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Heroes Community > Heroes 7+ Altar of Wishes > Thread: ELemENtaL MaDnEsS (Poll)
Thread: ELemENtaL MaDnEsS (Poll) This thread is 2 pages long: 1 2 · «PREV
Largo_LeGrande
Largo_LeGrande


Promising
Known Hero
from the Carribean
posted February 09, 2002 09:37 PM

Instead of elementals we should have Genies: Djinn, Efreet, Marids and Dao!
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-Largo has spoken-

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vladpopescu79
vladpopescu79


Promising
Famous Hero
a vampire of taste
posted February 10, 2002 12:04 AM

Elementals are incredibly bad designs.Well, not incredibly, really...I got used to the "latest bad taste" in 3do since I've seen the first troops. Stop comparing them to pokemon, you disgrace the latest...really, pokemon are far better than these.
But since other elements of the game are cartoonish, including the music, which I have to say again and again SUCKS ( I mean SSUUCCKKSS), why not have these stoopid troops?
I'll wait to see what becomes of h4, but almost for sure I won't play it.
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MANE, TEKEL, FARES

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Gerdash
Gerdash


Responsible
Famous Hero
from the Animated Peace
posted February 10, 2002 01:41 PM

16 and 19.. argghh.. well, i have played heroes, etc, but.. well, i said it myself some time ago.. i'm kind of starting to realize that i'm a bit too old for games, maybe.

actually, i've been looking around in the net and read about several different games, many of which have outstandingly interesting concepts.. but i don't feel like playing any of them..

but i remember exactly what it was like when i was younger and played more. it was like: 'damn, a game with superheroes again.'

actually all i wanted was not superweapons vs superheroes, but swords that hit like swords and knives that hit like knives, and creatures that feel at least more or less realistic, and death from bloodlack instead of loosing some abstract health points.

yeah, i found a few rare games that were implemented according to one of those concepts or another (e.g. homm2, mume, mtrek), and as far as i communicated with other players, those things were the concepts that ppl liked in these games.

now, my question would be: am i an exception and just met likely-minded ppl who had concentrated in those games? is it so that many players would prefer playing with superheroes instead of characters with reasonable abilities (within the context of the fantasy world, of course. if there's fireballs, a top level mage should be able to cast it)?

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how is this question connected to the pokemon elementals?
i assume that in the minds of game-makers, pokemons and super-heroes are what children want tp play with and identify themselves with.

what i would expect from a game (the same thing that i wanted when i was younger) would be good graphics style + mythologically correct interpretations of monsters, even if totally unoriginal. actually, looking at the game market, having mythologically correct and reasonably behaving monsters would be original enough already. not to mention that there's plenty of room to be original while being mythologically correct, and the mere presence of some monster in a game may be original. and if the monsters fit well together, who cares about originality? skeletons, elves, black dragons, etc are original?

not that i don't like pokemons. i feel i like them more and more as time passes, it's just that i don't have time for that anymore. but as you could already guess, salamanders or efreet or something like that are imho acceptable mythologically correct fire elementals, and pokemons are not, at least in the context of the (imho) image of the homm series.

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btw, i know i was one of the ppl who contributed to the development of critical attitude in the altar forum, but now i feel like many ppl seem to easily dish out the same words that express maximum disgust in every case of dislike. imho everything is realtive and there's an appropriate word for the exact level of coolness vs suckyness and i wouldn't expect it to be the same word in every case. well, sorry for preaching.
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Linkki
Linkki


Adventuring Hero
posted February 10, 2002 02:09 PM

Gerdash
I'm not exactly sure what you mean by superheroes in this case, but given the examples, I think the games with reasonable abilites appeal for a wider audience. At least in my case they do.

Wesley
I really don't mind if you believe me or not.

About the elementals
I might prove to be wrong about the elementals and find out that they are quite ridicilous. My opinion isn't set to stone, if some ppl have thought so, but I am not going to flame the NWC team until I have seen them in action myself. Also don't get me wrong that I would hate to see salamanders or the like in place for the current elementals; if done well they would fit in just as fine, I'm sure.


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Wesley
Wesley


Disgraceful
Famous Hero
banned
posted February 10, 2002 02:57 PM

Ive seen them.

I don't know where you have your eyes
But in that screenshots you see them all.
They look like snow! Even if I haven't seen them in action I know they suck.
It's just so Childish to make an fire elemental like that.
And how in heaven's name is that earth elemental suppose to attack? He doesn't even have hands.
They could do it so much better.... but they made them look like snow.
The water and air are fine with me.. Althought undine and sylph would be cooler

I'm in the first place against units on fire. That can't be done cool in gameplay.. When a unit is on fire they look like cartoonish snow! Just make an Red lizardman with salamander/snake tail and give him a firestaff. That should do it..
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Gerdash
Gerdash


Responsible
Famous Hero
from the Animated Peace
posted February 10, 2002 03:14 PM

linkki:
by games with superheroes i didn't mean homm exactly, but computer games in general. and what i meant with the question was also the general attitude about games with superheroes vs games with more realism.

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i guess some more extreme examples of the superhero style would be:

some 1 vs 1 martial arts duels, typically for playstation (well, at least the way they were 10 years ago, because i excluded them from the list of games that i wanted to check out after i saw a few of them).

some muds where your character starts at 10 health points and turns into a colossus with 10000 health points in the higher levels.

going overboard with spell effect graphics in some games (mentioned as a good point in many game reviews).

ultra super turbo plasma blaster guns in some first-person shooters.

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i.e. i wonder if most game-makers are just following some unjustified cliche about children's preferences.
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what is the safest way to pass your time? heroes community -- your posts won't affect almost anything

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Linkki
Linkki


Adventuring Hero
posted February 10, 2002 06:42 PM

Gerdash:
I'm an all-arounder, as in I play many types of games, so I'll write the preferences I have for each type - not sure if you're interested though. I really don't have a general attitude, since different types of games play differently.

---
Beat 'em ups:
I don't despise the modern games where the fighters have an inhuman stamina, as it's some fun no-brains bashing with your friends. Still, I enjoy certain games like Bushido Blade even more, in which usually one hit with a weapon means game over.

Muds:
Really can't tell. In which category does nethack fall in?

First person shooters:
I play only some more realistic total conversions for these games, with weapons and equipment from the real world. Though I prefer a bit more fast-paced action than the ones based on Tom Clancy's work. Still I can't say that those games are bad either.

Economic games:
Ok, here realism is the only way. I didn't like UFOs attacking my city in a SimCity game and I don't want any godzillas there either.
-------

I guess the masses want more of the superhero type, since those are the games that keep on coming.

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Gerdash
Gerdash


Responsible
Famous Hero
from the Animated Peace
posted February 11, 2002 01:12 AM

in muds it's often more or less the same with character development as in nethack, but there is also diversity of muds. e.g. mume is a mud and it more or less aims for realism.

i know the no-brainer, etc issues, and i am not really generalizing that all beat'em-ups are "bad," but saying that they scared me off at the very start.

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linkki:
'I guess the masses want more of the superhero type, since those are the games that keep on coming.'

there's also a possibility that the press and the critics want superhero games and it wouldn't be nice from the commercial point of view if the critics got confused by realism in some game. it's much easyer to write a review for a game that is built upon the familiar successful concepts. and it's less risk for the creators/publishers of the game.

as far as i have seen lately, every obvious improvement to a game makes it a game of the new genre now. imho it may be because the games have been too static for a long time. i mean, there was a time when there was no pacman, beat'em-ups, puzzles/quests, rpg-s, warcraft, utopia, muds, nethack, ad&d, etc, and even homm, someone had to come up with those ideas and take the risk and create the games and see how they are accepted by the players. what i suspect now is either lack of new ideas (imho unlikely) or that no one with resources is willing to take the risk to put them into practice (imho more likely).

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and imho those pokemons-elementals seem to be something that the critics might be able to call 'diversity of creatures' or think that children will surely like them for some cliche-related reasons. and the elves without pointy ears could possibly be called 'an original interpretation of elves' (j/k).
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what is the safest way to pass your time? heroes community -- your posts won't affect almost anything

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Consis
Consis


Honorable
Legendary Hero
Of Ruby
posted February 06, 2004 03:02 AM
Edited by alcibiades at 12:11, 29 Jun 2009.

Here's My Idea Of What An Elemental Should Look Like

Now this is Kewl no matter how you slice it. Could be a Genie or air elemental or maybe even a cooled down Ifrit.



Having elementals is an interesting addition to the heroes game but like most have said, If they look bad then why add them? I agree. I think any creature, including elementals, should have a cool graphic or they should be sent back to drawing board.



Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth, to discuss Heroes 5, go to Temple Of Ashan.
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Roses Are RedAnd So Am I

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