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Thread: The Tear of Asha objective in the map generator! | |
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Brynjolfr

 
Tavern Dweller
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posted December 05, 2009 06:45 PM |
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The Tears of Asha objective in the map generator!
I think it's sad that you win the game when you find the Tears of Asha on a generated map. It would be more fun if you could continue playing, and benefit from the Grail building! Is there a way to make this possible?
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NeoCat1993

 

Hired Hero
Upcoming Master-Modder :p
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posted December 05, 2009 07:38 PM |
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- Open your RMG with the Mapeditor
- Find the MapPropertiesTree (separated window on the left)
- Open "Objectives" with the [+] Button
- Delete "Secondary Objectives"
Hope this works
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Brynjolfr

 
Tavern Dweller
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posted December 05, 2009 08:11 PM |
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Thanks! I'll report back when I've tried
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Brynjolfr

 
Tavern Dweller
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posted December 05, 2009 09:01 PM |
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I deleted the secondary objevtives as you said. However, when I activate the obelisks the puzzle-map just stays unaltered (no parts are revealed).
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siinn

 
 
Adventuring Hero
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posted December 11, 2009 09:20 PM |
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Sure finding a way of being able to continue playing after have discovered the asha tears would be incredibly wonderfull!!
I wonder if it's not possible with Simonak RMTG???
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SimonaK

  
    
Promising
Supreme Hero
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posted December 11, 2009 11:28 PM |
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Quote: Sure finding a way of being able to continue playing after have discovered the asha tears would be incredibly wonderfull!!
I wonder if it's not possible with Simonak RMTG???
Hi,
into a RTMG map, you can have more of 1 asha tear if you want and the map goes on to play. you can find it with the obelisks
or even buy it with a seerhut (quest)
that is explained in the user manual.
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