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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Creational Game: Side-Contests
Thread: Creational Game: Side-Contests This thread is 5 pages long: 1 2 3 4 5 · «PREV / NEXT»
Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted October 13, 2011 06:51 PM

Sorry I had absolutely no energy for doing this, so far I will give you a task, now, and decide the winner of last round later, hope that's ok.

Round 5:

Make an ability for the Clouddiver Gryffin, upgrade of the gryffin. The Clouddiver Gryffin is an especially small, swift-looking gryffin. This hsould, possibly be reflected by the abilities.

As Reminder. The Gryffin is obviously a flyer, and also has these abilites:

-Ferocity (This creature has tasted blood. Whenever enemy creatures die as a results of this creature's attack, it receives an Attack boost.)
-Unlimited Retaliation (This creature can retaliate unlimited times)

Deadline is in one week, again. (if you need more tiem because you all are on trying H6, make me notice!!!)

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admira
admira


Promising
Famous Hero
posted October 13, 2011 07:03 PM
Edited by admira at 19:04, 13 Oct 2011.

Flying mode (Toggled ability): Griffin entering flying mode, suffering 30% more damage from range attack but can only be retaliated by another flyer and increasing luck (critical) hit chance.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted October 16, 2011 11:06 AM

C'mon nobody else?^^

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted October 16, 2011 08:08 PM

Battle Dive
After selecting a target (direction sensitive), the creature will take to the skies for one turn.
It will swoop down in the next, causing damage to the target and any other creature currently occupying any space in the row of the selected creature.
After this it will return to its spot on the battlefield.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted October 19, 2011 03:39 PM

One Day Left. If noone else enters, these two abilities will be in...

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted October 21, 2011 10:15 AM
Edited by Jiriki9 at 12:07, 28 Oct 2011.

ok, so these two are it ofr the clouddiver griffin...

Round 6:

Now it shall come to the Obsidian, Griffin, the second Griffin upgrade. The Obisidian griffin is a large, dark, badass Griffin, with a black armor an a dragon skull on his head You shall again make a fitting ability for 'em and have 1 week time.

As Reminder. The Gryffin is obviously a flyer, and also has these abilites:

-Ferocity (This creature has tasted blood. Whenever enemy creatures die as a results of this creature's attack, it receives an Attack boost.)
-Unlimited Retaliation (This creature can retaliate unlimited times)


EDIT: hmmm - nobody interested in these anymore?^^ is it H6 or the fact that I didn't found tiem to judge the last rounds? anyway, since I'm away for a week, new deadline for round six is the 6th of November.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted October 29, 2011 04:36 PM
Edited by Avirosb at 17:01, 29 Oct 2011.

Patronage This creature will assault any adjacent enemies that attack friendly units.


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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted October 29, 2011 04:58 PM

"King of the Skies:"
     - (Passive Ability)"All enemy flying creatures receive -1 to morale and -5% Initiative."

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted November 21, 2011 10:36 AM
Edited by Jiriki9 at 10:36, 26 Nov 2011.

sorry i didn't fincd time for this for a while
to not let this down, Avirosb will now co-host these contests with me. He will, from next week on, give you weekly new tasks and specify the tasks as well. I will try to judge the remaining rounds.

For last round, there were only 2 participants, so both abilities, which are good anyway, are taken in.

Round 7:

Now it shall come to the Zealot, the first Cleric upgrade. For a zealot, I think many abilities are possible, but I guess he'll be more offense-than defense oriented and enhancing abilities (for himself or others) seem reasonable, but also something purging or such.

As Reminder. The Cleric is the Caster of Haven. He also has the ability
-smite: Holy power leave enemies dazed. This unit has a chance to reduce
the enemy's initiative by 50%, but only for 1-2 turns.

have fun, I hope many re-join this with us!

Deadline for posting entries is with the end of sunday,27th of November, middle european time.

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athas65
athas65


Known Hero
posted November 21, 2011 02:41 PM
Edited by athas65 at 16:38, 27 Nov 2011.

Mark The Heretic:

Didn't decide if passive or active.

Passive: The Zealot attacks mark it targets, making them more vulnerable to the attacks of friendly creatures. Each Zealot stack may mark only one enemy at a time (marking new target remove the older mark), and each enemy may be marked by only one mark at a time (new mark replace the older one). The mark is also removed if the Zealot stack is completely killed.

Active: Once every few turns, the Zealot may spend an action in order to mark an enemy unit. The rules are the same but the mark is stronger since it require a full action.

Edit: i take the passive version, i think its better

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Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted November 21, 2011 02:48 PM

I'll just participate with a classic then...

Divine Influence (Passive Ability)
This creature's Spellpower increases by 25% when affected by Light Magic. Different Light Magic spells stack, adding additional percentage bonus.
____________

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted November 22, 2011 02:51 AM

"Rage of the Gods:"
     -(Passive Ability)"Any time the Zealot or any adjacent stack is damaged, the creature to the damage will receive 50% of it back."

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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted November 22, 2011 04:00 AM
Edited by gnomes2169 at 04:01, 22 Nov 2011.

Searing light (passive)
Ranged attacks and light-based damage spells are increased in potency by 15%.

(Obviously, this adds more direct damage light spells to the spell book.)
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted November 23, 2011 12:14 PM

Sicne so many have allready participated, are you fine with the deadline set to 4 days in the future?

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted November 23, 2011 04:08 PM

I am fine with that.

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redprince24
redprince24


Hired Hero
posted November 27, 2011 04:18 PM
Edited by redprince24 at 16:40, 27 Nov 2011.

"HOLY CHANT" (Active ability)

The Zealot stack will take the current turn by praying and it cannot do any other actions during the current turn.

During the following turns, the player will be provided two options:
Option A - "Keep the Holy Chant"
...or...
Option B - "Release the Holy Chant"

If the player chooses to "Keep the Holy Chant", then the Zealot will leave the current turn by keep praying and he cannot do any other actions during the current turn.

If the player chooses to "Release the Holy Chant", then all enemy creatures on the battlefield will receive damage at once, and the Zealot once again will leave the current turn normally.

The amount of damage that all enemy creatures on the battlefield will receive depends on the amount of turns that the Zealot has spent to keep praying before releasing it.
1 turn of praying = 1x of the Zealot's normal attack damage,
2 turns of praying = 2x of the Zealot's normal attack damage,
3 turns of praying = 3x of the Zealot's normal attack damage,
...and so on...
50 turns of praying = 50x of the Zealot's normal attack damage,
...and so on...
100 turns of praying = 100x of the Zealot's normal attack damage,
...and so on...

Any Demonic and Undead creatures on the battlefield will suffer 20% higher damage than it should be.

Please note that during this "Holy Chant" period, the Zealot stack is not invincible to any kinds of damage or spells.  The praying will be stopped either by choosing to "Release the Holy Chant", or when the Zealot stack itself is completely wiped out by the enemy.

TACTICAL ANALYSIS:
Such a risky ability to be commenced.  During the Holy Chant period, your enemy will likely attempt to wipe out your Zealot stack at all costs to avoid risk of being completely destroyed by the Holy Chant.  It can also serve as a strong distraction point to your enemy.  While the enemy attempts to wipe out your Zealot stack, your others stacks can do their jobs without much trouble.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted November 27, 2011 04:23 PM
Edited by Jiriki9 at 17:43, 27 Nov 2011.

@athas: it would be kind of you if you could decide for one of the ability versions...

EDIT:
@redprince: which damage amount is taken for the damage calculation. the power in the moment of release or in the moment of beginning the chant or a middle value?

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted November 28, 2011 01:46 AM


By Jir's permission (due to a busy time schedule), I will be running the side-contests for the time being.
I will not judge any of the contests however,
so hopefully Jiriki9 will edit the post above this one to include the winners once he get the time to judge(?).

Anyways... We need some neat abilities for the Chariot's 1st alt. upgrade: The Winged Chariot.
The Winged Chariot is pulled by a Pegasus; and is a flying unit.
The basic Chariot already has these abilities:
-Chariot Charge
-Ride-by-attack
(Although I don't know exactly what either do, one should get a good idea based on the names alone).

So to repeat; an airborne chariot pulled by a pegasus.
Try not to copy any of the Griffin alternatives' abilities if you can help it

Deadline for posting entries is with the end of sunday, 4th of Desember, middle european time.

Okay? Ready, Go!

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Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted November 28, 2011 02:03 AM
Edited by Adrius at 02:03, 28 Nov 2011.

Another round goes unjudged? :3
____________

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted November 28, 2011 08:14 AM

I WILL judge, adrius. But I have still 4 pages to write for university and only two days left with tons of other things to do as well. I'm really sorry!!! But I have reasonable hope that wednesday will bring you a judgement of the yet unjudged rounds.

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