PREV
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted January 13, 2017 09:34 AM

Hydragon.

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SAG
SAG


Promising
Supreme Hero
WCL owner
posted January 13, 2017 11:38 AM

some more information about "Zmey Gorynych" dragon
https://en.wikipedia.org/wiki/Slavic_dragon
https://www.google.nl/search?q=%D0%B7%D0%BC%D0%B5%D0%B9+%D0%B3%D0%BE%D1%80%D1%8B%D0%BD%D1%8B%D1%87&client=firefox-b-ab&source=lnms&tbm=isch&sa=X&ved=0ahUKEwiTpuyU9r7RAhXBPBQKHbxcDTcQ_AUICCgB&biw=1680&bih=941
____________
I play HoMM3 at www.heroes-
III.com

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fred79
fred79


Promising
Undefeatable Hero
posted November 25, 2017 02:55 PM

man, it took me forever to find this thread. there should be a "search thread titles" option. the "search by thread" option was no help at all.



no, this is not an actual map; more like doodling. i did attempt a monty python map years ago(when i first found hc and was having fun with all the wog stuff); but it was unfinished for a couple years before i deleted it not too long ago.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted November 25, 2017 03:08 PM

Hey fred mate long time no see sup
Still waiting for your campaigns
And ERA Forge
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fred79
fred79


Promising
Undefeatable Hero
posted November 25, 2017 03:49 PM
Edited by fred79 at 15:53, 25 Nov 2017.

Galaad said:
Hey fred mate long time no see sup
Still waiting for your campaigns
And ERA Forge


yeah, i'm still waiting too. i'm curious to see how many campaigns i'll make. i could have sworn it was only the one campaign, with the three maps...

but seriously, i'm still working on that campaign. and i'm still waiting on the hota team to release those leprechauns... those crafty buggers sure are hard to catch. i made a dwelling for them as soon as they were announced(and added the sub-par leprechaun and scripted him, as a placeholder until the hota version comes out); i've been sitting on that dwelling for months now, if not a year. i don't know how long it's been. i never posted that dwelling anywhere because i didn't want the hota team thinking i was competing or something, instead of just unwilling to wait for it's eventual release. what i can do myself, i'll do.

really, i don't think my campaign will see the light of day for 10 years or more; because i'm waiting on vcmi, too. i desperately need image transparency; both for the game, and for the map editor. i have plans that are waiting to be realized; and since i have no coding knowledge whatsoever, i can't help expediate the process.

there is so much that can be done, with image transparency. 3 big ideas i have can come to fruition once it's available(space/underwater bubbles for heroes, shadows for underground, lights for the shadows underground, and a transparent ocean with a submersible hero to traverse the ocean floor).

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