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Heroes Community > Heroes 7+ Altar of Wishes > Thread: New factions and modding possibilites request to producers
Thread: New factions and modding possibilites request to producers
Lord_Immortal
Lord_Immortal


Famous Hero
DoR Dev Team
posted January 14, 2011 08:32 PM

New factions and modding possibilites request to producers

Hello,I come up with a new idea:Request a Free(NO PAYMENT) DLC after Heroes of Might and Magic 6.
Features
1-Subfactions:
Many people love replacing factions,but what about subfactions.So,if someone wants Stag Duchy instead of Griffin Duchy for Haven,he keeps them both and plays online with both factions.
How it works:
Town choosing buttons are like this in H5:

                <-O->

Where O is the town pic.

What if there is:
                  _
                  |
               <--O-->
                  |
                  -
Where O is the subfaction pic, <-- and --> change the main faction and
-      |
| with - change the subfaction.

So,let's take an example of how a Stag Duchy subfaction could have been:
Core
Wardog->Warhound
Dwaf Mercenary->Dwarf Ally
Scout->Tracker
Elite
Longbowman->Ranger
Roc->Armored Roc
Herbalist->Naturalist
Champion
Watcher Angel->Nephilim

A subfaction however has some restrictions:
1-Only one of four Special Buildings can be customized.
2-Hero Classes and Advanced Classes may only be renamed i.e. Knight to Knight of the Stag.
3-Racial Abitliy can not be changed.
4-New Subfactions has 4 might and 2 magic heroes(if Might Oriented) and 2 might and 4 magic heroes(if Magic Oriented)

Subfactions are not contained in DLC,they are a modder's resource.

2-New Factions:
Dwarves,Elves,Lizardmen,Wizards,Free cities are yours to propose.The ones you agree most(by poll).
The only Faction I require is Adrius' Coven,and I think anyone agrees with it without any poll:
http://heroescommunity.com/viewthread.php3?TID=34212&pagenumber=1

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MattII
MattII


Legendary Hero
posted January 14, 2011 11:50 PM

That's a full-blown new faction, not a sub-faction.

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