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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Best hero
Thread: Best hero This thread is 2 pages long: 1 2 · «PREV
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted July 06, 2010 03:17 PM
Edited by Salamandre at 15:19, 06 Jul 2010.

We were talking about Lizard warrior crappy level 9000 hero. Marksmans can be replaced by lord of thunders/Gran elves as well, in which case there is no need of Mullich.
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Era II mods and utilities

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted July 06, 2010 03:33 PM

Salamdre,even with Tazar,the fight will don't have end,Aztrong have regeneration ability and 2000Hp and Tazar have red orb,there exist end?
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Grim04
Grim04


Adventuring Hero
posted July 06, 2010 07:43 PM
Edited by Grim04 at 19:45, 06 Jul 2010.

Quote:
After 100th level any attack will do only 1 damage to Tazar boy. That means maximum 7 damage/round. Sir Mullich can go to bed.


What about the extra abilities from other creatures (Age/Lightning Bolt/Etc/Acid from Rust Dragon)?

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted July 06, 2010 07:54 PM

Yeah,these black bone dragons are replacement for Blood Dragon,so Tazar=dead
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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted July 06, 2010 08:32 PM

Quote:
Salamdre,even with Tazar,the fight will don't have end,Aztrong have regeneration ability and 2000Hp and Tazar have red orb,there exist end?
Make autocombat
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted July 06, 2010 09:29 PM

AI sucks in WOG,even with this the fight will don't have end.
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storeslem
storeslem


Hired Hero
posted July 07, 2010 10:34 PM

ROFL this thread is so funny.

but what if neela or mephala had a wraith too? on lvl 108 with red orb??
smells like a long fight

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Zikarot
Zikarot

Tavern Dweller
posted July 11, 2010 12:57 AM

Hey arguing is not needed xD Tazar's ability on lv108 makes him invincible if the amount of damage his enemy is able to make doesn't match or surpass his creature-with-regeneration-ability's hp. 'Nuff said. With witches, many double-hitters will do the trick, Barb Axe will lend another hit to swordmen, but no more hits available beyond that!

Cheers!

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danjim
danjim

Tavern Dweller
posted July 12, 2010 08:48 PM

"cough" "cough" behemoths "cough" end

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Hero_Of_Light
Hero_Of_Light


Responsible
Supreme Hero
posted July 21, 2010 03:03 PM
Edited by Hero_Of_Light at 15:09, 21 Jul 2010.

OKAY this thread is a spamfest but I like it...

The thing is that with only one way there is an algorithm to kill Tazar. If he had seven though (one on each slot) well... the outcome would be the same. One wraith per turn, by having creatures that attack twice (archers or not) and (after all why not?) an expert on balista. It's an additional 2 damage per turn...  
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Strigo
Strigo


Hired Hero
posted March 09, 2020 10:43 PM

Salamandre said:
noob death stare does not work on undead and can't be modified.


Modified, now works on all!


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fanofheroes
fanofheroes


Famous Hero
posted March 28, 2020 05:27 PM

If Tazaar has the orb of inhibition, will the orb of vulnerability remove his protection over Death Stare?  

I think we need a video simulation to see the outcome! hahaha

Maybe the question in this thread should be best Hero to:
a) start the game
b) <lvl 5, <10, >20 etc..
c) best in each race

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FirePaladin
FirePaladin


Legendary Hero
DoR Modder
posted March 28, 2020 05:34 PM
Edited by FirePaladin at 17:35, 28 Mar 2020.

There was a guy who proved why Tazar (or any Armorer specialist, like Neela) is better on long maps than Crag Hack. I think it was comrade Harrowk, but I'm not sure.

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