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Heroes Community > Heroes 5 - Modders Workshop > Thread: Made By Hellburn
Thread: Made By Hellburn This thread is 2 pages long: 1 2 · NEXT»
Hellburn
Hellburn


Famous Hero
The efreet
posted May 07, 2008 06:58 PM bonus applied by VokialBG on 05 Jun 2008.
Edited by Hellburn at 10:31, 01 Aug 2008.

Made By Hellburn

I think it's a good idea to have my own topic with all my mods. All downloads in one place.

Mods list:
Blood Dragon - Old Topic
NecroDragons_and_Buildings - a bit better necro dragons and a bit cheaper their generator.
New Stone Gargoyle - Old Topic
Firebirds, Phoenixes and Thunderbirds - Models made by Szeridan and Nelgirith. I just edited statistics... so most of the credits go to them.
New Necropolis_alternatives_Mod v1.1 final - also Wulfstan8182 worked on it. Old Topic
New Necropolis Mod v1.1 - models from beta for Necropolis. Missing several creature icons. Old Topic
New Storm Lord - Old Topic
Wind Dancer - deleting strange cloth around his neck. Old Topic
Balance v1.5 - Balancing alternative upgrades. Full list of changes in readme file.
Dungeon lvl 6 - Matrons, Witches and Mistress replaced by Manticores, Scorpiocores and Chimeras.
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Hellburn
Hellburn


Famous Hero
The efreet
posted May 12, 2008 03:54 PM
Edited by Hellburn at 09:48, 30 May 2008.

I wanted something to ask: Nelgirith, Szeridan.
Could I use the textures of yours from the following mods:
- Winterwolf, Worg
I need these models for new mod.
I could make new models by myself but I don't see any point in creating something which has been done very well earlier.

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted May 12, 2008 05:06 PM
Edited by Cepheus at 12:07, 16 May 2008.

Yes, on my part.

EDIT:  I almost forgot - you'll have to ask 2ndHero too, since he made the Basilisk textures.
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"Those who forget their history are inevitably doomed to repeat it." —Proverb, Might and Magic VIII

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted May 13, 2008 10:36 AM

I didn't make the Sapphire Dragon skin myself, but I don't think Relentless would mind, as long as you give due credit for his work with the skin.
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What will happen now?

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siinn
siinn


Adventuring Hero
posted May 13, 2008 02:13 PM

yeah!!! are you thinking about a azur dragon based upon the excellent sapphire dragon skin????

that would rock!

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VokialBG
VokialBG


Honorable
Legendary Hero
First in line
posted May 13, 2008 06:34 PM

Sure no problemo, Hellburn
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Hellburn
Hellburn


Famous Hero
The efreet
posted May 25, 2008 10:16 AM

Quote:
EDIT:  I almost forgot - you'll have to ask 2ndHero too, since he made the Basilisk textures.

Errr... I don't need Basilisk textures
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Hellburn
Hellburn


Famous Hero
The efreet
posted May 27, 2008 02:51 PM

About Balance Mod 1.4:

*Haven:
Crossbowman: -2 max dmg, -1 def, -2 shots
Vindicator: -1 def, -4 hp, +1 min dmg, +1 init, +1 spd
Zealot: -1 att

*Inferno:
Horned Overseer: +1 min dmg, +1 spd
Cerberus: +1 def
Nightmare: +1 min dmg
Hellmare: -2 max dmg
Pit Spawn: -3 att, -1 def
Arch Demon: -2 att

*Necropolis:
Skeleton Warrior: +1 hp
Plague Zombie: +1 att
Spectre: +1 def
Vampire Lord: -1 def
Banshee: +1 att, +1 def
Ghost Dragon: +1att, +1 def, +1 dmg

*Sylvan:
Wardancer: +2 def, +1 spd
Wind Dancer: -1 spd
Arcane Archer: -2 def, -1 dmg, -1 hp
Savage Treant: +1 dmg

*Dungeon:
Blood Sister: -1 max dmg
Minotaur Taskmaster: -1 def
Brisk Raider: +2 min dmg

*Academy:
Master Gremlin: +1 max dmg
Gremlin Saboteur: -2 att, -1 def, -1 spd, -2 shots
Marble Gargoyle: +1 att, +1 min dmg
Magnetic Golem: +1 att, +1 hp
Rakshasa Kshatra: -1 att
Storm Titan: -2 hp

*Fortress:
Mountain Guard: -1 att, -1 max dmg, -2 hp, +shield other
Harpooner: +1 def, +1 min dmg
Whitebear Rider: -1 def, +2 hp
Berserker: +1 att, +1 spd
Rune Patriarch: +1 att
Flamelord: +1 dmg
Lava Dragon: +1 min dmg, +fire shield

*Stronghold:
Goblin Witch-Doctor: +1 hp
Mauler: +3 hp
Sky Daughter: +lightning bolt spell (basic mastery)
Executioner: +1 att, +1 dmg
Chieftain: -1 att
Foul Wyvern: +1 def
Bloodeyed Cyclops: +3 dmg

Any opinions/suggestions are nice to see.
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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted May 27, 2008 03:04 PM

Quote:
Errr... I don't need Basilisk textures


Quote:
I wanted something to ask: Alcibiades, Cepheus, Cleave, Daystar, Nelgirith, Rentless, Szeridan and Volkial.


So what is it you need?

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TheDeath
TheDeath


Responsible
Undefeatable Hero
with serious business
posted May 27, 2008 03:13 PM

I'll comment on the weaker creatures in the balance:

Quote:
Horned Overseer: +1 min dmg, +1 spd
Add some initiative.
Do this for original Horned Demon as well

Quote:
Skeleton Warrior: +1 hp
Are you kiddin? This was already a bit overpowered (you can do the math)

Quote:
Plague Zombie: +1 att
Add some initiative OR increase hit points OR increase damage AND increase speed. I'd say not initiative just to make it slow and unique, but more hp or damage and speed will make it quite 'important' when it strikes or as cannon fodder (capable one). If you do the math, the zombie currently is quite underpowered.

Also please balance the unupgraded creatures too (normal zombie is too underpowered).

Quote:
Arcane Archer: -2 def, -1 dmg, -1 hp
Don't decrease HP or defense, they are pretty fragile already, and that will not balance them but make them even more 'decisive' (whether you can get to them or not). I'd say either decrease the 50% defense reduction (it can be done), or the initiative AND the damage.

Quote:
Master Gremlin: +1 max dmg
No need, they're already buffed as a tier 1 creature

Quote:
Rune Patriarch: +1 att
Why? It has extra growth & lots of mana

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Hellburn
Hellburn


Famous Hero
The efreet
posted May 27, 2008 05:00 PM

Quote:
Quote:
Errr... I don't need Basilisk textures


Quote:
I wanted something to ask: Alcibiades, Cepheus, Cleave, Daystar, Nelgirith, Rentless, Szeridan and Volkial.


So what is it you need?

Scorpicores You made them, didn't you?

@The Death:
Thanks for your opinion.
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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted May 27, 2008 05:58 PM
Edited by Cepheus at 18:02, 27 May 2008.

Oh, that.  Sure, do whatever you like with it.  Sorry for the confusion.

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Gurnisson
Gurnisson


Known Hero
posted May 27, 2008 06:18 PM
Edited by Gurnisson at 18:21, 27 May 2008.

Quote:
Wardancer: +2 def, +1 spd
Wind Dancer: -1 spd


Consider the special ability the War Dancer has, you have now made the War Dancer ten times better than the wind dancer. I will not agree on that one.

Quote:
Master Gremlin: +1 max dmg
Gremlin Saboteur: -2 att, -1 def, -1 spd, -2 shots


Neither on this I will agree. Repair is better than sabotation. You have now made Master Gremlins too much better.

Quote:
Mountain Guard: -1 att, -1 max dmg, -2 hp, +shield other


Now they are pathetic compared to Shieldguards and their special ability.

Quote:
Mauler: +3 hp


Ruin the advantage you have by recruiting warmongers instead of maulers. I don't think that is a good idea.




Of the rest, some is good and will balance the game more
Btw, this is just my opinions, I may have done some stupid mistakes or so

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Hellburn
Hellburn


Famous Hero
The efreet
posted May 27, 2008 08:20 PM

Quote:
Wardancer: +2 def, +1 spd
Wind Dancer: -1 spd

Consider the special ability the War Dancer has, you have now made the War Dancer ten times better than the wind dancer. I will not agree on that one.

Everyone is now choosing WindDancer because of his great defense. But you're right. I'll nerf a bit his defence.

Quote:
Master Gremlin: +1 max dmg
Gremlin Saboteur: -2 att, -1 def, -1 spd, -2 shots

Neither on this I will agree. Repair is better than sabotation. You have now made Master Gremlins too much better.

Goblin Saboteur has far better statistics than master gremlin. I had to do something about this...
But you're again right. I'll leave them (master gremlins) as they are.

Quote:
Mountain Guard: -1 att, -1 max dmg, -2 hp, +shield other

Now they are pathetic compared to Shieldguards and their special ability.

I don't think so. I'd say that normally mountain guards are a lot underpowered. Shield wall is a very good ability, far better than hold ground and defensive stance.

Quote:
Mauler: +3 hp

Ruin the advantage you have by recruiting warmongers instead of maulers. I don't think that is a good idea.

Maulers are sooooooooooooooooooooo weak. The die soooooo fast, this really pissed me off.

Quote:
Of the rest, some is good and will balance the game more
Btw, this is just my opinions, I may have done some stupid mistakes or so


Anyway, thanks
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Gurnisson
Gurnisson


Known Hero
posted May 27, 2008 08:56 PM
Edited by Gurnisson at 20:57, 27 May 2008.

Quote:
Quote:
Mountain Guard: -1 att, -1 max dmg, -2 hp, +shield other

Now they are pathetic compared to Shieldguards and their special ability.

I don't think so. I'd say that normally mountain guards are a lot underpowered. Shield wall is a very good ability, far better than hold ground and defensive stance.

Quote:
Mountain Guard: -1 att, -1 max dmg, -2 hp, +shield other

Now they are pathetic compared to Shieldguards and their special ability.

I don't think so. I'd say that normally mountain guards are a lot underpowered. Shield wall is a very good ability, far better than hold ground and defensive stance.


Yeah, Shieldguard is better than Mountain Guard now. Shieldwall is better than Hold Ground and defensive stance, I agree on that. But to take 1 attack from them, let them have 1-1 damage and take 2 HP makes them more crap. Even with the new "shield other"-ability they will be much worse than Shieldguards.

Quote:
Mauler: +3 hp

Ruin the advantage you have by recruiting warmongers instead of maulers. I don't think that is a good idea.

Maulers are sooooooooooooooooooooo weak. The die soooooo fast, this really pissed me off.



Well, that's why you may consider buying Warmongers. Let them Taunt the enemy to attack him rather than your Centaurs or Executioners and enjoy the "Fierce Retaliation".

8 more HP and 2 defense makes them more durablem but it's a hard choiche to make due to their low intiative.
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Kwarc
Kwarc


Adventuring Hero
posted May 30, 2008 12:19 PM

Thx for all, Hellburn, you are good modder, I like Wind Dancer with out this strange think on his neck.
I suggest mod: one headded fire hound. With one head it will be balanced, but with three it isn't.

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Hellburn
Hellburn


Famous Hero
The efreet
posted June 12, 2008 12:10 PM

@Kwarc:
I'd rather change dmg of firehound or cerberi than deleting this unique skill.

@Other modders:
I asked few times about certain things but I did not get precise answers (or hadn't got them at all).
So I'll ask the last time:

1. How can I change camera in dwellings for certain creatuers?
Gnoll Mage answered:
Quote:
[...]Each creature has a camera file. Have a look in an NCF mod.

I downloaded NCF mod and thought on this thing but still, I had no clue how to do that, so I replied:
Quote:
[...]I know that But I don't know exactly how to chage the camera... Copying camera file of f.ex. black dragon and renaming the file for shadow witch camera file?

Renaming the camera files did not worked.

2.
Quote:
I would like to make whole iron/stone golem texture a little bit transparent. I've read whole 'Transparency' topic and posts above but I completely don't know how to do that...

I just can't figure out how this editor works (Maybe I have a different version of editor ). I prefer editing files manually...

I'm making a mod (which is the biggest one I'v made so far and I'm going to present here IF I'll finish it) but without your help I won't be able to finish it... Please help!

PS. Oh man, I need to learn so much about H5 modding...
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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted June 13, 2008 02:07 PM

You mean, you don't understand how the numbers pertain to the actual physical camera position?
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Hellburn
Hellburn


Famous Hero
The efreet
posted June 13, 2008 07:55 PM

@Gnoll Mage:
Yeah but I would be veryyyyyyyy (;P) grateful if you could completely explain how to change it.
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WarLore
WarLore


Famous Hero
servant of urgash
posted June 13, 2008 08:47 PM

did you increased strom lords ability dmg?
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