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Heroes Community > Heroes 6 - The New Beginning > Thread: ~ Heroes 6 patch 1.5.2 - Bug reports ~
Thread: ~ Heroes 6 patch 1.5.2 - Bug reports ~ This thread is 3 pages long: 1 2 3 · «PREV
The_Polyglot
The_Polyglot


Promising
Supreme Hero
Nuttier than squirrel poo
posted August 17, 2012 03:03 PM

It wasn't. It had been flagged already by the AI.

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted August 17, 2012 03:22 PM

Quote:
It wasn't. It had been flagged already by the AI.

he ment that the mine could be out of any area of control, in this case the mine acts like they did in older games:-).
____________
I'm just a Mirror of your self.

We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.

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The_Polyglot
The_Polyglot


Promising
Supreme Hero
Nuttier than squirrel poo
posted August 17, 2012 04:09 PM

In that case, boundaries should be shown unequivocally. (The mine was less than a day's ride away from the fort, and I didn't see the usual crystal pillar things between them).

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Naki
Naki


Known Hero
posted August 17, 2012 07:58 PM
Edited by Naki at 23:45, 17 Aug 2012.

Quote:
In that case, boundaries should be shown unequivocally. (The mine was less than a day's ride away from the fort, and I didn't see the usual crystal pillar things between them).

Are they not shown on the Kingdom Overview screen? You can access that by clicking the arrow near the minimap. Then make sure you click/check the option to see "Region/town area borders".

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted August 17, 2012 09:53 PM

Again, I'm not certain if this is supposed to be the case but I suspect not. On the final map of the Stronghold Campaign, the Crystal mines do not generate any crystals.
____________
Vote El Presidente! Or Else!

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Naki
Naki


Known Hero
posted August 17, 2012 11:44 PM

Quote:
Again, I'm not certain if this is supposed to be the case but I suspect not. On the final map of the Stronghold Campaign, the Crystal mines do not generate any crystals.

What week/month are you in?
As I recall from the walkthrough, the mines start breaking down one by one. Once all break down, they no longer generate any crystals, and this is the correct behavior for that mission.

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odium
odium


Known Hero
posted August 18, 2012 06:26 PM

I tried today to play one of the epilogue missions and I observed that my campaign heroes started the mission from level 1. I don't remember this happening a couple of months ago when I played it. Is this behavior normal or just a new bug?

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Naki
Naki


Known Hero
posted August 23, 2012 01:48 PM

Quote:
I tried today to play one of the epilogue missions and I observed that my campaign heroes started the mission from level 1. I don't remember this happening a couple of months ago when I played it. Is this behavior normal or just a new bug?

Are you playing/have you played with a custom hero?
E.g. hero that is not one of the defaults, or maybe default hero but with Magic instead of Might or Might instead of Magic?

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odium
odium


Known Hero
posted August 23, 2012 07:43 PM

No, it happens with any of the campaign heroes. This happens when I play on a different computer than the one I finished the campaigns. On my original computer the epilogue missions are fine, heroes start where I left them at level 30. However, on the other computer they start at level 1.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted August 23, 2012 08:13 PM

Do you have cloud sync enabled lately? As much as I dislike that feature, it is much needed when you use more than one pc.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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odium
odium


Known Hero
posted August 23, 2012 08:25 PM

Well to be honest it shouldn't be about cloud sync since it's not about a save but the state of a hero after a mission. If I start the last mission of any campaign, the hero starts correctly where I left it after the 3rd mission, that is around level 24. Anyway, I've tried the synch option as well and it still did not work.

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gmulcahy
gmulcahy

Tavern Dweller
posted August 27, 2012 06:50 AM

Quote:
Quote:
- Crag Hack special ability bug (won't give you +1 crystal a week)


This has been fixed. Just played with him works fine

Quote:
- Sometimes the tactic ability misplaces your units (usually when bigger battlefields)


This is not a bug. each battleground has its own memory, You use different settings for Sieg-normal battle.

Quote:
- Unit order mixing in town screens, also unit icon misplacement if you pick up a unit to change it's place (when clicking and holding the icon shifts away to the left)


This is not a bug. The default recruting order is from right to left. This means the unit most right gets recruited first. and takes the first free spot (most left) Try to use some of those braincels pleas nextime. This is how we have been recruiting since Heroes II (From the strongest to the weakest.

Quote:
- Crag Hack's model in battles does not have his custom face, only the default barbarian heroes face (happens with other campaign heroes also, for instance Kiril)

If Im not mistakig none of them have

BUG REPORT
Crushers second hit is buged. If the attack triggers te Cleav ability,  no extra action is granted. If the Crasher attacks with 50% penalty for moral the second attack does full damage instead of half.


Bug Report-Ulagan's Warcry quest is uncompleteble.. Have retared that mission 5 times and gone at it from 5 different approaches, 1) Capture Fukishima first.. then head down.. No Ulagan 2) Head to Pirate Capital first then back to capture Fuk.. no Ulagan.. etc.. etc.. so.. I cannot complete the pirate artifact set.

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Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted August 27, 2012 08:43 AM

It isn't bugged. I completed it in both 1.5 and 1.5.2 versions. You need to visit shipyard and/or ship which are near enemy town on Pirate Council island.

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gmulcahy
gmulcahy

Tavern Dweller
posted August 27, 2012 09:01 AM

Quote:
It isn't bugged. I completed it in both 1.5 and 1.5.2 versions. You need to visit shipyard and/or ship which are near enemy town on Pirate Council island.


Like I said.. been there .. done that .. no ship.. no Ulagan.. came in by sea and land.. still no Ulagan

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted August 27, 2012 09:18 AM

Quote:
Quote:
It isn't bugged. I completed it in both 1.5 and 1.5.2 versions. You need to visit shipyard and/or ship which are near enemy town on Pirate Council island.


Like I said.. been there .. done that .. no ship.. no Ulagan.. came in by sea and land.. still no Ulagan

done this quest on my firsst try.. Problem is most probably in your aproach not the game.
____________
I'm just a Mirror of your self.

We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.

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Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted August 27, 2012 09:29 AM
Edited by Avonu at 09:31, 27 Aug 2012.

Quote:
Quote:
It isn't bugged. I completed it in both 1.5 and 1.5.2 versions. You need to visit shipyard and/or ship which are near enemy town on Pirate Council island.


Like I said.. been there .. done that .. no ship.. no Ulagan.. came in by sea and land.. still no Ulagan


Just to clarify - this quest is only available for Blood Path. For Tear Path, you need to find Bart Brimstone.

And here is place where you need to go and it is not bugged at all.

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gmulcahy
gmulcahy

Tavern Dweller
posted August 27, 2012 12:19 PM

Quote:
Quote:
Quote:
It isn't bugged. I completed it in both 1.5 and 1.5.2 versions. You need to visit shipyard and/or ship which are near enemy town on Pirate Council island.


Like I said.. been there .. done that .. no ship.. no Ulagan.. came in by sea and land.. still no Ulagan


Just to clarify - this quest is only available for Blood Path. For Tear Path, you need to find Bart Brimstone.

And here is [url=http://i46.tinypic.com/28001no.png]place where you need to go[/url] and it is not bugged at all.


That is what I am telling you all.. NIETHER one is there.. Bart (the Armoursmith) . nobody.. and no matter what PATH I am take Blood / Tear.. etc.. started the mission over 5 different times.. and approached that particular spot.. 5 different ways.. so. if no one else is or has had the problem.. then you can't help me.

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Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted August 27, 2012 12:25 PM
Edited by Avonu at 12:28, 27 Aug 2012.

Silly questions but I must ask them anyway:
1. How many Blood or Tear points you have? Did you upgrade Crag Hack to one of advanced classes?
2. Did you recive quest for Pirate Flag?
You will get Find Ulugan quest when you exit whirpool IIRC (if Crag Hack has enough Blood points/advanced him to Warmonger) and Find Bart Brimestone quest when you arrive to Pirate Council town (if you have enough Tear Points/advanced Crag Hack to Chieftan).

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rdmatter
rdmatter

Tavern Dweller
posted June 28, 2013 03:16 PM

Ulagan's Warcry Bug

This bug I've also encountered from the King of the Savage Sea campaign from the Pirates of the Savage Sea expansion.
After reaching the whirlpool that gets you to the surface, I am supposed to receive the Ulagan's Warcry quest but I have not.
When I read the user-made guides/faqs/walkthroughs, I don't see any Ulagan's ship near the port of ***amishiro.

I have full blood points and I've reached the maximum 1000 points even in the 1st campaign, Fortunes of Captain Hack and Crag hack is a full Warmonger already. I do have some Tears points but only to avoid tiresome battles.

I hope this issue will be solved as I would like to complete the Pirate Set etc.
____________

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frostymuaddib
frostymuaddib


Promising
Supreme Hero
育碧是白痴
posted June 28, 2013 03:34 PM

Well, this is the thread for 1.5.2 patch, and current game version is 2.1.1. So either you posted  in wrong thread, or you are playing with 1.5.2. If you are still using the old version, update the game, maybe the issue was fixed ( I don't own that DLC, so I don'y know about it's bugs).

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