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Heroes Community > Heroes 7+ Altar of Wishes > Thread: A creational game [masterpost on page 224]
Thread: A creational game [masterpost on page 224] This Popular Thread is 419 pages long: 1 50 100 150 200 250 ... 298 299 300 301 302 ... 350 400 419 · «PREV / NEXT»
Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted December 01, 2012 03:57 PM

I had asked a question not quite right some time ago...when I asked "immunity against a certain spell" i meant "a certain effect" (So "immune to Blind" for example.
The artifacts were decided to be on the neck.
What shall we do with it?

Ask the question again, correctly
OR
Keep it as it is, having artifacts giving immunity against certain spells
OR
Change it into effects




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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted December 01, 2012 04:15 PM

Keep as is.
____________

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted December 01, 2012 04:25 PM

Fine.

1. Where shall artifacts giving immunity agaisnt certain effects be placed?

Chest
OR
Cloak
OR
Left Hand (shield!)
OR
Neck

2. How many spells per school shall have artifacts giving immunity against them?

1-3

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted December 01, 2012 04:29 PM

2. 2
____________

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted December 01, 2012 09:17 PM

1. Neck

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted December 02, 2012 12:56 PM

!!!!!!!For the following questions, please choose exactly 2 spells!!!!!!!!
Note: those which have a *star are giving effects, which of course could also be negated by effect-immunity-artifacts

1. To which wood magic spells shall there be artifacts making immune against them?

Autumn's Touch (decreases some stats with a minor value)
OR
Wasp Swarm (Direct damage)
OR
Shrink (makes a large creature small and decreases it's HP and damage
highly)

2. To which fire magic spells shall there be artifacts making immune against them?

Fire Ball (Fire Damage on target tile and all surrounding tiles)
OR
*Frenzy (Target unit will attack any close unit, be it friend or foe)
OR
*Incinerate (does fire damage for X turns)
OR
Conflagration (A very powerful but unreliable spell that hits three
random hexagons within an area of 7. The spell lasts for 3 rounds)

3. To which water magic spells shall there be artifacts making immune against them?

Frostbolt (Ice damage)
OR
Confusion/Forget (Targets a ranged Unit, which looses their ability for ranged attack)
OR
Frost Ring (Direct Ice damage to all hexes around the target hex)
OR
*Deep Freeze (Renders target immobile and more susceptible to physical
damage. Also does a moderate amount of damage)
OR
Hail Storm (area of a hex and 2 hex rows around it get massive
water/Physical damge)
OR
Flood (decreases speed drastically, may do some damage; large area, maybe whole battlefield)

4. To which metal magic spells shall there be artifacts making immune against them?

Rust (defense-)
OR
Quicksilver (lowers ini and def)
OR
Metal Shards (Direct Damage)
OR
Splinter Rain (physical damage on all the battlefield)

5. To which earth magic spells shall there be artifacts making immune against them?

Grounding (Target enemy flyer looses the ability to fly)
OR
Slow (Decreases Ini/movement)
OR
Landslide (Some form of direct damage)
OR
Earthquake (damages walls)
OR
*Petrify (Turns target into stone, making it impossible for it to act or retaliate. Also deals some damage)
OR
Dullness (all special abilities of the unit, except movement abilities
(Fly, teleport, etc.) and some untakeable abilities, are inactive when
this spell is on the creature)
OR
Meteor Shower (Damage on an area)

6. To which light magic spells shall there be artifacts making immune against them?

Da ze (creates a large, multicolored flash in a spot of the battlefield. All enemy units not behind obstacles or other enemy units get (very) small, non-percentage penalties to attack for a short time)
OR
*Blind (Units cannot act or retaliate when they are blind)
OR
Dazzling Light (Creates orbs of light that circulate the target,
causing it to lose inititive (last one to move before new round))
OR
Word of Light (damages demons&undead, single target)
OR
Lightning Bolt (direct lightning damage)
OR
Vengeance (some form of direct damage that also takes damage dealt by
enemy in sight)

7. To which dark magic spells shall there be artifacts making immune against them?

Curse (target deals minimum damage)
OR
Misfortune/Clumsyness (lowers luck)
OR
Sorrow (lowers morale)
OR
*Fear (Instead of retaliating, target creature will run away when
attacked; does not work on fearless creatures)
OR
Death Ripple (Damages all units except of undeads&demons)
OR
Grimbolt (Dark Damage on single Target)
OR
Curse of the Fallen (Damages an enemy unit on the base of the number and strength of all living units which have by now died in this battle)
OR
*Hypnotize/Puppet Master (gain control of enemy unit)
OR
Implosion (massive damage for single Target)

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master_learn
master_learn


Legendary Hero
walking to the library
posted December 02, 2012 01:13 PM

3.Confusion/Forget (Targets a ranged Unit, which looses their ability for ranged attack)
OR
*Deep Freeze (Renders target immobile and more susceptible to physical
damage. Also does a moderate amount of damage)

____________
"They made a Heroes V? "-OhforfSake

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted December 02, 2012 01:16 PM

7. Sorrow (lowers morale)
OR
*Hypnotize/Puppet Master (gain control of enemy unit)
____________

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted December 02, 2012 02:16 PM

1. To which wood magic spells shall there be artifacts making immune against them?

Autumn's Touch (decreases some stats with a minor value)
OR
Wasp Swarm (Direct damage)
OR
Shrink (makes a large creature small and decreases it's HP and damage
highly)

2. To which fire magic spells shall there be artifacts making immune against them?

Fire Ball (Fire Damage on target tile and all surrounding tiles)
OR
*Frenzy (Target unit will attack any close unit, be it friend or foe)
OR
*Incinerate (does fire damage for X turns)
OR
Conflagration (A very powerful but unreliable spell that hits three
random hexagons within an area of 7. The spell lasts for 3 rounds)

3. To which metal magic spells shall there be artifacts making immune against them?

Rust (defense-)
OR
Quicksilver (lowers ini and def)
OR
Metal Shards (Direct Damage)
OR
Splinter Rain (physical damage on all the battlefield)

4. To which earth magic spells shall there be artifacts making immune against them?

Grounding (Target enemy flyer looses the ability to fly)
OR
Slow (Decreases Ini/movement)
OR
Landslide (Some form of direct damage)
OR
Earthquake (damages walls)
OR
*Petrify (Turns target into stone, making it impossible for it to act or retaliate. Also deals some damage)
OR
Dullness (all special abilities of the unit, except movement abilities
(Fly, teleport, etc.) and some untakeable abilities, are inactive when
this spell is on the creature)
OR
Meteor Shower (Damage on an area)

5. To which light magic spells shall there be artifacts making immune against them?

Da ze (creates a large, multicolored flash in a spot of the battlefield. All enemy units not behind obstacles or other enemy units get (very) small, non-percentage penalties to attack for a short time)
OR
*Blind (Units cannot act or retaliate when they are blind)
OR
Dazzling Light (Creates orbs of light that circulate the target,
causing it to lose inititive (last one to move before new round))
OR
Word of Light (damages demons&undead, single target)
OR
Lightning Bolt (direct lightning damage)
OR
Vengeance (some form of direct damage that also takes damage dealt by
enemy in sight)

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master_learn
master_learn


Legendary Hero
walking to the library
posted December 02, 2012 02:28 PM

4.Grounding (Target enemy flyer looses the ability to fly)
OR
*Petrify (Turns target into stone, making it impossible for it to act or retaliate. Also deals some damage)

____________
"They made a Heroes V? "-OhforfSake

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted December 02, 2012 02:37 PM

1. To which wood magic spells shall there be artifacts making immune against them?

Autumn's Touch (decreases some stats with a minor value)
OR
Wasp Swarm (Direct damage)
OR
Shrink (makes a large creature small and decreases it's HP and damage
highly)

2. To which fire magic spells shall there be artifacts making immune against them?

Fire Ball (Fire Damage on target tile and all surrounding tiles)
OR
*Frenzy (Target unit will attack any close unit, be it friend or foe)
OR
*Incinerate (does fire damage for X turns)
OR
Conflagration (A very powerful but unreliable spell that hits three
random hexagons within an area of 7. The spell lasts for 3 rounds)

3. To which metal magic spells shall there be artifacts making immune against them?

Rust (defense-)
OR
Quicksilver (lowers ini and def)
OR
Metal Shards (Direct Damage)
OR
Splinter Rain (physical damage on all the battlefield)

4. To which light magic spells shall there be artifacts making immune against them?

Da ze (creates a large, multicolored flash in a spot of the battlefield. All enemy units not behind obstacles or other enemy units get (very) small, non-percentage penalties to attack for a short time)
OR
*Blind (Units cannot act or retaliate when they are blind)
OR
Dazzling Light (Creates orbs of light that circulate the target,
causing it to lose inititive (last one to move before new round))
OR
Word of Light (damages demons&undead, single target)
OR
Lightning Bolt (direct lightning damage)
OR
Vengeance (some form of direct damage that also takes damage dealt by
enemy in sight)

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted December 02, 2012 03:18 PM
Edited by Avirosb at 08:39, 03 Dec 2012.

1. Shrink (makes a large creature small and decreases it's HP and damage
highly)

2. Autumn's Touch (decreases some stats with a minor value)

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted December 02, 2012 03:29 PM

3. Rust & Splinter Rain
____________

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master_learn
master_learn


Legendary Hero
walking to the library
posted December 02, 2012 03:45 PM

4.Dazzling Light (Creates orbs of light that circulate the target,
causing it to lose inititive (last one to move before new round))
OR
Vengeance (some form of direct damage that also takes damage dealt by
enemy in sight)

@Avirosb,you have to choose two of them.

____________
"They made a Heroes V? "-OhforfSake

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted December 02, 2012 04:00 PM

Should have repeated the warning at the beginning of the post then >:[

Autumn's Touch (decreases some stats with a minor value)

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted December 02, 2012 04:06 PM

2. *Frenzy (Target unit will attack any close unit, be it friend or foe)
OR
*Incinerate (does fire damage for X turns)
____________

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted December 03, 2012 02:36 PM

Sorry, for lacking behind!
You're right avim, sorry for that!
Also, if I was strict, vindicator's answer was technically not 100% within the rules, sicne avi's second "answer" was only an additiom to a former one, but I'll look over that, this time

Now, going on.

1. Shall the Dragonfire ring be part of the draconic artifact?

Yes
OR
No

2. Shall there be an artifact allowing the hero to levitate on the AM (walk over any obstacle)?

Yes, but a combinable one, else it would be too strong
OR
Yes
OR
No

3. Which name for the artifact granting immunity against the Confusion spell?

Mindclearer
OR
Calmulet
OR
Talisman of Calmness
OR
better idea by you

4. Which name for the artifact granting immunity against the Deep Freeze spell?

Warm Orb/Pendant
OR
Pendant of Warmth/Heat/Summer
OR
Summer Shawl
OR
better idea by you

5. Which name for the artifact granting immunity against the Sorrow spell?

Pendant/Necklace/Amulet of Joy
OR
Smiling Pendant
OR
better idea by you

6. Which name for the artifact granting immunity against the Hypnotize/Puppet Master spell?

(Mind)Ward Necklace
OR
better idea by you

7. Which name for the artifact granting immunity against the Grounding spell?

(Angel's/Draggons/Falcons/Eagles) Wings/Talons (Pendant/Necklace)
OR
better idea by you

8. Which name for the artifact granting immunity against Petrify spell?

Basilisk's Tooth (Necklace)
OR
better idea by you

9. Which name for the artifact granting immunity against the Shrink spell?

Giant's Heart
OR
better idea by you

10. Which name for the artifact granting immunity against the Autumn's touch spell?

Amulet/Talisman of Spring
OR
Spring/Bloom Necklace/Pendant

11. Which name for the artifact granting immunity against the Rust spell?

Stainless Steel Chain
OR
better idea by you

12. Which name for the artifact granting immunity against the Splinter Rain spell?

choose freely

13. Which name for the artifact granting immunity against the Dazzling Light spell?

Amulet of (Light Absorption)
OR
better idea by you

14. Which name for the artifact granting immunity against the Vengeance spell?

Rueless Pendant/Necklace
OR
better idea by you

15. Which name for the artifact granting immunity against the Frenzy spell?

choose freely

16. Which name for the artifact granting immunity against the Incinerate spell?

Cold Heart
OR
Woven Water Necklace
OR
Drip Pendant
OR
better idea by you

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master_learn
master_learn


Legendary Hero
walking to the library
posted December 03, 2012 02:55 PM

2.No
____________
"They made a Heroes V? "-OhforfSake

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NoobX
NoobX


Promising
Legendary Hero
~Knowledge is power~
posted December 03, 2012 03:58 PM

1. Yes

Also, congrats on managing this thread for the past 299 pages
____________

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evinin
evinin


Supreme Hero
Servant of Asha
posted December 03, 2012 04:04 PM
Edited by evinin at 19:29, 03 Dec 2012.

5. Amulet of joy.
____________

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