Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Other Games Exist Too > Thread: The art of B-A-L-A-N-C-E
Thread: The art of B-A-L-A-N-C-E This thread is 3 pages long: 1 2 3 · «PREV
Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 14, 2010 02:00 PM

DarkShadow: Companions are not necessary ofc, the game is easy enough without them. With them, it becomes god-mode, however And house rules are fun, but they don't change the fact that if you use all the features the game creators put in the game, without abusing, glitches or cheats, it will be extremely easy anyways.

Markkur: Once we remove big amplitude of power some units have, it's easier to predict and counter well a unit so it doesn't really depend on luck.

For instance, a skill activating every time with its power scaled accordingly = good. You know what to expect out of unit and how to counter it.

A skill that has 0.001% chance of triggering but kills all enemy stacks instantly = bad. Because out of pure luck of lotto draw, you actually win something you shouldn't.

A superior player may lose to inferior ones even without any mistakes. If he gets unlucky with arfifacts, his stacks roll minimum damage and he never triggers special effects (like bash) while his opponent got OP artifacts, rolled maximum damage every time and triggered something like Dread Knights' double damage 10 consecutive times - the game isn't "balanced" by your skill solely, more like how lucky you are with lotto draw, and that's not something we want to see in an online competitive game. May be ok for single player, but in general, it's best when victory depends on the skill of the player alone, not random lotto draws.
____________
We reached to the stars and everything is now ours

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
markkur
markkur


Honorable
Legendary Hero
Once upon a time
posted November 14, 2010 07:14 PM

Quote:
Markkur: Once we remove big amplitude of power some units have, it's easier to predict and counter well a unit so it doesn't really depend on luck.

For instance, a skill activating every time with its power scaled accordingly = good. You know what to expect out of unit and how to counter it.


If only I hope someone IS here reading threads...such as this.
____________
"Do your own research"

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 14, 2010 07:17 PM

Other Games Exist Too isn't exactly a very popular board, sadly So I fear not many people are interested in this subject
____________
We reached to the stars and everything is now ours

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
markkur
markkur


Honorable
Legendary Hero
Once upon a time
posted November 14, 2010 07:28 PM

Quote:
Other Games Exist Too isn't exactly a very popular board, sadly So I fear not many people are interested in this subject


We can always hope. Shoot I went through the long drawn posting of map-tips and had very little interaction. Sad too. Oh well, there are a lot of folks browsing. You never know.
____________
"Do your own research"

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 14, 2010 07:30 PM

I will add more complaints about specific games, that usually draws fans of those games into a discussion )

I'm thinking about bashing Dragon Age now. It was like, auto-playing. Seriously, I could leave my character for a battle, go make myself a cup of tea, return and see him still standing and everything else slaughtered by auto-attacks.

On nightmare difficulty, of course
____________
We reached to the stars and everything is now ours

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
markkur
markkur


Honorable
Legendary Hero
Once upon a time
posted November 14, 2010 07:40 PM

Quote:
I will add more complaints about specific games, that usually draws fans of those games into a discussion )

I'm thinking about bashing Dragon Age now. It was like, auto-playing. Seriously, I could leave my character for a battle, go make myself a cup of tea, return and see him still standing and everything else slaughtered by auto-attacks.

On nightmare difficulty, of course


Thanks for that laugh. My sides kinda hurt. I have to leave it all to you since I am HoMM only it seems. I've tried. The last game I can say I really enjoyed was the 1st NWN and that did not last long. Also, almost forgot, Total War. I would have to go all the way back to Civ3 for another game I spent hours on... besides H3.  I have a lot riding on H6
____________
"Do your own research"

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 14, 2010 08:30 PM

You're welcome to complain about H3's balance/difficulty, I'm pretty interested in hearing other people's opinions about game "balance"

("balance" for the lack of a better word. Since it doesn't seem... appropriate for single player games. I have no idea for a better word, though...)
____________
We reached to the stars and everything is now ours

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
xerox
xerox


Promising
Undefeatable Hero
posted November 14, 2010 08:42 PM
Edited by xerox at 20:54, 14 Nov 2010.

Oh, is Fallout: NV that horrible or is it just the balance/gameplay? Because I watched a few videos from the youtuber BlueXephos about it and it seemed very fun. I am thinking of trying out both Fallout: NV and Dragon Age (which I long ago bashed just because of the name xD)

Speaking about balance. Well, in WoW balance is really hard for Blizzard. It is hard to design a game where both PvP and PvE is huge. When Blizzard adds a spell or changes a class (which is what they are doing with all classes for Cataclysm), they need to balance it so that it works both in raiding (in the end, every single number counts in raids and the hardcore guilds know that) and in PvP, especially Arenas (3v3, 2v2 or 5v5 in a tiny area).
Not to mention the massive community where there will always be a disappointed, QQing group when they change something.

In vanilla and BC, balance was kinda broken in WoW to Blizzard fixed most of the gameplay issues with Wrath of the Lich King. In Vanilla, Rogues and Warlocks one-shooted you and Paladins role in raids were to constantly place 5 minute buffs on 40 players in a raid. When a Hunter went out of mana, he could do nothing else to restore it than wait. There was like one good tanking class and one good healing class and the different talent trees specs where not that different and most classes had one obvious best spec.
In Burning Crusade, some of these problems disappeared but I remember being a Hunter doing top dps spam-clicking one button. xD And in WotLK, BM hunters were nerfed to the ground in PvE though Blizzard did a good job making all the Hunters specs viable for PvP. But in WotLK, Frost mages, BM Hunters and Subetly Rogues really sucked in PvE but were awesome in PvP.
Fortunaly, with Cataclysm basically being WoW 2, Blizzard seems to have fixed most balance problems with the expansion.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 14, 2010 08:50 PM
Edited by Doomforge at 20:50, 14 Nov 2010.

Fallout: NV isn't bad. It's actually pretty enjoyable... just don't use certain aspects if you don't want to play like this:

1. Notice enemy
2. has enemy noticed you? YES: crouch and instantly kill it with sneak hit critical. NO: proceed to point 3
3. Is enemy a deathclaw/cazador/boss? YES: wait for him to get close, hit "V" for VATS and shoot him in the head with a strong weapon, instantly killing him. NO: Proceed to point 4
4: Is the enemy numerous? YES: take a step back and let your companion take all the steam, then repeat point 3's YES path: NO: Repeat point 3's YES path.

The plot is decent and it definitevely feels like Fallout, unlike Fallout3: Oblivion with guns. But ... as you see, it's easy to kill all the challenge in this game.
____________
We reached to the stars and everything is now ours

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
markkur
markkur


Honorable
Legendary Hero
Once upon a time
posted November 15, 2010 07:12 AM

Quote:
You're welcome to complain about H3's balance/difficulty, I'm pretty interested in hearing other people's opinions about game "balance"


That's the thing though. I really didn't have any complaints about H3. To this day I still think "Overall" is was the best game ever released. I think H5 is far superior in the obvious and givens of time but the whole ball of wax for me (moreso these days for some reason)lies in the Editor. So I'm a fish out of water in many discussions at HC. Your thread caught my attention for that reason in a sense. I had not really taken a closer look at game-mechanics. Sort of like "give me the tools and I will make the world without really reflecting on those same tools."

Quote:
("balance" for the lack of a better word. Since it doesn't seem... appropriate for single player games. I have no idea for a better word, though...)


Well, there is the A.I. that a guy like me plays against. So
b-a-l-a-n-c-e still matters Agreed though that the human factor greatly changes things. I don't know what a solution could be other than better A.I. executing better balance

The most imbalanced game I ever "Made" was a map in the first WC. I had a friend at the time that I would make maps for since he was an avid fan like myself. He comes over,plops down and starts the game. On the screen he sees one of those goofy little peasants...alone at center. Just about the exact moment he realizes that his little guy is surrounded by dragons they cut loose their fire Game over! We had a long laugh about that one. He suspected everything I did after that.
____________
"Do your own research"

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Corribus
Corribus

Hero of Order
The Abyss Staring Back at You
posted November 17, 2010 06:56 PM

Hey DF -
Have you played Demons Souls (PS3)?  I have heard it's very difficult and well balanced.  

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 17, 2010 07:10 PM

Unfortunately not. I also heard a lot of good stuff about that game, and would love to try it. But PS3 is kinda out of my reach right now, and believe it or not, I don't even have a TV, not mentioning a HD capable one.

Maybe once I save some cash...
____________
We reached to the stars and everything is now ours

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 3 pages long: 1 2 3 · «PREV
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0409 seconds