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lucky_dwarf
Promising
Supreme Hero
Visiting
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posted July 09, 2009 01:59 AM |
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Its simple.
You forgot to count attack/defense(The attack of the assaulter is really low or the defense of the defender is really high) OR its so random that you only thought of one possibility.
*cough* Arch-devil *cough*
But then again i might be dead wrong
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So much has changed in my absence.
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Asheera
Honorable
Undefeatable Hero
Elite Assassin
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posted July 09, 2009 03:14 AM |
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Lots of Fire Trap mines on the way
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Vangelis21
Supreme Hero
Manchild
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posted July 09, 2009 09:24 AM |
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do you mean that they will retaliate first, so the number of attacking creatures will be shortened so the actual damage will be less?
no, because i said no tricks in between.
- my creature see that it will kill 20
- attacking
- hitting opponent, taking the hit (no miss, no retal, no ghosts etc)
- actual kills 3-4
other tries?
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Heroes VI is here and Necropolis is serious trouble!
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Vangelis21
Supreme Hero
Manchild
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posted July 09, 2009 09:30 AM |
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nice try asheera but i repeat nothing interrupting the attack!
dwarf if i am not mistaken the attack and defence are counted before you see the kills and decide if you want to attack. I saw that it would kill 20+ but it killed 4.
i will give you a hint which may help you.
the attacker was a raider from dungeon and the defender a shaman from orcs. (creatures not that important as it happened again with other ones in the same battle)
- My first guess was that maybe it does not count the rage before the attack (Elvin said that of course it does and i agree after remembering other cases)
- Elvin's guess had to do with the elemental chain... (not sure if it is correct)
so we are back in the beginning!
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Heroes VI is here and Necropolis is serious trouble!
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted July 09, 2009 10:05 AM |
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All I can say is that I have played this matchup very often and never encountered anything fishy, rage is always counted when showing the damage and kills. Except in the case of titan's lightning, then it shows how much it would do without rage. Another guess would be that it was lizard charge that deceived the AI's calculation but it has always been reliable when I played it and as Vangelis said there were more units. The other case is that Vangelis needs glasses
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Vangelis21
Supreme Hero
Manchild
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posted July 09, 2009 10:09 AM |
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haha yes the last case is plausible but not that possible!
would i hit your 50 shamans with my raiders if they would kill only 4 and i the 25 you killed while retaliating was anticipated? haha no!
and it happened after with the centaurs if i am not mistaken and the executioners
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Heroes VI is here and Necropolis is serious trouble!
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted July 09, 2009 10:29 AM |
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You have reached an age when the eyes are not as sharp as they used to be in your youth
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted July 09, 2009 10:43 AM |
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I'm not sure, does death counters take into account Deflect Missile and what about Dwarven Defenders, does their damage reduction from movement show up? I seem to recall sometimes it has fooled me because it does not take into account the number of tiles I move before attack.
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What will happen now?
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted July 09, 2009 11:02 AM |
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No we are talking dungeon vs orcs here.
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lumpor
Adventuring Hero
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posted July 09, 2009 11:03 AM |
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Yes, the killing indicator does take shield wall into consideration. Experienced it myself.
I also thought of fire traps yesterday when lying in bed...
Too bad you're not allowed to use ghosts, cause I also thought if for example a rakshasa ksathra (am I the only one who thinks it's easy to remember and pronounce their names?) attacked a ghost stack and a stack of two goblins, it would kill 2 goblins and 18-22 ghosts, but it missed the ghosts and only hit the goblins...
How about a fortress creature using rune of battle rage, and attacks, the first target being two stacks of goblins, and the next one being an arcane crystal, so the stack dies before getting to attack the rest that it was going to attack.
I don't know if rune of battle rage targets arcane crystal. If it doesn't, let's say it was a thunder thane, and the stormstrike attacked the crystal. if that doesn't work, then the first stack was a rune keeper, and when it died it killed the attacking stack.
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Vangelis21
Supreme Hero
Manchild
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posted July 09, 2009 11:32 AM |
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Dungeon vs Orcs
NO other factions. i said it...
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Heroes VI is here and Necropolis is serious trouble!
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lumpor
Adventuring Hero
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posted July 09, 2009 12:17 PM |
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Edited by lumpor at 12:22, 09 Jul 2009.
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Is dungeon the attacker, and stronghold the defender, or aren't you telling?
A brisk raider runs to attack, kills 2 creatures with his wheeling attack but gets stopped by a snare so it doesn't reach it's real target.
I did think of snares before, but not brisk raiders
Oh right, successfull hit...
I guess some creature with rage reduction is involved, cause rage reduction doesn't show (sometimes it says order of the chief kills a centaur, when it doesn't)
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Vangelis21
Supreme Hero
Manchild
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posted July 09, 2009 03:20 PM |
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Quote:
i will give you a hint which may help you.
the attacker was a raider from dungeon and the defender a shaman from orcs. (creatures not that important as it happened again with other ones in the same battle)
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Heroes VI is here and Necropolis is serious trouble!
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lucky_dwarf
Promising
Supreme Hero
Visiting
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posted July 09, 2009 03:30 PM |
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your bad at math .
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So much has changed in my absence.
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Asheera
Honorable
Undefeatable Hero
Elite Assassin
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posted July 09, 2009 07:29 PM |
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Well yeah rage is sometimes weird. In a duel against Elvin I cast Implosion with Dungeon still on Centaurs and I was killing all 100 or so of them, and then only 10 or so died lmao! Maybe resistance triggered, but that's still a long way from 50...
As for this quiz I have no idea except rage as I said.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted July 09, 2009 08:26 PM |
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Doesn't work like that. The moment it bypasses the rage it deals full dmg but if the damage done after resistance barely consumed the rage then all of it was reduced by 65%.
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lumpor
Adventuring Hero
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posted July 10, 2009 09:59 AM |
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Hmm, first 20-24 kills, then 2 kills. About 10%, isn't elemental chains something like that?
Is there a way that when a creature attacks only the elemental chains do damage?
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lucky_dwarf
Promising
Supreme Hero
Visiting
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posted July 10, 2009 03:07 PM |
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that's implausible since he said that the attack succeeded
No misses, nothing.
I am oficialy out of ideas
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So much has changed in my absence.
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Warmonger
Promising
Legendary Hero
fallen artist
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posted July 10, 2009 03:14 PM |
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Minotaur Defender attacks blocked goblins and hits for the firts time with bad luck (25% damage output) Goblin runs because Minotaur left him free path and is out of range, however at the moment he still has some rage points left which should wear off with regular attack, so that expected damage was more than 4 times higher.
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lumpor
Adventuring Hero
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posted July 10, 2009 06:09 PM |
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He said bad luck wasn't allowed, and the damage indicator only shows for the first strike (except for hunters, but that's because nothing can happen inbetween the two shots, while alot can happen between the double attack), so neither bad luck nor double attack changes anything.
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