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Heroes Community > Library of Enlightenment > Thread: Worst upgrade in Heroes III
Thread: Worst upgrade in Heroes III This thread is 7 pages long: 1 2 3 4 5 6 7 · «PREV / NEXT»
del_diablo
del_diablo


Legendary Hero
Manifest
posted April 23, 2008 09:51 PM

*cough* Master Genie *cough*? I think i would only use if i ever got very high moral.

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liophy
liophy


Famous Hero
Bulgarian
posted April 24, 2008 10:52 AM

You call master genie bad upgrade? Have you ever played heroes?

Thats even more hillarious than the Pit Lords.

Master Genie is GREAT upgrade. You get +4 speed, wich is a lot. And the most important - you get spellcasting!

Read Frank's thread, what he does with 130 master gremlins and 6 slots of master genies.

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted April 24, 2008 11:20 AM

Wonder what comes next....Vamp Lords? Titans? Gorgons?



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JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted April 24, 2008 11:23 AM

Or master gremlins?
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hobowu
hobowu


Known Hero
posted April 24, 2008 12:55 PM

Quote:
*cough* Master Genie *cough*? I think i would only use if i ever got very high moral.


I would only ever buy a genie if it's been upgraded. Master genie upgrade is probably for its level only behind MGs (and maybe thunderbirds).

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liophy
liophy


Famous Hero
Bulgarian
posted April 24, 2008 04:24 PM

Quote:
Wonder what comes next....Vamp Lords? Titans? Gorgons?


Probably thats the order

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Gurnisson
Gurnisson


Known Hero
posted April 24, 2008 04:40 PM

Oh, I love Vampe Lords, Mighty Gorgons and Titans
I enjoy Mighty Gorgon the most, I won a fight when I defended a Fortress. I had only one weeks army, but my Mighty Gorgons took out 1 angel and 2 crystal dragon(Attacked by angel and retaliated and got the gaze, attacked the crystal dragons and took one, got morale and took the last), and after that I took everything else out easy.

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Gurnisson
Gurnisson


Known Hero
posted April 25, 2008 12:07 PM

Quote:
Here is what i think Gogs are by far the worst upgrade.

even if i have the money i still wouldn't upgrade them because their fire ball just hurts my own army

that is why gogs are the worst to upgrade


It is nice sometimes, but sometimes annoying and it's also quite expensive.
Cyclop Kings are the worst upgrade

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thinkminiq
thinkminiq


Adventuring Hero
Hero of the Miniq
posted April 25, 2008 01:09 PM

Yes agree with u Cyclop King is worst upgrade. Magog upgrade are average player choose or not bu Kings are not good. They are expensive 2 kings cost almost equal 3 cycpolps
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Fauch
Fauch


Responsible
Undefeatable Hero
posted April 26, 2008 03:29 AM

imps. because familiars are extremly expensive for how bad they are (imps too) and usually you kill them to raise demons.

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fank0
fank0


Known Hero
There are no limits
posted April 26, 2008 12:21 PM

Imps and gogs - spending gold on units you will not use in mid/late game. Save this gold to upg the demons you will get from imps and gogs.

Pikeman - normally replaced by angels or wyverns. If not, still not worth upgrading for the one speed and one points of dmg.

Dwarves - rarely even bought in normal form.

Gargoyles - speed is great , but tower can rarely afford to spend gold and building day on this.

Beholders and medusas - crap creatures with no significant difference when upgraded. All other upgrades are way too more important that those two.

Goblins , cyclops, orcs - goblins are fodder, in end game 300 hobgoblins means almost nothing. Orcs do the same dmg when upgraded, only one more speed and some minor hp improvement - not worth the resources. Cyclops - only if cyclops are built quickly and you have a dwelling.

Gnolls - too weak to count for anything , fodder. If hives available upgrading the wyverns may cost you quite a fortune, also making it hard to constantly upg the new wyverns you get. Good only before end fight or when you know you could hardly found any more wyverns.


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thinkminiq
thinkminiq


Adventuring Hero
Hero of the Miniq
posted April 26, 2008 08:36 PM
Edited by thinkminiq at 20:39, 26 Apr 2008.

I think Pikeman ugrade not worst. +1 Speed, +1 Dmg and +2 attack for 15 gp and they are level 1 creatures. Not bad for me
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Fauch
Fauch


Responsible
Undefeatable Hero
posted April 27, 2008 05:33 PM

beholders are very good imo

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Gurnisson
Gurnisson


Known Hero
posted April 27, 2008 07:54 PM

Quote:
Beholders and medusas - crap creatures with no significant difference when upgraded. All other upgrades are way too more important that those two.


Are you crazy? As I said earlier, Medusas is VERY IMPORTANT to upgrade. From 4 to 8 shots, very important if you don't get the Ammo cart(Which you don't get in the blacksmith in Dungeon). 5 health, 1 speed and 1 attack + defense you get in addition. And all that for 30 gold. If you still mean they are not worth upgrading, then you're stupid

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pol
pol


Known Hero
.^.
posted April 27, 2008 09:50 PM

Gargoyles or Basilisks if you can compensate with spells and at least average hero. Strictly Haste dependant.

Imho I feel like Mighty Gorgons speciality is grossly overestimated. Theirs speciality is not so great. They are high levels killers, certainly, but they will fail under hordes of pikes. Some other creatures abilites are more versatile, Stoning for example. Or just every time going good morale.

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ruho
ruho


Hired Hero
posted April 27, 2008 11:10 PM

Quote:

Are you crazy? As I said earlier, Medusas is VERY IMPORTANT to upgrade. From 4 to 8 shots, very important if you don't get the Ammo cart(Which you don't get in the blacksmith in Dungeon). 5 health, 1 speed and 1 attack + defense you get in addition. And all that for 30 gold. If you still mean they are not worth upgrading, then you're stupid


Your "improvements/gold" -reasoning may hold some truth theoretically but in real game situation I think it's Fank0 who knows what he is talking about.

Medusas aren't important when fighting the map (unless you get powerstack with PoS) with Dungeon, so no need to upgrade them quick. And, even if you use them, those 8 shots aren't enough to make great use of them. And upgrading them for endfight doesn't make that much difference either. So in practise it's overall a pretty useless upgrade.

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted April 28, 2008 12:59 AM
Edited by angelito at 00:59, 28 Apr 2008.

Quote:
Quote:
Beholders and medusas - crap creatures with no significant difference when upgraded. All other upgrades are way too more important that those two.


Are you crazy? As I said earlier, Medusas is VERY IMPORTANT to upgrade. From 4 to 8 shots, very important if you don't get the Ammo cart(Which you don't get in the blacksmith in Dungeon). 5 health, 1 speed and 1 attack + defense you get in addition. And all that for 30 gold. If you still mean they are not worth upgrading, then you're stupid
Warning. Show your opinion without insulting other members here.
Just for your info: His opinion is more related to reality than yours, especially refering to online games. But we had that subject already when it came down to pitlords....so u better think twice before u post such comments.
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fank0
fank0


Known Hero
There are no limits
posted April 28, 2008 08:39 AM

Quote:
Quote:
Beholders and medusas - crap creatures with no significant difference when upgraded. All other upgrades are way too more important that those two.


Are you crazy? As I said earlier, Medusas is VERY IMPORTANT to upgrade. From 4 to 8 shots, very important if you don't get the Ammo cart(Which you don't get in the blacksmith in Dungeon). 5 health, 1 speed and 1 attack + defense you get in addition. And all that for 30 gold. If you still mean they are not worth upgrading, then you're stupid


1. You have nice heroes with offense and tactics in dungeon. This means you should aim to get in close combat as soon as possible.

2. You do not have any interest in getting archery with dungeon , because the shooters are expensive and weak. For example , the evil eye does 3-5 dmg. A Grand elf does the same dmg twice and is far cheaper. Also , you need grands with rampart , while you will hardly ever depend on shooters with dungeon. Medusas are expensive , slow and low on dmg. Upgrading and recruiting eyes and medusas means you cannot afford to recruit minos + mantis which are eons ahead regarding fighting capabilities.

3. You definetely do not want to wage shooting war agains archers on the map - you aim for minimum to none casualties when fighting the map. So, expert tactics combined with offense( very quick to get ) + 3 minos + 2 mantis + 100 + trogs means you will hit hard round two , while blocking everything round one. Having 12-15 beholders and 4 medusas means you will get shot at least 4-5 times before the battle is over. And this is in case you send some harpies to die , distracting the enemy.

4. End fight is about power stacks - dungeon can count on POS , so flag a mino/manti dwell and forget everything else. You need those extra heavy creatures. Get angels/wyverns and your endfight fighting line should be something like :

1. Angels 2. Troglodytes 3. Minotaures 4. Dragons 5. Wyverns 6. Mantis 7. Fastest non lvl 7 unit you have (can split a scorpicore to take retal for example)

40 evil eyes are not even close in usefulness to taking the retaliation of let us say 6 ancients and then hit hard with mass haste, eliminating a major threat.

5. Shooters are useless in hives/topes. They are just an expensive fodder.

6. No melee penalty is a big joke as a special ability , compared to double strike , no retal , unlimited retal , dispel/weakness , double shooting , mana cost increase/decrease and so on ....

All this is just my opinion, feel free to play any way you find more effective.


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Gurnisson
Gurnisson


Known Hero
posted April 28, 2008 10:53 AM
Edited by Gurnisson at 10:53, 28 Apr 2008.

Quote:
Quote:
Quote:
Beholders and medusas - crap creatures with no significant difference when upgraded. All other upgrades are way too more important that those two.


Are you crazy? As I said earlier, Medusas is VERY IMPORTANT to upgrade. From 4 to 8 shots, very important if you don't get the Ammo cart(Which you don't get in the blacksmith in Dungeon). 5 health, 1 speed and 1 attack + defense you get in addition. And all that for 30 gold. If you still mean they are not worth upgrading, then you're stupid


1. You have nice heroes with offense and tactics in dungeon. This means you should aim to get in close combat as soon as possible.

2. You do not have any interest in getting archery with dungeon , because the shooters are expensive and weak. For example , the evil eye does 3-5 dmg. A Grand elf does the same dmg twice and is far cheaper. Also , you need grands with rampart , while you will hardly ever depend on shooters with dungeon. Medusas are expensive , slow and low on dmg. Upgrading and recruiting eyes and medusas means you cannot afford to recruit minos + mantis which are eons ahead regarding fighting capabilities.

3. You definetely do not want to wage shooting war agains archers on the map - you aim for minimum to none casualties when fighting the map. So, expert tactics combined with offense( very quick to get ) + 3 minos + 2 mantis + 100 + trogs means you will hit hard round two , while blocking everything round one. Having 12-15 beholders and 4 medusas means you will get shot at least 4-5 times before the battle is over. And this is in case you send some harpies to die , distracting the enemy.

4. End fight is about power stacks - dungeon can count on POS , so flag a mino/manti dwell and forget everything else. You need those extra heavy creatures. Get angels/wyverns and your endfight fighting line should be something like :

1. Angels 2. Troglodytes 3. Minotaures 4. Dragons 5. Wyverns 6. Mantis 7. Fastest non lvl 7 unit you have (can split a scorpicore to take retal for example)

40 evil eyes are not even close in usefulness to taking the retaliation of let us say 6 ancients and then hit hard with mass haste, eliminating a major threat.

5. Shooters are useless in hives/topes. They are just an expensive fodder.

6. No melee penalty is a big joke as a special ability , compared to double strike , no retal , unlimited retal , dispel/weakness , double shooting , mana cost increase/decrease and so on ....

All this is just my opinion, feel free to play any way you find more effective.




Sorry, but I got you wrong, I didn't read your previous post well enough. Since the thread is about the worst upgrade and not the worst creature(s) I thought you meant that you used the regular medusas in your main army.

Angelito: It wasn't meant as insulting
If it did hurt you(Fank0), I apologize, but I know that I wouldn't get hurt if I was called stupid at a forum. I would just smiled at it
But, I'm sorry if it bothered you.

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Zamfir
Zamfir


Promising
Supreme Hero
Allez allez allez
posted May 12, 2008 09:08 PM
Edited by Zamfir at 21:09, 12 May 2008.

The worst UPG. is Skeleton Warriors. should you have seven satcks occupied, you'll only raise 2/3 worth os Skellies. It doesn't worth the stats boost.
In the same idea, Demons should remain unupgraded.
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