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Heroes Community > Heroes 5 - Modders Workshop > Thread: The Tear of Asha objective in the map generator! (started by Brynjolfr in December 2009)
The Tear of Asha objective in the map generator!
Brynjolfr
Brynjolfr

Tavern Dweller
posted December 05, 2009 06:45 PM
Edited by Brynjolfr at 18:47, 05 Dec 2009.

The Tears of Asha objective in the map generator!

I think it's sad that you win the game when you find the Tears of Asha on a generated map. It would be more fun if you could continue playing, and benefit from the Grail building! Is there a way to make this possible?

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NeoCat1993
NeoCat1993


Hired Hero
Upcoming Master-Modder :p
posted December 05, 2009 07:38 PM

- Open your RMG with the Mapeditor

- Find the MapPropertiesTree (separated window on the left)

- Open "Objectives" with the [+] Button

- Delete "Secondary Objectives"

Hope this works

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Brynjolfr
Brynjolfr

Tavern Dweller
posted December 05, 2009 08:11 PM
Edited by Brynjolfr at 20:11, 05 Dec 2009.

Thanks! I'll report back when I've tried

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Brynjolfr
Brynjolfr

Tavern Dweller
posted December 05, 2009 09:01 PM
Edited by Brynjolfr at 21:02, 05 Dec 2009.

I deleted the secondary objevtives as you said. However, when I activate the obelisks the puzzle-map just stays unaltered (no parts are revealed).

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siinn
siinn


Adventuring Hero
posted December 11, 2009 09:20 PM

Sure finding a way of being able to continue playing after have discovered the asha tears would be incredibly wonderfull!!

I wonder if it's not possible with Simonak RMTG???

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SimonaK
SimonaK


Promising
Supreme Hero
posted December 11, 2009 11:28 PM

Quote:
Sure finding a way of being able to continue playing after have discovered the asha tears would be incredibly wonderfull!!

I wonder if it's not possible with Simonak RMTG???

Hi,
into a RTMG map, you can have more of 1 asha tear if you want and the map goes on to play. you can find it with the obelisks
or even buy it with a seerhut (quest)

that is explained in the user manual.

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