Mod for Era with native support of all new features.
New battle log hint in heroes style describing possible kill count, average values, fatality values and new abilities used in attack.
[+] Pikeman / Halberdier ignore cavalry bonus and inflict 200% damage to cavalry:
[+] Cavaliers / Champions get 20% damage bonus per hex instead of the original 5%. Bonus accumulates with other bonuses like attack modifier, offense skill and so on.
[+] Swordsmen / Crusaders ignore 50% of physical damage in a state of defense.
[+] Damage of Orcs / Orc-chieftains (throwing axes) depends quadratically on the distance to the target.
Formula: Base damage * (19 - distance) ^ 2 / 100%.