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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: Necropolis...
Thread: Necropolis... This thread is 44 pages long: 1 10 20 30 ... 33 34 35 36 37 ... 40 44 · «PREV / NEXT»
Greenlore
Greenlore


Known Hero
posted January 23, 2015 08:53 PM

Stormcaller said:

Also, Grim reaper is a rip off from Diablo games and has a horrible, cliche name.



Since when has diablo the rights to grim reapers riding on horses?

seriously the grim reaper is a traditional creature in many myths and putting him on a horse isn't that new either(just look up the 4 riders of the apocalypse and while the dullahan looks a bit different he has basically the same role).


And I prefer it if the creatures keep their mythological names than just naming them random stuff just to be original.
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Sandro400
Sandro400


Promising
Supreme Hero
Shadow of Death
posted January 23, 2015 08:55 PM

LizardWarrior said:
Haven't you seen that the H3 remake isn't as welcomed as expected?


Sure it is. But I think one of the reasons is that there're too many "false fans"
____________
Let's play poker game, lich-style!

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Stormcaller
Stormcaller


Famous Hero
posted January 23, 2015 08:56 PM

Ah you misunderstood me. Not grim reaper as a name, but the design of them. The dark hood, body armor, all.




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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted January 23, 2015 09:49 PM
Edited by kiryu133 at 21:50, 23 Jan 2015.

while i am rather disappointed at the complete reuse of the elite tier, i can't really bring down judgment on it until i've seen upgrades: say what you will, it is an improvement over h6. however if said upgrades are also just the same (recoloured) creatures from h6, i will be very, very dissapointed. but if the upgrades are actually interesting or "good", i won't be very mad. let's say lich upgrade removes skin (or adds a bunch of bandages) and maybe a simple hat and that's it, i'll be pretty happy with it. i kinda like the h6 designs, the biggest problems were the overabundance of glow (which is no longer an issue) and the extreme amount of unnecessary bits all over the place. and while the lich certainly still has bits all over him, it's an ok amount for an upgrade, so just turning it to a skeleton and nothing else (maybe some colour change and a cloak perhaps) would be a pretty good upgrade if you ask me.

don't see much hope for the vampire on the other hand. just... don't overdo it, k'?

Lamasu is cool. was a bit dull in h6, but eh, i'll give it a second chance.


Edit:


a much better spider

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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted January 23, 2015 09:56 PM

kiryu133 said:
but if the upgrades are actually interesting or "good", i won't be very mad. let's say lich upgrade removes skin (or adds a bunch of bandages) and maybe a simple hat and that's it, i'll be pretty happy with it.

I think you are asking to much here.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted January 23, 2015 09:57 PM

kiryu133 said:
a much better spider

Taken from the second franchise I love most after HoMM
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Protolisk
Protolisk


Promising
Famous Hero
posted January 23, 2015 10:37 PM

Where is that Skultula's pedipalps, Kiryu?

Seriously, though, the shear amount of rage and drama these things bring are super entertaining.

As far as I can tell, this line up is pretty much a huge smashup of H3, H5, and H6. Sure, the graphical side has absorbed more from H6, but the essence is from them all.

They all had Skeletons, mostly melee. We now have a melee skeleton. Yes, he is armored. But so is his living cousin, the Legionarie. You expect a heavily armored and armed human to be pretty equal to just... one unarmored and brittle skeleton? Eh.

They all had a low level ghostly thing. It still has a low level ghostly thing. Eh. It's still a person. It's funeral dress is still ripped and ragged, but more ethereal than the chains and robes of H3/5's ghostly low units. Still looks like a ghost to me.

H3/5 had a Zombie. it was slow, and ineffective. H3's was pretty useless all around. H5 had some plague abilities, but they didn't really do much. H6 on the other hand had a Ghoul, which was like a fast zombie. Except, it didn't really have much abilities beyond "go faster". Pretty lack luster.

They had a Lich. They had a Vampire. The vampire flies, drains health. The Lich has some area effect attack. Logically, so will these. Yes, the Lich looks like a "meth head". People ask for him to look skeletal, or like a mummy. You want a mummy? I'll show you a mummy. King Tutankhamun, in his splendor. Now look at H6 lich. You know what I see? A mummy. Or how about Ramses II, I believe. I see H6's lich. It's a real mummy. An ACTUAL mummy. Embalmed, not like our fantasy likes to overdraw and call it wrapped up. Would I like some more facial deformity? Yes. Is the lich still a mummy? Yes, yes it is. And that Vampire. One of the main allures of Dracula is that he is still handsome. Most female vampires, while in a human form, look pretty gorgeous. But, dear lord, this guy is handsome too! Yeah, so what? As for the armor: it's going to war. Or course it's gonna wear armor! Yes, its sword is weird looking. But you think it's gonna stand up to the new guys on the block? Back in H3, the Vampires could chow down on these unarmored fools. You think he can still sink his teeth into what he is dealing with now?

H3 had a Dread Knight, dude on a horse. H5 had a Wraith, scary dude with a scythe. H7 has a Grim Reaper, scary dude on a horse, with a scythe. Of course, I've heard no complaints here.

Lamasu was from H6. Really, it's function? To be a zombie. That's it! They already had a "zombie" in ghouls, but now it's gone! But now it's not just a dull zombie, it can fly! It's big! And it is certainly ugly. And, it still can pass on plagues, like the H5 zombie. Only it can do it better, since it isn't a stupidly slow, walking shambling corpse! It's mobile! It's monstrous!

And the Bone Dragon, well, that was pretty obvious were that came from.

Only last thing was the Fate Weaver, and a good replacement for a fast Ghoul. Wow! Guess what. A spider. Related to the Namtaru, and is most likely fast. Wow, a fast unit, to replace the slow Zombies, or the fast Ghouls! And it can still likely poison, or even web up enemies. More abilities than the Zombies "I can lower your defense by a bit" or the ghouls "I can catch up to you".

Much like how Haven and Academy are the "greatest hits" in a sense, so was this one.

The one problem I see, of course, is the graphics. But dear lord, guys, it's graphics! This fandom is overly obsessed with looks, you'd think everyone was a girl getting ready for prom night. A game probably runs off 10% graphics, 90% gameplay, because it's a GAME. You PLAY IT. To take the "analogy" from others here, lets say it is food.

What should you do with food?
You eat it, and possibly enjoy the flavor. You don't look at it and say "man, that is one awesomely iced cake." We spend so much time analyzing the freaking frosting on a cake, or being enamored by the fact that red velvet cake is red, that we forget the purpose of the food. We EAT IT. Doesn't matter how well that cake was frosted, you didn't buy it to look at it, you bought it so you could enjoy a sweet pastry.

What should you do with a game?
You play it, and possibly enjoy the game play. You don't look at it and say "Man, see those polygons? Top notch textures." We spend so much time looking at the freaking curves on the vampires blade, or how ugly the lich's face, that we seem to forget the purpose of the game. You march armies of fantastical creatures, lob spells, and control the land.

Do you guys zoom up on every creature when you play? "Oh, look, it's my first turn of the castle siege. Best zoom up to each and every one of my units and look at how well their shoes are polished. Okay, now that I have inspected my units, I best inspect theirs. Oh, yes, those are some mighty fine claws that wolf has. Okay, now lets start. i move my finely polished horse guy up here. Oh, now he's in a new position! Let's zoom up again and view how well those horse hooves are embedded in the dirt." I don't see what you guys are doing half the time you guys say there is so much atmosphere. Yes, I played H3. Yes, I admired the town screens. For, like, a minute. Then moved on. Because I am supposed to save the world from a Kreegan incursion trying to use a world breaking sword. Not standing slack jawed at a building and going "Good heavens, the craftsmanship!"

I am just spouting random drivel here, now, but, seriously, what's the point? So the lich is ugly. The Lamasu is ugly. Since when where dead things cute?

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Zombi_Wizzard
Zombi_Wizzard


Famous Hero
posted January 23, 2015 11:30 PM

So ... few days before reveal of Necro faction I made some predictions. Here are they (copy pasted from my post on page 373 of general disscusion thread):

- Skeletons will be overly designed with over-stylized armor.
- Liches will have skin and will most likely float, or will not be in lineup at all
- Vampires will be emo teleporting swordsman from twilight
- Lamasu will not exist
- prevailing colours will be green and black.
- 1-3 units will be "new" and not from H6, likely candidates are Black/Death knight, Bone Dragon, Wraith and Mummy
- the rest of the lineup will be same as in H6
- It will use the same "Ancient Egypt/Babilon mix as a theme

Now ofc guessing these was easy. I was wrong on Lamasu tho, which plesantly surprised me, as well as on green-black colour scheme. So joking aside, here's my taughts on H7 Necro (as if anyone cares):

The 3 new units are Bone Dragon, Spider and Death kni...ekehm... Grim Rider. Most other units are almost identical to H6 counterparts, which has been told in advance ofc, but I am still dissapointed on the similarity, with exception of skeleton. It has been changed the most, and even tho it's evident, that it uses the same model as H6 version, it has been reworked quite well. Why haven't Lamasu, Vampire and Lich recive similar treatment? Lack of resources? Laziness? Rushing the reveal to please the fans? Or simply because their old versions were considered good by designers?

So here's a breakdown on the good and the bad:

The good:
- Skeleton looks great, specialy non-upgraded version
- Colour-coding is not present anymore
- Bone Dragon makes a return
- Grim Rider is a great unit - it's clearly Death knight, but renamed. I think it's awsome. I would even say It's my favourite unit revealed thus far.
- Overall style is not sci-fi anymore. Now they atleast look they're from fantasy. Great.
- At first I wasn't sure about the spider, but the more I look at it, the more I like it.
- I liked Lamasu in H6. So there. I like that it's back.

The bad:
- Vampire is emo teleporting swordsman from my prediction. To top it off, it's almost identical to H6 version, minus green glow.
- Same goes for Lich. He floats. It's improved from H6 tho. But it's small improvement. I wish they would just call him "Mummy" and put him on the ground.
- Ghost is likewise almost the same as from H6.
- Units are overly designed. I have a hard time figuring out which is the upgrade. It's most evident from Skeleton. His base form looks like it should be the upgraded version.

Now all these aside I must say good for me outweights the bad by quite a lot. I like how Necro turned out overall. I must say that, to me, it looks like we haven't had Necro this good since ... well H3. I like this version more than H4's Inernecro, H5 necro and H6 necro ... specialy H6 necro. Only in classicsal games from NWC, H2 and H3, this faction was better.

Yes I dare to say this: H7 Necropolis is the best version of Necropolis in last 15 years! And I aprove of this.

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted January 23, 2015 11:46 PM

Most rage comes from the fact that they copy-pasted the h6 necropolis.

Protolisk said:

They all had Skeletons, mostly melee. We now have a melee skeleton. Yes, he is armored. But so is his living cousin, the Legionarie. You expect a heavily armored and armed human to be pretty equal to just... one unarmored and brittle skeleton? Eh.


Not more the fact that it's armored, but the armor design it's what bothers the most, it has useless appendages which are pretty useless in combat, you can grab or tangle them easy using a halberd, a mancatcher, a warhammer etc. They serve no defensive purpose, no one is gonna get impaled by these spikes. Also their armor is ugly and looks like fresh out of a blacksmith from something that must have been pierced, slashed, hit, electrified, burned, splattered with mud and blood and so on. Besides the shield has these "cuts" from where it can easily be grab by a polearm. It also has no breastplate, which is weird, he still has helm and pauldrons which are easier to take off, but not the breastplate. The un-upgraded version is ok.


Protolisk said:

They all had a low level ghostly thing. It still has a low level ghostly thing. Eh. It's still a person. It's funeral dress is still ripped and ragged, but more ethereal than the chains and robes of H3/5's ghostly low units. Still looks like a ghost to me.


I got nothing with the ghost besides the flashy color makes details useless as you aren't gonna see them anyway at distance.

Protolisk said:

H3/5 had a Zombie. it was slow, and ineffective. H3's was pretty useless all around. H5 had some plague abilities, but they didn't really do much. H6 on the other hand had a Ghoul, which was like a fast zombie. Except, it didn't really have much abilities beyond "go faster". Pretty lack luster.


Zombies were the main meat of the necromancers, they are fresh corpses raised directly from battlefields/towns (likely civilians since they lacked armor and used sickles/knives/axes as weapons) So they are the main cannon fodder which is easily disposable. They come in large amounts, are dumb and rather clumsy, but as I said a very good meatshield.

Protolisk said:

They had a Lich. They had a Vampire. The vampire flies, drains health. The Lich has some area effect attack. Logically, so will these. Yes, the Lich looks like a "meth head". People ask for him to look skeletal, or like a mummy. You want a mummy? I'll show you a mummy. King Tutankhamun, in his splendor. Now look at H6 lich. You know what I see? A mummy. Or how about Ramses II, I believe. I see H6's lich. It's a real mummy. An ACTUAL mummy. Embalmed, not like our fantasy likes to overdraw and call it wrapped up. Would I like some more facial deformity? Yes. Is the lich still a mummy? Yes, yes it is. And that Vampire. One of the main allures of Dracula is that he is still handsome. Most female vampires, while in a human form, look pretty gorgeous. But, dear lord, this guy is handsome too! Yeah, so what? As for the armor: it's going to war. Or course it's gonna wear armor! Yes, its sword is weird looking. But you think it's gonna stand up to the new guys on the block? Back in H3, the Vampires could chow down on these unarmored fools. You think he can still sink his teeth into what he is dealing with now?


First, the lich. It has those useless spikes which look ugly, like some wisdom teeth gone mad, like the skeleton it has no defensive or offensive propose, I know it's a spellcaster, but it looks utterly ridiculous. Also these spider legs/appendages add even more "spikeness", it's bracers finish in spikes too, this is starting to be freakin' hilarious, also his nails are spikes, his dress is shredded in sharp edges, his staff is spiky, his belt has sharp edges too. This is 2edgy4me, they exaggerated with spikes. Also I want to present you Uncle Fester in all his splendor, Tut looks like nothing to the lich in comparative to Uncle Fester, baldness, black pockets around their eyes, that grin , wrinkles and the fact that both make me laugh. Also if the lich was a mummy his face would be covered in bandages and/or have a cool morturary mask or a Egyptian crown(from any kingdom), his staff would end in an ankh or a serpent h3 style. Also these multi-color lights make him look like a damn Christmas tree, maybe the spikes were its pine needles, we got purple, cyan, pink and green there

About the emo zombie, that sword looks like a mother****ing gillete razor, I bet he wants to slit his wrist with that. Also it's overcompensating for something with his sword, it looks like an anime character, even tough he has rigor mortis, it's too small for the twilight-bellas over there like Anastasia so he has to compensate for it, that explains why he has no beard and only long hair, since he's dead he doesn't produce testosterone anymore. Blizzard called, they want Arthas back, exactly the same, same armor style, cape, big sword, long hair, pale skin, non-rotten face, glowing eyes. Also let's not forget this twilightisation, good vampires, forever young, not-rotten, doesn't turn into a bat, well this one glows, not sparkles, but it's almost the same thing.


Protolisk said:

H3 had a Dread Knight, dude on a horse. H5 had a Wraith, scary dude with a scythe. H7 has a Grim Reaper, scary dude on a horse, with a scythe. Of course, I've heard no complaints here.



I like them, they remind me of Ankou from Breton mythology.

Protolisk said:

Lamasu was from H6. Really, it's function? To be a zombie. That's it! They already had a "zombie" in ghouls, but now it's gone! But now it's not just a dull zombie, it can fly! It's big! And it is certainly ugly. And, it still can pass on plagues, like the H5 zombie. Only it can do it better, since it isn't a stupidly slow, walking shambling corpse! It's mobile! It's monstrous!


Zombie, yeah, but why don't they raise damn manticores? A lion head had teeth and delivers 300-400kg of force per square meter, while a human one does like 20, sharp teeth, can infect via bite better. They got scorpion tail and venom, better than some sphinxes wannabe, Assyrian lamasu has bull body, that would have been cool, a reverse winged minotaur, an undead reverse winged minotaur! Also I can't stand that ugly hag face, it doesn't look dead, it's just an old hag head, an awesome skull or better a lion skull would be more creepy and terrifying in the good way


Protolisk said:

And the Bone Dragon, well, that was pretty obvious were that came from.


Bone dragons are classic.

Protolisk said:

Only last thing was the Fate Weaver, and a good replacement for a fast Ghoul. Wow! Guess what. A spider. Related to the Namtaru, and is most likely fast. Wow, a fast unit, to replace the slow Zombies, or the fast Ghouls! And it can still likely poison, or even web up enemies. More abilities than the Zombies "I can lower your defense by a bit" or the ghouls "I can catch up to you".


The spiders aren't undead, they'd better fit in Dungeon IMO, along with fate weavers. I hate the whole spider cult thing, it's just too overused and has become irritating. Necropolis isn't about the undead anymore, it's about the frickin spider cult, it's just too much. It could have been turned into something awesome if it was less religious and "Asha uses all", maybe a different deity from Asha, and it was more about undead, rotten undead and hideous spider could turn into a good combo, but no, Erwan makes necropolis a spiderman fanclub. Somekind of esoteric cult, which would also be heavily into void magic and such, but not this mormon church of the spider


Protolisk said:

The one problem I see, of course, is the graphics. But dear lord, guys, it's graphics! This fandom is overly obsessed with looks, you'd think everyone was a girl getting ready for prom night. A game probably runs off 10% graphics, 90% gameplay, because it's a GAME. You PLAY IT. To take the "analogy" from others here, lets say it is food.


Yes, Ubi team totally went with the graphics to be lore-perfect, also h6 gameplay would consist of an iteration of errors and crashes which could be remixed into some-kind of underground dubstep.



Protolisk said:

Do you guys zoom up on every creature when you play? "Oh, look, it's my first turn of the castle siege. Best zoom up to each and every one of my units and look at how well their shoes are polished. Okay, now that I have inspected my units, I best inspect theirs. Oh, yes, those are some mighty fine claws that wolf has. Okay, now lets start. i move my finely polished horse guy up here. Oh, now he's in a new position! Let's zoom up again and view how well those horse hooves are embedded in the dirt." I don't see what you guys are doing half the time you guys say there is so much atmosphere. Yes, I played H3. Yes, I admired the town screens. For, like, a minute. Then moved on. Because I am supposed to save the world from a Kreegan incursion trying to use a world breaking sword. Not standing slack jawed at a building and going "Good heavens, the craftsmanship!"


Not us, but Ubi/devs, we ask for good and memorable simplistic designs. But no, they insist on over-decorating everything like it's some-kind of first-person rpg/shooter, where you dress into fancy armor with a lot of bling-blings and accessories. Look at h6 for example, let's put as many spikes as possible on necro units! If you bring a microscope you can see tiny-spikes on every inch of their gear! Also let's put as many glowing gems and spider designs in h6-h7, even tough the battlefield will be zoom-out to the point all you see are some stickmen we will make sure you will notice all the details in close-ups and mini cutscenes YAY!

Protolisk said:
I am just spouting random drivel here, now, but, seriously, what's the point? So the lich is ugly. The Lamasu is ugly. Since when where dead things cute?


Ugly as in awful. They all look pretty and alive, the lich, vamp and lamasu's face looks nothing like undead, but more like people you'd meet in a retirement home or in a douche club. Anastasia looks like a goddamn schoolgirl, they all gone full twilight with reverse aging of the vampires, don't worry you will get to play vampire embryos too! Also the meth dude they call a lich, it is a crazy b@astard and not some powerful undead sorcerer. They could opt for rotten faces and skulls, but no, let's go twilight!

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Greenlore
Greenlore


Known Hero
posted January 24, 2015 12:26 AM

Stormcaller said:
Ah you misunderstood me. Not grim reaper as a name, but the design of them. The dark hood, body armor, all.






dark hood is pretty standard for the grim reaper though,I mean even the wraiths of H5 had it already(and almost every incarnation of the grim reaper that doesn't have a skull has just a dark hood).

And putting some armor on him isn't that outstanding either,considering these are part of an army and also take some influence from the death knights of previous games.Their armor doesn't even look similar,I mean the grim riders have lots of spikes and skulls on it,while the one from malthael looks rather smooth.
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Protolisk
Protolisk


Promising
Famous Hero
posted January 24, 2015 01:35 AM

LizardWarrior said:
Most rage comes from the fact that they copy-pasted the h6 necropolis.


I do get that. They also warned us. And a lot of people (not all, mind you. In fact, was it not you who said they'd be copies?) thought "oh, well, they'll look different". Then when they did indeed take from H6, people got super angry. They told us to our faces, and then "we" get mad after we learned that they told the truth.

LizardWarrior said:
Not more the fact that it's armored, but the armor design it's what bothers the most, it has useless appendages which are pretty useless in combat, you can grab or tangle them easy using a halberd, a mancatcher, a warhammer etc. They serve no defensive purpose, no one is gonna get impaled by these spikes. Also their armor is ugly and looks like fresh out of a blacksmith from something that must have been pierced, slashed, hit, electrified, burned, splattered with mud and blood and so on. Besides the shield has these "cuts" from where it can easily be grab by a polearm. It also has no breastplate, which is weird, he still has helm and pauldrons which are easier to take off, but not the breastplate. The un-upgraded version is ok.


Yeah, they have a lot of spikes. Tormentor school of armor design. But, I don't think that really matters to a Skeleton. It's mindless. If anything, it's scare tactics from the leaders. As a reason for it's armor choices, perhaps it's because a skeleton doesn't need ribs anymore to really keep itself together? Humans armor up their torsos because if a blade gets through, it could pierce a heart or lung, or they could get disemboweled. A Skeleton doesn't have to fear that. What a Skeleton might need to protect is it's joints though, since that's where all the bones connect. And you have very little bone connections up in your shoulders, as the clavicle your humerus connects to connects more to the sternum if anything. Thus, the pauldrons that actually do protect those. But, yes, it's overly designed.  

LizardWarrior said:
Zombies were the main meat of the necromancers, they are fresh corpses raised directly from battlefields/towns (likely civilians since they lacked armor and used sickles/knives/axes as weapons) So they are the main cannon fodder which is easily disposable. They come in large amounts, are dumb and rather clumsy, but as I said a very good meatshield.


Maybe we were playing different games, but Necromancy used to only summon Skeles, not Zombies, which made them the real "back bones" of the army. Although they literally were bags of meat walking around, they didn't do much but get hit, and that's it. Zombies really were just skeletons with 3 times the health, and usually even slower, which made them one of the utmost boring units ever.

LizardWarrior said:
First, the lich. It has those useless spikes which look ugly, like some wisdom teeth gone mad, like the skeleton it has no defensive or offensive propose, I know it's a spellcaster, but it looks utterly ridiculous. Also these spider legs/appendages add even more "spikeness", it's bracers finish in spikes too, this is starting to be freakin' hilarious, also his nails are spikes, his dress is shredded in sharp edges, his staff is spiky, his belt has sharp edges too. This is 2edgy4me, they exaggerated with spikes. Also I want to present you Uncle Fester in all his splendor, Tut looks like nothing to the lich in comparative to Uncle Fester, baldness, black pockets around their eyes, that grin , wrinkles and the fact that both make me laugh. Also if the lich was a mummy his face would be covered in bandages and/or have a cool morturary mask or a Egyptian crown(from any kingdom), his staff would end in an ankh or a serpent h3 style. Also these multi-color lights make him look like a damn Christmas tree, maybe the spikes were its pine needles, we got purple, cyan, pink and green there


Can't see through that mortuary mask, it doesn't have eye holes. But, yes, the pictures I showed were "normal" Egyptian mummies, but even "natural" mummification produces the effects of embalming. This comfortable looking fellow was the result of a Celt getting offed in a pit bog some centuries ago. The skin turns leathery, and the eyes sink in, and the lips pulled back. That's pretty much exactly the description of our ugly friend the Lich there. Yes, Uncle Fester looks goofy, but that's because it's a large dude with make up on. Even though I don't see the grin you seem to, people also seem to think skulls are naturally grinning anyway. Plus, a lot of the glowing is coming from that he has no background to be set against, so you see the whole "burst", if you will, of color in one go. But, yes, like the skeleton, he has spikes.

LizardWarrior said:
About the emo zombie, that sword looks like a mother****ing gillete razor, I bet he wants to slit his wrist with that. Also it's overcompensating for something with his sword, it looks like an anime character, even tough he has rigor mortis, it's too small for the twilight-bellas over there like Anastasia so he has to compensate for it, that explains why he has no beard and only long hair, since he's dead he doesn't produce testosterone anymore. Blizzard called, they want Arthas back, exactly the same, same armor style, cape, big sword, long hair, pale skin, non-rotten face, glowing eyes. Also let's not forget this twilightisation, good vampires, forever young, not-rotten, doesn't turn into a bat, well this one glows, not sparkles, but it's almost the same thing.


Interesting, a blade that is known for cutting things.

Also, wow, yes, a guy dressed for war has *gasp* many similarities in dark armor as another guy prepared for war! The revelation! And it's not like Arthas himself isn't ridding along with all those other people with Sauron like armor, which wa made to be protective (even though Sauron is pretty powerful without it) and to look imposing. I wonder why our vampires here would wear it? Of course, you say that he looks young and has pale skin, owns a cape, with a non-rotten face, which to me, reminds me of a different vampire from a different game series. and his son. And you can't say these vampires are twilightized, because the game those two look like that in came out in 1997, two years before our beloved H3. So what?

LizardWarrior said:
Zombie, yeah, but why don't they raise damn manticores? A lion head had teeth and delivers 300-400kg of force per square meter, while a human one does like 20, sharp teeth, can infect via bite better. They got scorpion tail and venom, better than some sphinxes wannabe, Assyrian lamasu has bull body, that would have been cool, a reverse winged minotaur, an undead reverse winged minotaur! Also I can't stand that ugly hag face, it doesn't look dead, it's just an old hag head, an awesome skull or better a lion skull would be more creepy and terrifying in the good way


They probably aren't straight up manticores because then that would open up the can of worms like having "Undead unicorns" and "undead minotaurs" as fully fledged necropolis units, which although the Dragon seems to get a pass, that's probably because the Dragon is a big deal, as opposed to having a "undead pixie" or a "undead wolf" as full units. They also probably chose a Lamasu as it's a *gasp* mythological creature! And we all know how much us prom-night prepared fan-girls love ourselves some mythological creatures. And, it's true, Lamassu usually does have a bull body... or a lion one. It has been known to have either. As for the skull, if it had no flesh on that skull it'd look silly atop a fleshy body. Or, perhaps there is no fleshy body, which in that case would look like a tinier dragon. So the point would be, what?

LizardWarrior said:
The spiders aren't undead, they'd better fit in Dungeon IMO, along with fate weavers. I hate the whole spider cult thing, it's just too overused and has become irritating. Necropolis isn't about the undead anymore, it's about the frickin spider cult, it's just too much. It could have been turned into something awesome if it was less religious and "Asha uses all", maybe a different deity from Asha, and it was more about undead, rotten undead and hideous spider could turn into a good combo, but no, Erwan makes necropolis a spiderman fanclub. Somekind of esoteric cult, which would also be heavily into void magic and such, but not this mormon church of the spider


Okay, so you think they fit with Dungeon, and I can see why, with cave spiders and such. Poor spider though, getting dissed on not because of its own merits, but because of its relations. Still, the Namtaru were beings of death (much like the Wraiths of H5, and possibly even these new Grim reapers), not so much "dead and brought back" but "never alive". But I can understand if that doesn't work well for you. I do wish for a rotten spider, but, if it wasn't alive to begin with, why would it rot?



LizardWarrior said:
Yes, Ubi team totally went with the graphics to be lore-perfect, also h6 gameplay would consist of an iteration of errors and crashes which could be remixed into some-kind of underground dubstep.


I know this was a problem for a lot of people, but I didn't personally get very many bugs. This is probably because I usually get a game, then almost never play it until I play the whole thing a year or two later. I guess all the bugs were patched by the time I got around to it.

LizardWarrior said:
Not us, but Ubi/devs, we ask for good and memorable simplistic designs. But no, they insist on over-decorating everything like it's some-kind of first-person rpg/shooter, where you dress into fancy armor with a lot of bling-blings and accessories. Look at h6 for example, let's put as many spikes as possible on necro units! If you bring a microscope you can see tiny-spikes on every inch of their gear! Also let's put as many glowing gems and spider designs in h6-h7, even tough the battlefield will be zoom-out to the point all you see are some stickmen we will make sure you will notice all the details in close-ups and mini cutscenes YAY!


So you DO inspect your troops under a microscope! I was right!
Seriously though, you just said the game zooms out. So what's the point if you barely see it? I assume the close ups are just for those who zoom in anyway, as it looks more "cinematic" that way.

LizardWarrior said:
Ugly as in awful. They all look pretty and alive, the lich, vamp and lamasu's face looks nothing like undead, but more like people you'd meet in a retirement home or in a douche club. Anastasia looks like a goddamn schoolgirl, they all gone full twilight with reverse aging of the vampires, don't worry you will get to play vampire embryos too! Also the meth dude they call a lich, it is a crazy b@astard and not some powerful undead sorcerer. They could opt for rotten faces and skulls, but no, let's go twilight!



The lich looks as undead as the Ghoul did, as they both had pretty sunken features, with pale and tightened skin, which is certainly not natural. And don't even bother saying that the vampires have "healthy" looking skin, that stuff is green and grey, it'd be a fluke if a living person was that color. And Anastasia looks like a school girl because she pretty much was one. This embalming venom stuff seems to really work well unless you have an injury if Kaspar means anything. But, you know, since Kaspar seems to be failing, as well as the general loss of venom due to less Namtaru, I don't think they'll be so "pure" looking for long. Also, you are implying that a powerful undead sorcerer isn't a crazy "b@astard"?

Even in Twilight, the "vampires" (I swear they are really pixies in that one) have pretty healthy looking skin. But, wait... that's exactly what vampires are supposed to be, since Dracula, written by Bram Stoker, took the stage. They are supposed to look healthy, and draw you in! Furthermore, even in that book, Dracula seems to start taking on a more youthful appearance as the book goes on...  sound like any vampires we know of? So guess what? "Twilightisation" has been occurring since 1897. Please, at least stop saying Twilight is the source of inspiration there, it clearly isn't them. Especially since our vampire doesn't have the healthy skin tone of either those "pixies" or Dracula himself.

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Kimarous
Kimarous


Supreme Hero
posted January 24, 2015 01:35 AM

Just a side notation... what is the specific appeal of mummies over other undead? They're basically zombies but with bandage wrappings and the background lore of "they got their brain pulled out their nose way back when." If they have magic powers, then they're just a lich with wrappings and the brain-nose-pulling. "But mummies are cool because of Egypt, man! They have, like, scarabs and stuff!" And why are scarabs so much more death-related than spiders? Spiders at least kill things; scarabs roll around poop-balls.

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Protolisk
Protolisk


Promising
Famous Hero
posted January 24, 2015 01:45 AM
Edited by Protolisk at 01:47, 24 Jan 2015.

Kimarous said:
Just a side notation... what is the specific appeal of mummies over other undead? They're basically zombies but with bandage wrappings and the background lore of "they got their brain pulled out their nose way back when." If they have magic powers, then they're just a lich with wrappings and the brain-nose-pulling. "But mummies are cool because of Egypt, man! They have, like, scarabs and stuff!" And why are scarabs so much more death-related than spiders? Spiders at least kill things; scarabs roll around poop-balls.


The best part is that, before the creation of the idea of a "mummies curse" in modern fantasy, the first book to actually have a mummy in it was about the 22nd century. It's kind of funny how fiction evolves over time.  As for the bugs, because scarabs were really thought to be related to the sun traveling across the sky, which was a cycle of rejuvenation. So people would wear it as a religious jewelry. You know who had the most jewelry? Pharaohs. And then the Pharaohs would die and become mummified. Since we typically find the scarabs in a dead guys chamber (pharaohs are buried with all their junk) then the common idea is "The scarabs are related to death somehow!"

There are a few others involved during the burial rites, which also link to death since, you know, burial, but those are as related to death as much as our coffins of today are: it's a ritual we do for our dead.

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RMZ1989
RMZ1989


Supreme Hero
posted January 24, 2015 01:49 AM

Kimarous said:
Just a side notation... what is the specific appeal of mummies over other undead? They're basically zombies but with bandage wrappings and the background lore of "they got their brain pulled out their nose way back when." If they have magic powers, then they're just a lich with wrappings and the brain-nose-pulling. "But mummies are cool because of Egypt, man! They have, like, scarabs and stuff!" And why are scarabs so much more death-related than spiders? Spiders at least kill things; scarabs roll around poop-balls.

That depends on which magic powers they have. Usually those are some sort of curses, in H5 they had hexing attack(which casts random debuff on each attack).
Liches should be just "dead wizards", fragile with powerful spells and ranged attacks, Mummies on the other hand are melee, though units.
You could as well just replace Lamasu with Mummy and give it same rotting/decaying aura and plague attack or some abilities like that.

Especially now that we don't have Zombies and Ghouls in the core lineup(as Mummies share quite a few resemblances with them, I agree) we could use Mummy.

And Mummies are different from game to game, you could read Vampires the masquerade roll-play, there is special book just for Mummies(as they are playable characters), and they are very powerful undead in that universe, even some of the strongest Vampires avoid conflicts with Mummies. They have a ton of abilities, can change forms, raise minor zombie-like undead etc.
It is very long and very interesting.
Of course, they can make their own Mummy, all I want to say is that Mummies shouldn't exactly be those from "history", this is fantasy universe that we speak of, everything is possible.
____________
Give a man a mask, and he'll
become his true self.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted January 24, 2015 03:15 AM

Pictured: A mummy lich

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Kimarous
Kimarous


Supreme Hero
posted January 24, 2015 03:19 AM

Avirosb said:
Pictured: A mummy lich


Truly it brings the horror element that spiders apparently ruin.

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Stormcaller
Stormcaller


Famous Hero
posted January 24, 2015 04:07 AM

Quote:
dark hood is pretty standard for the grim reaper though,I mean even the wraiths of H5 had it already(and almost every incarnation of the grim reaper that doesn't have a skull has just a dark hood).

And putting some armor on him isn't that outstanding either,considering these are part of an army and also take some influence from the death knights of previous games.Their armor doesn't even look similar,I mean the grim riders have lots of spikes and skulls on it,while the one from malthael looks rather smooth.


Well dont get me wrong, i dont dislike Grim reapers. In fact, I think they are the only cool unit shown. Well, maybe unupgraded skeletons too.

Just that I dislike the notion of wraiths being merged with death knights. Also, why a scythe? Yes, it's a reaper and it reaps life with a trademark scythe as a weapon. But it's horribly boring and overused.

If they've put something like an axe or something, it would have been better in my opinion. But oh well, Reaper has my pass. Hopefully deadly strike is back.

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shadowdust
shadowdust


Hired Hero
posted January 24, 2015 04:58 AM

Stormcaller said:

Just that I dislike the notion of wraiths being merged with death knights. Also, why a scythe? Yes, it's a reaper and it reaps life with a trademark scythe as a weapon. But it's horribly boring and overused.


Actually the scythe is wight/wraith's weapon.

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xerox
xerox


Promising
Undefeatable Hero
posted January 24, 2015 05:05 AM

yeah im disappointed we didnt get the H5 Wraith as a champion, reaper is cool but looks like a Necro Might hero and not a champion creature

as for the Elites... well, Limbic/Ubisoft are just going to HAVE to change that. The H6 Lich was one of the most hated creatures in the entire game and out of all creatures, they choose to clone that one to H7? It needs to go.

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Hermes
Hermes


Famous Hero
posted January 24, 2015 07:55 AM

Well, after awesome academy reveal - what a surprise! I was laughing so hard. Sorry but this is just pathetic. Core is pretty good, so is the Champion tier, but Elites??? No wonder they released part 2 and 3 together, lol. Elite tier is a complete copy paste from heroes 6, drop bloody liches on the ground, give him some crown and make him more skeletal then zombie, make vampire look Gothic not Warcrafty.. And lamassu.. Redesign the head please. Undead manticore would be better then this.

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