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Heroes Community > Heroes 5 - Modders Workshop > Thread: [MMH5.5] The Advanced RMG
Thread: [MMH5.5] The Advanced RMG This thread is 4 pages long: 1 2 3 4 · «PREV
dredknight
dredknight


Promising
Supreme Hero
disrupting the moding industry
posted October 14, 2016 11:21 PM

Actually I was also wondering if there can be a chaos template with no guards between zones so players can go into a cat and mouse game early on?
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magnomagus
magnomagus


Honorable
Legendary Hero
modding wizard
posted October 15, 2016 03:33 PM

The templates are in MMH55-Templates.pak

@dredknight: try setting <guarded> to false under connections.
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Dyrman
Dyrman

Tavern Dweller
Wayfarer
posted October 28, 2016 12:21 AM

How to download? Without 5.5.
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magnomagus
magnomagus


Honorable
Legendary Hero
modding wizard
posted October 28, 2016 12:51 PM

That is impossible, the new objects, artifacts and gameplay elements generated require H5.5.
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Mortall
Mortall

Tavern Dweller
posted November 08, 2017 11:13 PM

missing Objects in editor

Hello lads,

i love this MOD aswell as Heroes saga overall, but i am in a dire need of your help.. currently, when i want to edit a map, i am missing all Objects in the editor (Screen: https://puu.sh/yhLst/0b83420bb4.png )
Anyone has any idea what went wrong or how to fix this?
Tried reinstall, didnt help..

Thanks in advance,

Fellow heroes player

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dredknight
dredknight


Promising
Supreme Hero
disrupting the moding industry
posted November 28, 2017 11:00 PM

Try right clicking on the editor icon and "Run as administrator".
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The_Gootch
The_Gootch


Honorable
Supreme Hero
Kneel Before Me Sons of HC!!
posted April 15, 2018 06:48 PM
Edited by The_Gootch at 20:40, 15 Apr 2018.

Thread Necromancy

So my friends and I went and downloaded RC 10 (Beta 4).  On the load screen, the lower left reads Version 5.6 Beta 4.  Hotseat with the ARMG we had no issue.  The problems arose when we tried to play on LAN yesterday.

Right-clicked our executables and chose to run Windows XP Service Pack 3 compatibility and enable run as Administrator.

Downloaded and installed Tunngle.  Figured how to plug MMH55_Utility.exe into the launcher.  We enabled both Create Windows Firewalls Rules and Run as Administrator.  We did NOT enable Force the Game to Use the Tunngle Adaptor.

Made a map through the MM5.5 Editor/Tools/Advanced Random Map Generator, and ran it through the reanimation patcher.  Host made a game and joiner crashed with the error that said, "Heroes of Might and Magic 5 stopped working."  Host sent joiner a copy of the map, same issue.

Did more research on the FAQ for 5.5, found this, followed those instructions and still the same result.

Tried Game Ranger.  Followed these instructions.  

Same result.

Learned how to port forward my router, port forwarded UDP 16000, enabled universal plug n' play, and did the same for my friend.

Same result.

I'm beat.  I don't know how to proceed.  We absolutely want to play LAN games with AI players using the incredible ARMG.  But we are only able to get original maps to work and we're simply no longer interested in those old things.

Any help would be appreciated on how to get this to work.  

Thank you in advance.



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Skeggy
Skeggy


Promising
Known Hero
posted April 15, 2018 08:29 PM

Perhaps completely disable Windows Firewall?

Perhaps this link helps https://www.facebook.com/notes/might-magic-heroes-55/troubleshooting-multiplayer/745346445576221/

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magnomagus
magnomagus


Honorable
Legendary Hero
modding wizard
posted April 16, 2018 12:03 AM

dredknight might know more about this than me

Quote:
Host sent joiner a copy of the map, same issue.


If you mean by this you made map folders of both players perfect clones of each other manually, then you did everything you could

Quote:
But we are only able to get original maps to work and we're simply no longer interested in those old things.


if by original you also mean the rmg demo maps that were included then maybe you can try packing your newly created maps like those.

=unzip .h5m and re-zip it with .pak extension and put it in data folder.
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