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Heroes Community > Other Games Exist Too > Thread: Starcraft 2
Thread: Starcraft 2 This Popular Thread is 229 pages long: 1 30 60 ... 85 86 87 88 89 ... 90 120 150 180 210 229 · «PREV / NEXT»
Storm-Giant
Storm-Giant


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On the Other Side!
posted February 08, 2014 01:46 PM

TaeJa winning TL Best player of the year award, what a joke ROFL
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JoonasTo
JoonasTo


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Undefeatable Hero
What if Elvin was female?
posted February 08, 2014 01:56 PM

Taeja? TAEJA?

But. but, why?

He did beat European tourneys but really, why?
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Storm-Giant
Storm-Giant


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posted February 08, 2014 02:20 PM

Because TL have been always very biased towards TaeJa and his infamous "Summer of TaeJa".

Giving him the Best Terran award is already quite biased. Yes, he won 5 premier tournament, but the level of competition on those tournaments were low compared to Korea. Heck, even DreamHack Winter, which is his biggest victory of the year, only had TWO player from Korea Premier League.

In my opinion, INnoVation should have won the best T award. It's true that since the Hellbat nerf he wasn't that great, but still, if we are reviewing the whole year, bogus did:
- Won THREE team leagues. Those were the three best team leagues too (Proleague, GSTL, ATC). But not only that, he was the best player of his team in all three team leagues, and he was the second, best and best player of the whole tournament respectively. TaeJa participated in two of them: in Proleague he was bad (9 victories 10 loses, compare that to Inno 43-20 xD). In ATC, they were pretty even (20-12 TaeJa, 20-7 bogus), but not only bogus lose less times, he also was much better in the offline playoffs (TaeJa 1-3, INno 3-2).
- Both of them started in Korea. Both of them made into the last GSL of WoL playoffs. The only difference was one map: INno lost against Symbol 2-3 (one of the finalist), while TaeJa barely won 3-2 against soulkey, to then proceed to lose 1-4 in semifinals against RorO. That's pretty much even.
- In WCS Korea season 1, INnovation made the impossible, coming out of the HARDES GROUP OF DEATH ever had (Life Bogus Flash PartinG) and reaching the finals, where he barely lost 3-4 to Soulkey. What did TaeJa in that GSL? Lose in Ro16
- In season 2 TaeJa went to America (weaker region). he made to the semifinals, which is a good result, but Inno semifinal on Korea weights more.
- In season 3 both of them fell in RO16...but again, Korea region weights more.
- In Season finals, Inno won Season 1 while he fell in Ro16 of season 2. TaeJa only made into Season 2 and reached semifinals.
- In Blizzcon, but fell in Ro16.

Thus, in the official WCS circuit, in the hardest tournaments, INnovation has an edge. A considerable one if you ask me.

And then, in some of the tournaments TaeJa won, inno was just behind him. DH Bucharest? INno 2nd. DH Winter? INno 4th. And in MLG winter, where both played, INno ended 3rd while taeja only made top 16.

TaeJa had an impressive tournament record, but putting everything on the table, I don't think he deserve best T award.
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Storm-Giant
Storm-Giant


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posted February 09, 2014 06:39 PM

I just came back home and I see PartinG All-Killed Jin Air, wohoho!
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RMZ1989
RMZ1989


Supreme Hero
posted February 10, 2014 11:05 AM

Storm-Giant said:
I just came back home and I see PartinG All-Killed Jin Air, wohoho!

And he got destroyed today by Strok, such a great plan by Stork.
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Storm-Giant
Storm-Giant


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posted February 10, 2014 01:24 PM

Reality vs Soulkey stats:

- 2 hours, 21 minutes, 11 seconds of duration.
- Mech vs Swarm Host
- Game ended in a TIE FORCED BY KESPA REFEREES.

Do I need to say anything more?

Surely D. Kim recieves unfair hate. Because he doesn't recieve enough
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Minion
Minion


Legendary Hero
posted February 10, 2014 01:25 PM

Mech produces turtling -> turtling T produces SH -> SH produces mechs turtling -> for ever and ever!


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Storm-Giant
Storm-Giant


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posted February 10, 2014 01:30 PM
Edited by Storm-Giant at 13:55, 10 Feb 2014.

For me it's obvious that BOTH Swarm Hosts and Ravens need some kind of nerf/change.

From this game, PDD was a real problem - maybe they shouldn't benefit from the time upgrade?

As for Swarm Hosts, I still think they should be changed to favour the play of burrowing SH, sending a locust wave and then step back. And adding a window of time were there are no locust on the field, so turtling behind a spine/spore wall leaves you vulnerable for some seconds.

But following Blizzard logic, Tanks will recieve extra damage against buildings or sth stupid like that

Edit: THe rematch game on 40 minutes already. You guessed right, SH vs Mech
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Minion
Minion


Legendary Hero
posted February 10, 2014 02:16 PM

Storm-Giant said:
For me it's obvious that BOTH Swarm Hosts and Ravens need some kind of nerf/change.



This. ^^

also Reality played "+100 Turrets + 10 CC style" which is not what I want to see.

go Rain

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Storm-Giant
Storm-Giant


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posted February 10, 2014 02:23 PM
Edited by Storm-Giant at 16:01, 10 Feb 2014.

Swarm Hosts vs Protoss.

Yaaaaaaaaaaaaaaaaay

Edit: It's over, after five snowing hours and a half. It ended at 23:55 local time...
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JoonasTo
JoonasTo


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What if Elvin was female?
posted February 10, 2014 07:52 PM

Why do you guys even watch when you know half of the games will turn SH...
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Storm-Giant
Storm-Giant


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posted February 10, 2014 08:10 PM

It's the freaking Proleague, man! If I stop watching the (by far) best Team League in the world, I also better stop watching SC2 completely
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Minion
Minion


Legendary Hero
posted February 10, 2014 08:51 PM

JoonasTo said:
Why do you guys even watch when you know half of the games will turn SH...


There is use of Swarm Hosts I like -> Not turtling with static defence. That goes to all races, turtling with static defence is not cool...

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Storm-Giant
Storm-Giant


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posted February 10, 2014 08:53 PM

New Balance Test Map.

Cheking them now
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RMZ1989
RMZ1989


Supreme Hero
posted February 10, 2014 09:00 PM

JoonasTo said:
Why do you guys even watch when you know half of the games will turn SH...

Because I like Swarm Hosts.

To be honest, that game was really bad(Soulkey vs. Reality first game), but rematch was quite good, Reality tried the same thing and Soulkey adapted and punished him for doing so. Then we Rain vs. Shine where Rain punished Shine's bad play because he just used 6 Swarm Hosts and left them there like a good silver league player...
RorO against Rain also got a lot of bad-mouthing, but I just finished the game and the game was actually quite good with constant attacking from both sides and a lot of Multitasking, even though main armies were Colossi, Templars and Voids against Swarm Hosts, Infestors, Corruptors and Vipers, the game was really decent.

I didn't watch the last game though.
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Storm-Giant
Storm-Giant


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posted February 10, 2014 09:03 PM

THIS are my thoughts. Some changes are really nice, other look stupid
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Minion
Minion


Legendary Hero
posted February 10, 2014 09:35 PM

Mothership Core vision radius decreased from 14 to 9


Blink cooldown increased from 10 to 15
--- dunno!

Widow Mine splash damage component deals 40 + 40 shield damage


Tempest ground weapon damage increased from 30 to 30+30-to-structures


Hydralisk delay between attacks decreased from .83 to .75

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Storm-Giant
Storm-Giant


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Undefeatable Hero
On the Other Side!
posted February 10, 2014 09:40 PM

Stephano SH vs SH game over 2 hours already.

Man, if he was still playing competitively I'd quit every time I'd see him in a tournament
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RMZ1989
RMZ1989


Supreme Hero
posted February 11, 2014 03:31 PM

As usual, the finals were anti-climactic and pathetic.
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Storm-Giant
Storm-Giant


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On the Other Side!
posted February 11, 2014 07:01 PM

WCS Europe Premier league Ro32 groups are out.

Rooting for the Koreans
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