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Heroes Community > Heroes 7+ Altar of Wishes > Thread: No simultaneous turns on H6 launch ???
Thread: No simultaneous turns on H6 launch ??? This thread is 4 pages long: 1 2 3 4 · «PREV / NEXT»
mamgaeater
mamgaeater


Legendary Hero
Shroud, Flying, Trample, Haste
posted April 12, 2011 04:43 AM
Edited by mamgaeater at 04:53, 12 Apr 2011.

Quote:
Sorry another noob here, why is it bad for sim turn to end?


Heroes (multiplayer) games are notorious for being long. Whereas a competetive starcraft game can only last 30 minutes, a heroes game can last hours.

sim turns drastically reduces the amount of time it takes without affecting the gameplay and game very much. (because both players play at once)

Plus less time waiting = more time playing and makes the games a bit more involved.

I'm sorry to see it gone, i thought it was a brilliant addition to homm.


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infinitus
infinitus


Supreme Hero
posted April 12, 2011 06:25 AM
Edited by infinitus at 08:11, 12 Apr 2011.

Quote:
What a panic! They will most surely add it with a patch soon after the game.

Worms Armageddon ranking got hacked 5 years before. Team 17 just turned off ranking and said will be fixed in near future. It's not fixed even now ... Same story can happen to Heroes simturns ...

Quote:
True, it looks like they won't be in version 1.0. We asked for them but didn't get them this time. I apologise for that. We'll keep asking.

No need to apologize, i know you and Elvin are true fun of Heroes game and doing maximum possible to help UBI create better Heroes game.

Quote:
And if you want numbers, just look at TOH-members vs sold copies for starters.

TOH in not about quantity, it's about quality ... If you look for numbers look at UBI server, at Game ranger rooms, at h3 and h4 communities that continues to play h3, h4 ignoring h5. I hoped quality h6 multiplayer will unite all this people in one strong community, will attract new people, but looks like this not going to happen

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Nelgirith
Nelgirith


Promising
Supreme Hero
posted April 12, 2011 08:57 AM

Quote:
Will the AI be good enough to compensate no multi?

WTF are you saying ? There will be multi ...

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ZaZaX
ZaZaX

Tavern Dweller
posted April 12, 2011 08:58 AM

Quote:
Quote:
CH: 7. Is there a chance simultaneous could return – if not in H6, then some day?

Marzhin: "I have no definitive answer on this right now, but clearly it would be a logical feature to add in a patch or add-on."


Excuse me dear UBI, but this is pure madness to launch H6 without sim turns ! Our TOH veteran, Jinxer have a theory - Nival was drunk then made H5, this why they failed to bring balanced multiplayer... Well maybe they was drunk but they at least introduced sim turns, 3d town screen etc ... News "no sim tuns at launch" make me believe Nival was not drunk, Ubihole was drunk and continue to be even now... Drunk or even worse ... Maybe they just hate us ? Dear UBI employers do you ever tried to play on UBI server H5 multi ? I have a strong feeling you are newbies from another planet, cos even UBI server newbies know better the situation in multiplayer. Many random templates are unplayable in multi just because in many cases sim turns end on day 1. From my personal experience in such case 50-60% of players prefer to quit game with words - damn, sims off, bad luck ...  Some people may say this way proceed only newbies. No this is not right, TOH veterans refuse to play maps with broken simturns too ... Players try to bypass the problem by introducing rule - game restart if sim turns end in first 3 game turns. Now imagine what they will say on H6 launch with no sims ...  We can get the situation like WindowsXP vs Vista then users trow away Vista from notebooks and install XP. Why to buy game with no sim turns, no normal town screen, no normal resources ? We have H5 with all that ... Today news make me from optimist, total pessimist. Chance to get good multi in H6 is really low.  Actually this is possible only by lucky accident, like life appeared on our planet ... Why need VIP forum, why need tons of topics here, if you UBI are blind ... Sorry for severe tone, but you UBI deserve it ...  

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Synth
Synth


Hired Hero
That's a lady?
posted April 12, 2011 10:26 AM

Mark my vote down to get this patched ASAP. This was a fabulous addition to multiplayer and something I longed for playing huge long H3 games. Since they're throwing around big talk about huge maps, this is a feature I suspect will be sorely missed.

Quote:
Worms Armageddon ranking got hacked 5 years before. Team 17 just turned off ranking and said will be fixed in near future. It's not fixed even now ... Same story can happen to Heroes simturns ...

Worms Armageddon five years ago was already 7 years old and not officially supported by Team17. It only still ran and runs on modern systems at all because DeadCode and CyberShadow still work on it and release patches in their own time. Unpaid. This is different.

Quote:
I hoped quality h6 multiplayer will unite all this people in one strong community, will attract new people, but looks like this not going to happen


You'll never replace heroes 3, 4 or 5 and it's a fools errand to try because we already have 3 4 and 5. Heroes 6 is a new game.

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infinitus
infinitus


Supreme Hero
posted April 12, 2011 11:19 AM
Edited by infinitus at 11:22, 12 Apr 2011.

Quote:
This is different.

Different, but i think you got the idea, promise is one thing and what is done is other ... Also here we don't have even promise, only - you know if we get free time, maybe ... come back later ...

Quote:
You'll never replace heroes 3, 4 or 5 and it's a fools errand to try because we already have 3 4 and 5. Heroes 6 is a new game.

Fools or not, lots of veteran players on TOH from Heroes 3,4,5 waiting to come back and play once again multi ...
Why not to try ? Warcraft 3 is very different from WC1, WC2 ... But in this case we don't have half community play WC1 and half WC3. WC3 dominate the scene ... This is what we expect from H6, strong, balanced multi that will dominate the scene. Like H6 producer says - we want create best Heroes ... Then do it ... Cut down best game futures certainly will not help achieve this ...  
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mytheroes
mytheroes


Famous Hero
posted April 12, 2011 12:26 PM

Quote:

Why not to try ? Warcraft 3 is very different from WC1, WC2 ... But in this case we don't have half community play WC1 and half WC3. WC3 dominate the scene ...  


Wrong. Dota dominates the scene. I've never seen people playing the original rts game anymore. And the reason why we see community split in HoMM is perhaps because of the many significant differences between 3, 4 ,and 5? 4 is totally different than 3 and 5. 3 and 5 are more similar to each other but many mechanics are different. Imo, the three games can have their own appeals.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted April 12, 2011 12:38 PM

For one heroes never had warcraft's appeal. And uniting a splintered fanbase.. not gonna happen. But hopefully it will gather enough of the faithful

Don't get me wrong, I hate the lack of sim turns myself. But we're still in a much better position than H5 started so it's not exactly the end of the world.
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infinitus
infinitus


Supreme Hero
posted April 12, 2011 12:44 PM

Quote:
But we're still in a much better position than H5 started so it's not exactly the end of the world.

Let's hope and pray then
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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted April 12, 2011 12:50 PM
Edited by Avirosb at 12:50, 12 Apr 2011.

Quote:
Let's hope and pray then

To which dragon?

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infinitus
infinitus


Supreme Hero
posted April 12, 2011 01:00 PM
Edited by infinitus at 13:02, 12 Apr 2011.

Quote:
To which dragon?

Holy unicorn are not enough ? Dragons only ?
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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted April 12, 2011 01:14 PM

I think my deity of choice is Odin, he's awesome.

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Synth
Synth


Hired Hero
That's a lady?
posted April 12, 2011 01:18 PM

Trying to "beat H3" is a fools errand because it is impossible. The combined objective quality of the game and fanboy nostalgia means it will never happen. You could build H3 exactly with new fancy graphics and people would complain that X Y and Z is "not the same".

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infinitus
infinitus


Supreme Hero
posted April 13, 2011 07:24 AM
Edited by infinitus at 07:32, 13 Apr 2011.

Quote:
Trying to "beat H3" is a fools errand because it is impossible.

Nothings impossible.

Quote:
The combined objective quality of the game and fanboy nostalgia means it will never happen.

New generations of players has raised in this time, and they don't have nostalgia at all, and not all of them want to click as mad in real-time strategies.

Quote:
You could build H3 exactly with new fancy graphics and people would complain that X Y and Z is "not the same".

Please don't underestimate people, they are not nostalgic fools, at least most of us, give them objective better product and they will accept it ... Making bad sequels to legendary game and explain your failure with words - "nostalgic fools you don't understand my genial product" is silly. Nostalgic or not most of H3 players play now other games - WOW, WC3, Dragon Age, Kings Bounty etc ...
After so many people say H3 is so good, i installed the game to play. From old times i remember H3 as game with beauty graphics. After i started game i can't believe it, graphics look so outdated, i just can't force my self play it, no way ...

Quote:
but Heroes is first and foremost a single-player game.

Sure H6 will remain the same if developer pay no attention to multi, chop best multi futures, imbalanced, have lag servers, no normal ranking,  but in general Heroes can be great multiplayer game, have big potential.
Most of H5 server users are newbies that just install the game, try some games, see all this chaos and indifference toward the game and leave ...

Quote:
But we're still in a much better position than H5 started so it's not exactly the end of the world.

Sim-turns are crucial future for multi, it's just no excuse to not have it on launch. No sim-turns mean we will loose most of newcomers that will come to try Heroes multi.

   
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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted April 13, 2011 07:47 AM

Um, last time I checked, Heroes was a turn-based strategy game...?

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted April 13, 2011 07:50 AM

What I noticed so far is that Ubi simplifies the gameplay in favour of multiplayer, but not allowing complex signgleplayer scenarios to exist. If multiplayer will atract too few competetive player, the game may end ud dead quickly no matter how many copies get sold.
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mike80d
mike80d


Famous Hero
Map Maker
posted April 13, 2011 12:25 PM

I don't think saying "Homm6 is launching in better shape than Homm5" is justification for some key omissions.

For fans of Multiplayer, simultaneous turns is nearly a must have.  How difficult could it be to have implemented this?  I'd take a little less Griffin masquerade mask graphics to have had work put into simultaneous turns.

For fans of Singleplayer, a Random Map Generator (RMG) is nearly a must have.  Yet they aren't doing this either.  

I like that they have taken steps to freshen up the series, and are trying to balance units and gameplay, but it boggles my mind that they are omitting some basic key features & functions that have PROVEN to be very important to players.

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mike80d
mike80d


Famous Hero
Map Maker
posted April 13, 2011 12:26 PM

Quote:
Um, last time I checked, Heroes was a turn-based strategy game...?


Simultaneous turns doesn't affect this.  It is still turn based, but with a significant time reduction, and switches to more of a 'hotseat' mode when the player's paths intersect.

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DIEGIS
DIEGIS


Supreme Hero
power of Zamolxis
posted April 13, 2011 12:45 PM
Edited by DIEGIS at 12:45, 13 Apr 2011.

I still dont get how can simultaneous turns could be so hard to implement by ubi. Always, since h5, seems so difficult for them to do it.

May be they can learn from Syd Meyers' Civilization series. There, u have sim turns from start of 1 game to the end of it! Pass protected for saves in multi, rmg, etc etc
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Qumi
Qumi

Tavern Dweller
posted April 13, 2011 12:50 PM

Another Rage topic? with some heroes3 fans-rage spice?

While I have nothing against sim turns, an extra to choose is always nice, I have nothing against not having it. Seriously, what's the big deal? It's TBS, not STBS or something. You could as well complain it's not an RTS where turns are simultaneous all the time.
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