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Heroes Community > MapHaven Guild > Thread: [H5 Map] Elemental Paradise
Thread: [H5 Map] Elemental Paradise
Zenithale
Zenithale


Promising
Famous Hero
Zen Mind
posted February 28, 2010 11:10 PM
Edited by angelito at 18:11, 30 Apr 2010.

[H5 Map] Elemental Paradise

Final release HERE (Speedyshare) or HERE (Mediafire) or HERE (Celestial Heavens).



Screenshoots:


INFOS :

Neutral créatures:
They are all random and may count till 4 different creatures.
Two small elementals armies are ready to join you, try to get them before your enemy.

Spell disable: Instant Travel, Town Portal, Regeneration, Divine Vengeance, Earthquake.

Stronger Elementals:
Water elemental :
mana +1
Spell damage multiplier 0.7 instead of 0.3
learn Basic Bless
Speed +1
Mana drain ability
Fire elemental :
Magma shield ability
Defense +1
Air elemental :
Health +2
Large shield ability
Earth elemental :
Health -10
Initiative +3
Crushing blow ability
(without 4x4 area, but can destroy walls)

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted April 12, 2010 07:16 PM

Oh, I've just noticed this thread in your signature
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El_Chita
El_Chita


Known Hero
Actually, my name is El Chita
posted April 13, 2010 02:38 PM

I've tested your map and I think it's great. Still, there are a few things I disliked:

First, I have to report about a problem, at the beginning you can't click at your town for a felt minute, same is with map objects and the hero's menu. The game doesn't freeze, but nothing happens. It appears every time you restart the map. After that, everything works fine.

Second, I disliked these mixed neutrals. They are a very cool function, but I always had to think twice whether I was able to defeat a stack or not. And it's a bit weird to fight against mages, succubus seducers and inquisitors at the beginning.  

Third, just a tip from an imaginative mapmaker:
If you call this map Elemental Paradise, then why you don't play with the elements? For example a big fiery vulkan, floating Isles, a deep foggy sea or a giant waterfall?

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Zenithale
Zenithale


Promising
Famous Hero
Zen Mind
posted April 13, 2010 03:42 PM

Quote:
at the beginning you can't click at your town for a felt minute, same is with map objects and the hero's menu (...)

Because of the script who put the random monsters on the map. I can't change it.

Quote:
I always had to think twice whether I was able to defeat a stack or not

That's the main purpose of that random armies! Most of the battles must be harder than in a "standard map". Sorry if you don't like.

Quote:
Third, just a tip from an imaginative mapmaker:
If you call this map Elemental Paradise, then why you don't play with the elements? For example a big fiery vulkan, floating Isles, a deep foggy sea or a giant waterfall?

I thint I do it, with the 4 first screenshots: air, fire, water and earth. And 1 obelisk for each element. I could do more, true.

Anyway thanks for your comments.
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Mossep
Mossep

Tavern Dweller
posted April 15, 2010 07:55 PM

Seems great.
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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted April 15, 2010 08:18 PM
Edited by Warmonger at 20:52, 15 Apr 2010.

Outstanding visuals. Didn't try to play it yet, but will do for sure.

Also, you could always edit the power of random stacks if they're too big.

Quote:
Because of the script who put the random monsters on the map. I can't change it.

Players found it confusing despite the readme I attached to my previous map, so it's worth considering adding some informative pop-up at the beginning of game. Also, BlockGame() comes in handy.
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El_Chita
El_Chita


Known Hero
Actually, my name is El Chita
posted April 16, 2010 11:32 AM

Quote:
so it's worth considering adding some informative pop-up at the beginning of game.
Yeah, just mention it in the loading screen, that would help alot.  

Quote:
Most of the battles must be harder than in a "standard map". Sorry if you don't like.
That was a misunderstanding, I do like it, but it is too hard at the beginnning, expecially when succubus seducers appear

Quote:
I could do more, true.
When my actual magic map is done, I will make a might map, and then I can show you what I meant

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Zenithale
Zenithale


Promising
Famous Hero
Zen Mind
posted April 20, 2010 07:00 PM

New version available, see the first post.
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Zenithale
Zenithale


Promising
Famous Hero
Zen Mind
posted April 23, 2010 03:52 PM
Edited by Zenithale at 16:01, 23 Apr 2010.

Final release today, see the first post.

Change-log:

-2 new paths in the underground with T6 dwelling;
-improved script allowing up to 4 creatures in the neutral armies;
-some minor changes;
-altar with Earthquake spell in the south region;
-happy Phoenix sound on the loading page.

Have fun!

It would be nice if a moderator could erase the "(test)" bracket in the title now. Thanks in advance.

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted April 23, 2010 07:44 PM

This looks nice ... maybe this should break my H5 hiatus a bit.
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Zenithale
Zenithale


Promising
Famous Hero
Zen Mind
posted April 27, 2010 06:27 PM

Random armies can be hard from the start, with high tier creatures but, in this case, in low amounts. Sometime (often) you will not be able to kill all monsters. Ressources are rare and well guarded. And after the 2 first areas you can choose at least 3 differents paths. Thus you need to take numberous and hard decisions. I hope you like this kind of map.
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LordMichal
LordMichal


Known Hero
posted April 30, 2010 02:24 PM

Hello Zenithale, sry that I didn´t answer on hamachi, I always noticed that but you were already gone.

Can you give this map on another ĺink then speedyshare? Don´t know why but in my country its not allwoed to download there. Thanks a lot

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Zenithale
Zenithale


Promising
Famous Hero
Zen Mind
posted April 30, 2010 03:00 PM
Edited by Zenithale at 17:19, 30 Apr 2010.

Hi, I added a Mediafire and the Celestial Heavens links (hope it will work for you).
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LordMichal
LordMichal


Known Hero
posted May 01, 2010 04:45 PM

It worked, thank you

Quote:
Hi, I added a Mediafire and the Celestial Heavens links (hope it will work for you).

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