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Heroes Community > Tavern of the Rising Sun > Thread: Strategy Board Games Thread
Thread: Strategy Board Games Thread
blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted July 13, 2009 04:36 AM
Edited by blizzardboy at 05:01, 13 Jul 2009.

Strategy Board Games Thread

Strategy Boardgames have always been a great enjoyment in a life since they're a great way for me to sate my gaming cravings and my desire to socialize at the same time. I'm going to post some of these games which I'd recommend to you, and you can also post here about any strategy games that you particularly enjoy; preferably things more advanced than Candyland and such



Twilight Imperium:

There's actually a series of these games, but I have only played the 3rd edition and I am very impressed with it. You have 10 different space-faring civilizations to choose from, and you command their economy and military in a quest to gain dominance over the galaxy. You win by point-score through completing various goals, most of which are reflected by your success in various areas, though some are mission oriented. It is quite possible to win without being the "grandest" empire, though naturally it serves you to have a strong empire in getting points. The turn system is complicated but fun once you get to learn it. There are eight critical strategy cards which your turn is highly centered around: initiative, diplomacy, political, logistics, trade, warfare, technology, and imperial. Other features of the game are ships, ground units, planets, special events, action cards, leaders, and various galactic modifiers. One of the most appealing aspects of the game is that the board is created of hexagons, and each player participates in "building" the galaxy at the start of the game (though a systematic process described in the rules), which means you'll have a unique galaxy with every new game.

The game can take anywhere from 3-12+ hours, depending on what rules you use. This isn't a game you just leisurely play if you have an hour to spare, as it can get pretty epic.





Agricola:

Agricola takes place in a 15th century agrarian area in Italy. Each player has a farm which they must manage and build up until the last round of the game. You can take "actions" with your family (you start with a husband and wife) and get various resources which you need to expand your farm: wood, clay, stone, reed, sheep, pigs, cattle, grain, and vegetables. These resources as well as other actions are selected on an interface, and once one is taken, another player cannot take it, so there is competition on the "market". To complicate and coolify things, there are special objects (such as reed baskets, butter churns, clay reinforcements, etc.) which you can bring into play for special benefits, or occupations (educator, manufacturer, shepherd, lover, pig whisperer, etc.) which likewise benefits you in various ways. The player with the most points at the end wins. Fairly advanced game.

The game lasts roughly 1-3 hours.



Vegas Showdown:

In Vegas Showdown, the players are creating casinos and competing in downtown Vegas. The players "bid" on buildings to expand their casinos with, which include things like: slots, fancy slots, restaurants, lounges, theaters, 5-star steak houses, etc. These buildings give various benefits, such as money or population (which affect your income, or fame, which is what you need the most of at the end of the game in order to win. You also need to concern yourself with how you build your casinos, since there are various miscellaneous bonuses which will increase your fame at the end of the game that can be game breaking. It's a fairly simple game, but it has a charm to it and is good if you just feel like chilling as opposed to the intense drama of a game like Twilight Imperium.

The game lasts roughly an hour.



Power Grid:

Probably only slightly more involved than Vegas is Power Grid. This is another leisurely game you can play for a part of the evening without it taking up the whole night. Each player is a power company which they expand with to power up the board. You bid on various power plants: coal, oil, garbage, nuclear, wind, and fusion. Each power plant is unique and costs a certain minimum amount and costs X amount of resources to power X number of cities. Resources must be purchased to power the cities you are in, and the more cities, the more money. The players compete until the end of the game, which ends once a player reaches a certain number of cities combined with how many they can power (the end rules vary depending on the players). It's a double-sided board and you can play in either the United States or Germany.

The game lasts roughly 1-2 hours.




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Mytical
Mytical


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Chaos seeking Harmony
posted July 13, 2009 10:02 AM

Maybe not quite as 'advanced' as these but how can you have a Strategy Board Game thread and not mention RISK???
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blizzardboy
blizzardboy


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Nerf Herder
posted July 13, 2009 04:42 PM

I'm not that wild about Risk. I also figured everybody would already know about it.
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DagothGares
DagothGares


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Undefeatable Hero
No gods or kings
posted July 13, 2009 04:53 PM

Risk also has too big a luck factor
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Corribus
Corribus

Hero of Order
The Abyss Staring Back at You
posted July 13, 2009 05:30 PM

I was a big fan of strategy (war) games when I was younger.  The Avalon Hill games were wonderful.  My favorite by far was Axis and Allies, though I was also a big fan of Risk, Stratego, Diplomacy and Excalibur.

Though not really a strategy war game, I also was obsessed with HeroQuest for a long time.  It's one of the few boards games I still own, even though I probably haven't played it in over a decade.

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Mamgaeater
Mamgaeater


Legendary Hero
Shroud, Flying, Trample, Haste
posted July 13, 2009 11:34 PM

Stratego is one of my favorites followed by risk.

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Minion
Minion


Legendary Hero
posted February 18, 2011 04:30 AM

*Bump*

I am into board gaming too, and tomorrow I will buy a game perhaps. So has anyone tried Chaos in the Old World?



I have read about it a little and what intrigues me is that it not only looks sooooo coooolll, but it has (euro)depth too. Chaos in the Old World makes you a god. Each god’s distinctive powers and legion of followers grant you unique strengths and diabolical abilities with which to corrupt and enslave the Old World.

So there are 4 Gods to choose from, each who play differently. Which is also, if executed well, interesting indeed. Because the game was released in 2009 maybe someone has played it?
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Warlord
Warlord


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Lord of Image Spam
posted February 18, 2011 04:41 AM



Chess
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