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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Def Making and Special Effects Guide
Thread: Def Making and Special Effects Guide This thread is 3 pages long: 1 2 3 · «PREV
LizardWarrior
LizardWarrior


Honorable
Legendary Hero
Age of erwins is over
posted January 30, 2012 05:09 PM

What kind of picture?The animation(.def)? or portraits?

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jOKOseven
jOKOseven


Hired Hero
posted August 15, 2012 03:36 PM

I tried, but I don't know what to do to affect the game.

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Slayer
Slayer


Adventuring Hero
posted August 17, 2012 09:39 AM

Can you use parts of objects from the map as well? For unit models.

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fred79
fred79


Responsible
Undefeatable Hero
posted March 21, 2014 03:00 PM

am i blind, or did lw NOT get a qp for his work in this thread?






(found this thread while trying to find the opacity thread)

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bloodsucker
bloodsucker


Legendary Hero
posted March 21, 2014 04:30 PM

fred79 said:
am i blind, or did lw NOT get a qp for his work in this thread?


Yeah!!! This is a thread that definetively DESERVES a QP.

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Macron1
Macron1


Supreme Hero
posted April 01, 2014 08:12 PM
Edited by Macron1 at 08:37, 02 Apr 2014.

By the way, finally found, how to totally delete transparent pixels with image magick

For example I have frames of monster made in form of PNG with transparency. When I directly save it as BMP, transparent pixels became black pixels in resulting BMP. Delete them by hands is a pain.
So I run command to each of images I have:

convert -channel matte -threshold 0.0 -channel RGB -fill red -opaque transparent -channel matte -threshold 1. source.png dest.bmp


It's something about making semi-transparent pixels fully transparent, and then make red background (you can point other color), so resulting BMP can be inputed into DEF tool then.

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fred79
fred79


Responsible
Undefeatable Hero
posted April 01, 2014 10:50 PM

you'll have to forgive me if i don't believe you on april fools.

would you mind posting some pics, to give a better idea of what/how you mean?

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Macron1
Macron1


Supreme Hero
posted April 02, 2014 08:35 AM
Edited by Macron1 at 08:38, 02 Apr 2014.

fred79 said:
you'll have to forgive me if i don't believe you on april fools.

would you mind posting some pics, to give a better idea of what/how you mean?


Just install imagemagick and try it
You need PNGs with transparent shadows/borders and this command will clean picture from them. I tried it yesterday and finally succeded.
Altrough few of pics had transparent pixels on main drawing, so they became holes in it

PS Found receipt here:
http://superuser.com/questions/213336/using-graphicsmagick-or-imagemagick-how-do-i-replace-transparency-with-a-fill-c

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fred79
fred79


Responsible
Undefeatable Hero
posted April 03, 2014 12:26 AM

i've tried using imagemagick before, when attempting to animate static trees.

what i wonder is, would this method have the same memory leak issues as the other transparent patch

that's something i'd need to know, before even attempting this.

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kswdiy
kswdiy


Adventuring Hero
posted April 04, 2014 01:54 AM
Edited by kswdiy at 01:59, 04 Apr 2014.

Macron1 said:
By the way, finally found, how to totally delete transparent pixels with image magick

For example I have frames of monster made in form of PNG with transparency. When I directly save it as BMP, transparent pixels became black pixels in resulting BMP. Delete them by hands is a pain.
So I run command to each of images I have:

convert -channel matte -threshold 0.0 -channel RGB -fill red -opaque transparent -channel matte -threshold 1. source.png dest.bmp


It's something about making semi-transparent pixels fully transparent, and then make red background (you can point other color), so resulting BMP can be inputed into DEF tool then.



I disagree with this operation, it will lose a lot of images.
I tested and compared Photoshop, Photoshop image processed is much better than it.

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fred79
fred79


Responsible
Undefeatable Hero
posted April 04, 2014 02:05 AM

which version of photoshop?

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kswdiy
kswdiy


Adventuring Hero
posted April 04, 2014 02:57 AM

fred79 said:
which version of photoshop?



I use the current version is cs6.

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fred79
fred79


Responsible
Undefeatable Hero
posted April 04, 2014 03:13 AM

thought so. can't afford that. i use an older version, that i got from a friend.

i am learning new tricks with it nearly everyday, though. today i learned, how to edit and save gifs. i no longer need the other programs that i used before.

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kswdiy
kswdiy


Adventuring Hero
posted April 04, 2014 07:45 AM

fred79 said:
thought so. can't afford that. i use an older version, that i got from a friend.

i am learning new tricks with it nearly everyday, though. today i learned, how to edit and save gifs. i no longer need the other programs that i used before.


Yes.
We must to leran that how to edit and save gifs.
The most important that how to learn to control 256 palettes.
Now I can conrol 256 palettes and gif files quickly  separated into bmp files.

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Macron1
Macron1


Supreme Hero
posted April 04, 2014 12:02 PM

kswdiy said:

I disagree with this operation, it will lose a lot of images.
I tested and compared Photoshop, Photoshop image processed is much better than it.


Maybe. But i dont have licence for Photoshop, and if there is a lot of images, hand work in PS will eat a hell of free time.
My example is for quick result getting.

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kswdiy
kswdiy


Adventuring Hero
posted April 04, 2014 12:40 PM
Edited by kswdiy at 17:01, 04 Apr 2014.

Macron1 said:
kswdiy said:

I disagree with this operation, it will lose a lot of images.
I tested and compared Photoshop, Photoshop image processed is much better than it.


Maybe. But i dont have licence for Photoshop, and if there is a lot of images, hand work in PS will eat a hell of free time.
My example is for quick result getting.


Photoshop has a function of batch script.
SorryŁ¬not icons.
Your cmd script only for  not multi-level transparency  *.png *.tga images.

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Macron1
Macron1


Supreme Hero
posted April 04, 2014 04:50 PM
Edited by Macron1 at 02:19, 06 Apr 2014.

kswdiy said:

Your cmd script only for icons and not multi-level transparency  *.png *.tga images.


What icons? I used it for full 32-bit transparent PNGs.
My task didnt included multi-level PNGs, why i would write about them? Did you seen any of these multilevel PNGs? I think you imagining things and mistaking PS file format for PNGs.


Another command I found that can be helpful:

convert input.bmp -alpha set -channel RGBA -fill none -opaque #00FF00 output.png

Input file is a some sprite with green background in example (color #00FF00 (RGB)). In output this color is replaced by fully transparent pixels.

And last but not least recipe for today.

convert   -page +0+0  input1.png  -page +0+20  input2.png -background #00FF00 -flatten  output.bmp

This command takes 2 transparent PNGs, first file goes to layer1, second file to layer2 (note that it slided by 20 pixels of Y axis), and then two layers are merged, transparent background replaced by green color (#00FF00) and we have result of merging them as BMP.

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kswdiy
kswdiy


Adventuring Hero
posted April 06, 2014 06:31 AM
Edited by kswdiy at 06:33, 06 Apr 2014.

But in the PhtoshopŁ¬it have these functions and simple.
They can be written in Photoshop batch scripts.

You cmd scripts only under the conditions for limiting image.
Macron1,good cmd script.

So I still prefer make images in Photoshop.

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