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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Romanian Town
Thread: Romanian Town This thread is 20 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 · «PREV
Draeganfire
Draeganfire


Hired Hero
posted December 17, 2016 05:21 PM

lol...looking forward to it!
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Known Hero
posted February 08, 2017 08:37 AM

Community remembers Release current version
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Macron1
Macron1


Supreme Hero
posted February 08, 2017 10:39 PM

avatar said:
Community remembers Release current version


I am joining the call

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Draeganfire
Draeganfire


Hired Hero
posted February 08, 2017 11:15 PM

Me too!! Me Too!!

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Lord_Immortal
Lord_Immortal


Famous Hero
posted February 08, 2017 11:18 PM

Macron1 said:
avatar said:
Community remembers Release current version


I am joining the call


Draeganfire said:
Me too!! Me Too!!


I'm joining aswell!

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Liso1
Liso1


Adventuring Hero
posted February 09, 2017 02:41 PM
Edited by Liso1 at 14:42, 09 Feb 2017.

Me too!

Almost 100 000 views at my YT channel: Romanian Town
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majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted February 09, 2017 02:59 PM

where to download it?

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
Age of erwins is over
posted February 09, 2017 03:16 PM

Sorry guys, but I had so much work to do these months that I couldn't make any progress on Romanian town
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Known Hero
posted February 09, 2017 04:01 PM

We don't want 3D Romanian Town We want 2D town with "lightning" buildings. Even sources For sugaring of waiting
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
Age of erwins is over
posted February 25, 2017 10:32 PM

Not much of an update, just a reminder that this thread still exists.

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Known Hero
posted March 02, 2017 10:36 PM
Edited by avatar at 22:37, 02 Mar 2017.

Some guys decided to make vcmi port of Romanian Town v1.0 Here's the result: http://www90.zippyshare.com/v/U6oHuhee/file.html
(too bad that siege screen and further graphic are unavailable. Mod would be more complete...

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krs
krs


Famous Hero
posted March 04, 2017 08:10 PM

The impale sticks in siege screen would be nice if they reduce morale for the enemy army. -2?
- Destroying gate immediately sets morale penalty to 0

I do not know how this can be implemented in original H3 but here some other ideas.

- When a creature is near an impale stick its morale drops by 2-3?
- Impale sticks can be attacked and destroyed (like tent)

If the impale sticks cannot be destroyed in H3 then:
- the level of the castle decides the morale penalty. Castle -2, Citadel -1
- If the impale sticks cannot be destroyed in H3 then maybe the remaining towers affect the - morale:
3 towers -2, 2 towers -1, 1 tower 0

Any of the above will make better use of: Leadership, +/- morale items, morale changing adventure map objects, morale creatures (undead, minotaurs, devils)




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