Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 5 - Modders Workshop > Thread: runic magic for creatures
Thread: runic magic for creatures
bigjocker
bigjocker


Responsible
Supreme Hero
Forgotten but not Forsaken
posted March 23, 2014 11:43 AM

runic magic for creatures

Hey, maybe anyone knows why runic magic does not work for creatures? I tried to put rune pf charge in creatures spellbook. I change the spell itself to cost 5 mana and no recourses and changed it to be dark magic school. The spell appears to be in spellbook ingame, i can even press it but just nothing happens at all, can press millions of times...what could be the problem?
____________
HoMM3Lite

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Fauch
Fauch


Responsible
Undefeatable Hero
posted March 23, 2014 04:18 PM
Edited by Fauch at 16:29, 23 Mar 2014.

runes work for creatures. you activate them the same way than with a runelord, not through the spellbook. but I don't know if you can change the magic school. in another hand, it seems that creatures can't cast war cries at all.

for the phoenix for example :
Quote:
<KnownSpells>
<Item>
<Spell>SPELL_RUNE_OF_REVIVE</Spell>
<Mastery>MASTERY_ADVANCED</Mastery>
</Item>
</KnownSpells>


makes it more like in heroes 4

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
bigjocker
bigjocker


Responsible
Supreme Hero
Forgotten but not Forsaken
posted March 23, 2014 05:43 PM

Fauch said:
runes work for creatures. you activate them the same way than with a runelord, not through the spellbook. but I don't know if you can change the magic school. in another hand, it seems that creatures can't cast war cries at all.

for the phoenix for example :
Quote:
<KnownSpells>
<Item>
<Spell>SPELL_RUNE_OF_REVIVE</Spell>
<Mastery>MASTERY_ADVANCED</Mastery>
</Item>
</KnownSpells>


makes it more like in heroes 4

Yes it works like runes, I just wanted to make it possible to use it as spell, but if changing school it does not work anymore.
Yeah, creatures can not cast warcries because it is considered as hero ability not spell. So result is the same as changing school of runes-you can click it but nothing happens
____________
HoMM3Lite

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Fauch
Fauch


Responsible
Undefeatable Hero
posted March 23, 2014 07:22 PM

creatures can cast some hero abilities. benediction and banshee howl work fine. consume corpse works too, but will only destroy the targetted corpse and not give any mana (I think). first aid works too.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Khorne
Khorne

Tavern Dweller
posted March 23, 2014 08:25 PM

Fauch said:
first aid works too.

And that's interesting.. how it work? Unit is able to steer first aid tent or just works like tent - heal unit on distance instead of attack? (something like lay hands but on distance)

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Fauch
Fauch


Responsible
Undefeatable Hero
posted March 23, 2014 08:55 PM

it works like a spell. you cast it on anyone and it heals 10, 20, 50 or 100 HPs (if I remember well), depending on the mastery. I made a priestess unit in one of my towns with this ability.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Khorne
Khorne

Tavern Dweller
posted March 23, 2014 09:04 PM

Can you upload script or that priestess?
And is possible to do unit that work exactly like first aid tent (heal instead of attack)?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Fauch
Fauch


Responsible
Undefeatable Hero
posted March 23, 2014 09:15 PM

it's as simple as that :

Quote:
<KnownSpells>
<Item>
<Spell>SPELL_RESURRECT</Spell>
<Mastery>MASTERY_NONE</Mastery>
</Item>
<Item>
<Spell>SPELL_STONESKIN</Spell>
<Mastery>MASTERY_BASIC</Mastery>
</Item>
<Item>
<Spell>SPELL_EFFECT_FIRST_AID_TENT_HEAL</Spell>
<Mastery>MASTERY_ADVANCED</Mastery>
</Item>
</KnownSpells>

this one heals 50 HPs if I remember well.

I don't think you can make an unit that can only heal and not attack, unless you can achieve some kind of glitch like in heroes 2 where spells could deal negative damage and create creatures.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
bigjocker
bigjocker


Responsible
Supreme Hero
Forgotten but not Forsaken
posted March 25, 2014 07:58 PM

Fauch said:
creatures can cast some hero abilities. benediction and banshee howl work fine. consume corpse works too, but will only destroy the targetted corpse and not give any mana (I think). first aid works too.

Consume corpse gives mana, I tried it today
____________
HoMM3Lite

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread »
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0288 seconds