Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 7+ Altar of Wishes > Thread: Kiryu's heroes factions
Thread: Kiryu's heroes factions This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
alexine
alexine


Known Hero
posted August 06, 2015 10:38 PM

Wow how is it possible I didnt come across this topic earlier ? Its awesome, original lineups and so many interesting abilities How many factions do you plan to add ?
____________
We´re beautiful like diamonds in the sky ...

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted August 06, 2015 11:09 PM
Edited by kiryu133 at 16:06, 07 Aug 2015.

nessich said:
Haven

I really like this digression from the common castle/knights theme, good job! However, I have a few issues with the line-up.
Firstly, I don't feel like footmen/knights work in this faction. I'd rather see a mounted archer instead. Heavy armor doesn't really blend with the nomadic tribe vibe.
Another issue that I have is that the worms should be more powerful, elite tier at least. When I read death worm I immediately thought of the Dune worms, they are formidable, not weak pests (so to speak).
And finally, I feel like there are too many avians. The problem really lies in the champions. They're are both birds. I get that they're sky worshipers, but two bird-like champions is too much.

Stronghold

This one is a classic and I don't have much to say, except that I don't feel that the valkyries belong in the line-up (which might be just a question of taste).

Preserve

Another classic faction. The only change I would make is swapping dendroid and green/faerie dragon.

Academy

I like the changes you have made, mainly elite-tier gargoyles and champion-tier mages. I like it, good work!


1. I wanted a nomadic Haven and birds really fit in with that hence the abundance of birdlike creatures. I feel it's important to note that the Garuda/Avatar are more like angels with eagle heads rather than birds. Might change the image. Aside from that, Knights and footmen are very "core" to haven i don't feel it is Haven without them hence why they're in, however i did make sure Footmen were equipped with scale rather than plate and the knight isn't supposed to be As armoured as the footman but i see (and somewhat agree) with your points. Have considered changing the Knight but once again, it's very core to Haven with the jousting in particular so I'm not too sure. then again, i might change the Shaman into a rider. Regarding the worm, i did some (minor) digging and most stories/accounts tell them as rather small but dangerous and that's what i based them on rather than movie/book-worms

2. They're vikings, Valkyries are the ultimate Viking-thing hence why they're in.

3. Won't happen. These are rather small "trixter" dragons. not full-scale "roar in your face" dragons. That and the trees are quite massive.

4. he, so far they're my favourites as well

alexine said:
Wow how is it possible I didnt come across this topic earlier ? Its awesome, original lineups and so many interesting abilities How many factions do you plan to add ?


Haven, Stronghold, Preserve, Tower, Dungeon, Necropolis, Fortress(H3). maybe more if i feel/could come up with ideas that fit the rest.

and thank you!

EDIT:

Added Dungeon and relocated the worm and Griffin there. Think it works better this way as it makes Haven a tad less overbearing with birds.
____________
It is with a heavy heart that I must announce that the cis are at it again.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Rakshasa92
Rakshasa92


Supreme Hero
posted August 13, 2015 10:36 PM

Someone called for insect-people?

Anansi, Jorogumo, Arachne --> Spider People

Ah Muzen Cab, Thriae --> Bee People

Myrmidon, Abatwa --> Ant People

Adze --> Could be firefly people.

Girtablilu --> Scorpion people

Druj Nasu --> Fly people/Demon

Mothman --> Moth people

Omukade --> could be like Marilith from D&D, Centipede people

Pelesit --> Can be twisted into Grasshopper people.

Pyrausta --> Insect Dragons

Trenti, Kayeri --> Mushroom people

Mambabarang --> Insect Hag, Insect Sorceress, can summon all types of insects.


Here are all the insect + Mushroom people Mythology, Cryptids and Folklore have to offer.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted August 27, 2015 08:34 PM

Fortress done. Quite like them myself. Tried something unlike any other faction/game as far as I'm aware (Necro and Dungeon are like H2 in that not all creature can be upgraded and dragon can be upgrades twice respectively while the rest are mostly traditional) in tech-tree/lineup design. well, kinda. Mostly with the Lizardman/gunner/Sobek. Nothing radical but still enough to be noteworthy.
____________
It is with a heavy heart that I must announce that the cis are at it again.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
MeanMan
MeanMan


Adventuring Hero
posted August 30, 2015 10:34 AM

Quote:
Average attack and defense. terrible health and defense.


The Pixie's description. Just thought I'd point it out.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted September 03, 2015 04:29 PM
Edited by kiryu133 at 16:31, 03 Sep 2015.

Gonna ask for some feedback here. Should i slightly resign Fortress to reinforce the whole "old versus new" deal by adding some forced choices in the lineup (though Sobek and Gunner would still be accessible at the same time) or should I work on two additional faction which I've gotten some ideas for? These would be sanctuary and a demon town. let me know.
____________
It is with a heavy heart that I must announce that the cis are at it again.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
nessich
nessich


Hired Hero
posted September 03, 2015 06:10 PM

I like the current Fortress. Although if you create a Sanctuary faction, I'd move the naga there.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted September 03, 2015 06:57 PM

nessich said:
I like the current Fortress. Although if you create a Sanctuary faction, I'd move the naga there.


The problem right now is that there isn't much of a choice between "old" and "new". the only impact that has is whether you get an additional 5% from the champion you choose rather than the up to 10-25% bonus I'm thinking can be obtained. It's not really enough for a theme of tradition versus modernization.

Of course, the alternative would be to make some alternate upgrades, which I guess could work just as well if not better.

Nagas will not switch. My idea for Sanctuary has no place for them.

Anyway, that's one vote for sanctuary.
____________
It is with a heavy heart that I must announce that the cis are at it again.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
nessich
nessich


Hired Hero
posted September 03, 2015 09:19 PM

kiryu133 said:
Nagas will not switch. My idea for Sanctuary has no place for them.


In that case, I hope it's a less human-like naga with sharp teeth and claws.


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Rakshasa92
Rakshasa92


Supreme Hero
posted September 04, 2015 11:32 AM

The best naga is from HOMM3, but in fact that isn't a Naga but the coolest monster D&D ever threw up, the demon Marilith.

The real myth Naga = Extremely boring and the Warcraft Naga is hateful, the homm6 naga just as hateful.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted September 04, 2015 09:03 PM

Sanctuary is up. A bit different (only two cores. Champs are not chosen between so you'll get two champs and cores only) but I like it. Particularly proud of the Oni.

nessich said:


In that case, I hope it's a less human-like naga with sharp teeth and claws.


Sorry to dissapoint, but the human features are very human. It's simply that kind of setting as i feel they have been missing lately and there are many "humanoid" species already so it kinda works.

____________
It is with a heavy heart that I must announce that the cis are at it again.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
nessich
nessich


Hired Hero
posted September 04, 2015 11:33 PM
Edited by nessich at 23:36, 04 Sep 2015.

kiryu133 said:
Sorry to dissapoint, but the human features are very human. It's simply that kind of setting as i feel they have been missing lately and there are many "humanoid" species already so it kinda works.



Ah, it's okay. I respect your decision.

I have a couple critiques regarding the Sanctuary...

Firstly, I just don't see both a hound and a fox as core. They're both canids, too similar. Secondly, the scarab unit doesn't feel like an elite unit and I'm not sure if it belongs cause it's more Egyptian than Asian. I get that you want a sun unit so perhaps replace it with some oriental creature.

Also, I really like the Oni as a champion, I'd add one more humanoid though, a core unit perhaps.

And finally, I'd like to suggest you add a Qilin to this faction, though not as a core unit.






 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted September 05, 2015 09:00 AM

nessich said:


Ah, it's okay. I respect your decision.

I have a couple critiques regarding the Sanctuary...

Firstly, I just don't see both a hound and a fox as core. They're both canids, too similar. Secondly, the scarab unit doesn't feel like an elite unit and I'm not sure if it belongs cause it's more Egyptian than Asian. I get that you want a sun unit so perhaps replace it with some oriental creature.

Also, I really like the Oni as a champion, I'd add one more humanoid though, a core unit perhaps.

And finally, I'd like to suggest you add a Qilin to this faction, though not as a core unit.



I will look through it and change some stuff (Ahuixotl will stay, thank you very much) regarding the two canine creatures. The scarab/Khepri is one of the egyptian sun gods and I believe I might need do to some changes, but it will stay. The lineup is complete, just need to edit it a bit. Besides, while the aesthetics and philosophy is of Asian origin, the lineup is not. There are simply more creatures of Asian origin that fit in with a spiritual force of nature theme.

The Kirin is not to be part of the faction, even if it would fit from an aesthetic standpoint. Keep in mind Kirin has heavy links to rulers and society which is not a theme of this sanctuary. I do like it though and might use it as a neutral or Deamon unit... We'll see.

I do have the Tengu as a somewhat humanoid. Might remove the Harpy...
____________
It is with a heavy heart that I must announce that the cis are at it again.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Mediczero
Mediczero


Famous Hero
Warlord of the sea
posted September 06, 2015 07:54 PM

Very good indead, but there is a few problems:
Haven
You stated the Griffin among the creatures they could use, so why is it in Dungeon!? The griffin fits your Haven perfectly!
Another thing, a haven is a sort of safe and secure place. In my eyes that doesn't fit your Haven.

Stronghold
The ancient nordic gods bless it, it's epic!
But tell me, does goblins look like pigs..?

Preserve
Pretty good, but you went over the top with the sci-fi elements. Try toning it down to them being the survivors of a crash or something.
And the name PPU is pretty boring, try wardens or the protectory.

Tower
Great, but I doubt dwarfs are suited for desert life. Still works.

Dungeon
Why griffin, why not manticore or something!!? Other than that, great.

Necropolis
Onesided and boring. All: "I'm evil and I want to rule the world Muhaha"
Lacks any sort of depth...

Fortress
Quiet nice, I like it...

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted September 06, 2015 08:11 PM

Mediczero said:
Very good indead, but there is a few problems:
Haven
You stated the Griffin among the creatures they could use, so why is it in Dungeon!? The griffin fits your Haven perfectly!
Another thing, a haven is a sort of safe and secure place. In my eyes that doesn't fit your Haven.

Stronghold
The ancient nordic gods bless it, it's epic!
But tell me, does goblins look like pigs..?

Preserve
Pretty good, but you went over the top with the sci-fi elements. Try toning it down to them being the survivors of a crash or something.
And the name PPU is pretty boring, try wardens or the protectory.

Tower
Great, but I doubt dwarfs are suited for desert life. Still works.

Dungeon
Why griffin, why not manticore or something!!? Other than that, great.

Necropolis
Onesided and boring. All: "I'm evil and I want to rule the world Muhaha"
Lacks any sort of depth...

Fortress
Quiet nice, I like it...


Remember, "basic" rules do not apply. This means no referring to stereotypes. Usually, Haven is a faction of protection, but this one feels tribal, as in "touch the sky" sort.

Griffins have been with warlocks in H2 and elves in H4, just as a reminder.

As for elves, it certainly seems odd... unless elves are actually aliens.

At any rate, this all quite well made. I'd rather give it some more pictures, though.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted September 06, 2015 08:56 PM

Mediczero said:
Very good indead, but there is a few problems:
Haven
You stated the Griffin among the creatures they could use, so why is it in Dungeon!? The griffin fits your Haven perfectly!
Another thing, a haven is a sort of safe and secure place. In my eyes that doesn't fit your Haven.


Still undecided on the Griffin. While Haven was a bit too bird-heavy previously it is also ATM a bit lacking in birds and non-humanoids. It is possible I'll remove the shaman as I feel they are much less important to Haven than the crusader. I do not agree Haven need the griffin since as Energy said, it started out in "dungeon(warlock)" and was in Nature in H4. It does, however, really fit here.

Should probably change that to "heaven", huh? but as Energy said, It's more "haven" as in their connection to the sky.

Mediczero said:
Stronghold
The ancient nordic gods bless it, it's epic!
But tell me, does goblins look like pigs..?


Yes. Goblins, Orcs and ogres are the same species and look the same in exception to size/muscle mass. What this means is little more than them being able to produce offspring with each other.

Mediczero said:
Preserve
Pretty good, but you went over the top with the sci-fi elements. Try toning it down to them being the survivors of a crash or something.
And the name PPU is pretty boring, try wardens or the protectory.

Interesting ideas, but will probably keep with the current mode for now. It's in consideration though. "PPU" will change sooner rather than later.

Mediczero said:
Tower
Great, but I doubt dwarfs are suited for desert life. Still works.

Norse mythology has dwarves and dark elves (svartalfar) be the same thing according to some theories which is what this is. Think of them as dark elves (the really dark skinned ones with white hair) that has the classic dwarf smithing deal mixed with powerful magic. Think the "svartalfar" from "Heroine's quest" which is a FREE(!) game I heavily recommend.

Mediczero said:
Dungeon
Why griffin, why not manticore or something!!? Other than that, great.


As I said above, still undecided. Manticore could work, but I'm more interested in chimera right now... under consideration

Mediczero said:
Necropolis
Onesided and boring. All: "I'm evil and I want to rule the world Muhaha"
Lacks any sort of depth...


So exactly what I wanted! This faction, while one-dimensional evil (Plan is to have interesting individuals linked to the faction), was more for developing an interesting Necromancy mechanic than anything else.

Mediczero said:
Fortress
Quiet nice, I like it...


I'm glad
____________
It is with a heavy heart that I must announce that the cis are at it again.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Mediczero
Mediczero


Famous Hero
Warlord of the sea
posted September 06, 2015 10:02 PM

Okay, just want to say a few things.
First being that while I know griffins isn't necessarily a Haven creature, I do believe it's perfect for your haven with the whole heaven/sky/bird theme. Beside, Manticore fit's the feeling of your dungeon way better.
It's okay to have a generally "evil" Necropolis, but the way you have put doesn't offer anything else than a steriotypical badguy. What about a more neutral, but still kinda hostile approach..? Remember that it is fully possible to have Evil priests and good demon lords...
And now I'm confused, do Tower have dwarfs or dark elves..?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted September 06, 2015 10:15 PM

Mediczero said:
Okay, just want to say a few things.
First being that while I know griffins isn't necessarily a Haven creature, I do believe it's perfect for your haven with the whole heaven/sky/bird theme. Beside, Manticore fit's the feeling of your dungeon way better.
It's okay to have a generally "evil" Necropolis, but the way you have put doesn't offer anything else than a steriotypical badguy. What about a more neutral, but still kinda hostile approach..? Remember that it is fully possible to have Evil priests and good demon lords...
And now I'm confused, do Tower have dwarfs or dark elves..?


They're the same: They call themselves "dwarves" but the other factions/races/whatever know them as "dark elves" due to their strong resemblance to the other elves.

Yes, Griffin does fit perfectly. At the time I was thinking there were too many birds (and that's still mostly true should it return) but with the recent realization of putting a Chimera in dungeon makes ot very likely to get Haven its Griffin.

As I said: Necropolis is supposed to be "mua hahahahahaha, I'm evil!" type faction but certain characters will not be. You'll have to wait for that though. When it comes to the faction it was the mechanics that were important to get right and while I generally believe I'v mostly succeeded, some fine-tuning (mainly regarding what turns into what through necromancy) is still probably required.

anyway, appreciate your comments! they've actually helped a great deal
____________
It is with a heavy heart that I must announce that the cis are at it again.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Mediczero
Mediczero


Famous Hero
Warlord of the sea
posted September 06, 2015 10:41 PM

Well glad I could be of servise!
But could you please just call them either dwarfs or dark elves. It's actually pretty confusing (swartalfheim was a thing in nordic mythology, same as Nidavellir (the realm of the dwarves), so they were in some cases two completely different creatures.)

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Zeki
Zeki


Supreme Hero
sup
posted September 07, 2015 10:55 AM

Just stumbled upon this by accident i must say i'm impressed and really like most of your ideas! Especially your Stronghold. I never really liked Heroes' original Strongholds but mixing them with vikings is an excellent idea and might work very well. Also i love you for putting foxes into sanctuary. They fit very well and i love foxes^^ If this was an actual game(which would be great) they would be my favorite creatures^^And i agree, the griffin would fit better in Heaven as they are too humanoid right now.
Btw can i imagine your muzen to look kinda like beedrill from pokemon or is your idea different?
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0859 seconds