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Heroes Community > Age of Heroes Coliseum > Thread: ICTC 4 - The Night Elves
Thread: ICTC 4 - The Night Elves
skeleton_king
skeleton_king


Disgraceful
Famous Hero
posted January 29, 2009 10:14 PM
Edited by skeleton_king at 22:18, 29 Jan 2009.

ICTC 4 - The Night Elves

The Night Elves


1. General things:



Aka: The unluckies
Capital City: Ackaerleiy - the home of the feasts
Race: Elves
Faction Symbols: The Infinit Circle
Motto: Do what do you must do
Associated colors: Black
Worship: Urgash
Alightement: Good
Core Philosophy: Sad will be happy, and the happy will be sad. We must follow our destiny.
Country/Kingdom: The kingdom of happiness
Faction Aligntement: Good
Allies: Nobody
Neutral: Everybody
Enemies: Nobody
Primairy Magic Schools: Dark Magic



2. Story:

Ah, elves elves elves... Everybody knows what's an elf. A very happy guy, with large ears, who likes to look at stars.
They're very good and happy guys. They value the forests, and the earth.
But, the night elves are different. They're simple elves. They serve every god in the world of Ashan except Urgash. Always they have blesses on they from the gods. They were very very happy, in all of their life. No wars only feasts etc.. But the gods has seen the others races fight in wars. They die, and the night elves are making feasts. Oh..., what a life! But now, it's their turn to be sad, and the others to have peacae in mind and to be happy. Now, they serve Urgsh, but they're not bad guys, their good guys, but they only make what they must make.
That's their destiny.

3. Creatures:

Level 1:


Satyr

Abilities: Gains benefits from sad.


Unfortunateley Satyr

Abilities: Gains benefits from sad. Casts missfortune.



Level 2:


Elf

Abilities: Gains benefits from sad. Shooter.


Hell Elf

Abilities: Gains benefits from sad. Shooter.




Level 3:

Killer

Abilities: Gains benefits from sad. Killer.


Assassin

Abilities: Gains benefits from sad. Killer.




Level 4:

Hangman

Abilities: Gains benefits from sad. Lowers with 2 the morale of all battlefield troops.


Executioner

Abilities: Gains benefits from sad. Lowers with 2 the morale of all battlefield troops.






Level 5:

Priest

Abilities: Gains benefits from sad. Casts suffering or weakness.(activated avility)


Dark Priest

Abilities: Gains benefits from sad. Casts suffering, vulnerability or weakness.(activated avility)




Level 6:


Unicorn Rider

Abilities: Gains benefits from sad. Blind allies.

Unicorn Raider

Abilities: Gains benefits from sad. Blind allies.




Level 7:


Darkness Dragon

Abilities: Gains benefits from sad. Poison. Fire breath. Flyer.


Demonic Dragon

Abilities: Gains benefits from sad. Poison. Fire breath. Flyer.



4. Racial Skill&Abilities

Sorrow

With this skill, the Night Elf has the ability to: good function as bad. Every damage point dealt by you will make your creature more powerfull: with more atack skill. 5 damage - + 1 attack skill.
Missfortune - decrase morale with 2. With morale decrased by 2, your creature will have +1 luck. With a dark spell, your creature will be healed with 5*hero/creature power+level of hero/creature*5.

NOTE: All of Night Elves' creatures can attack them between. It's like EMO.

I'll update it tomorrow.
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skeleton_king
skeleton_king


Disgraceful
Famous Hero
posted January 29, 2009 10:17 PM

Uh, I doubled my thred. Delete one of them please!
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