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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: Week of the Storm
Thread: Week of the Storm This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
Stevie
Stevie


Responsible
Undefeatable Hero
posted September 07, 2015 09:29 AM

TD said:
Stevie said:
That solution has been suggested ages ago, just as a spell. Or was it as an underlying mechanic? Can't recall.


Your point being...? A lot of suggestion have been made over the years and devs have done(and will keep doing) their best to ignore them...


My point being that a lot of suggestions have been made over the years and the devs have done (and will keep doing) their best to ignore them.
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Guide to a Great Heroes Game
The Young Traveler

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 07, 2015 09:46 AM

If they really have to add an anti-ranged week, 20% is more than enough. And then there should be something similar for walkers and of course for magic.

But it's probably best to avoid such extreme combat effects altogether
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Sleeping_Sun
Sleeping_Sun


Promising
Famous Hero
Townscreen Architect
posted September 07, 2015 03:04 PM

Additional option for the week: Range units have 20% or 30% to miss the target on their range attack.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 07, 2015 04:02 PM
Edited by Salamandre at 16:35, 07 Sep 2015.

The flaw is: this thing will always be more handicapping for one of players, based on his faction and hero skills. So why put it in first place? In single player, reloading last day of the week to avoid this week feature will become a common habit (who goes battle with a knife when you can have a gun?!). In multiplayer, people will enrage at the stupidity of it.

Such things must remain local mod based, for people who like to whip themselves, test game variations and so. Heroes was always a strategy game style, not role playing where a witch appears from no where and steals all your weekly income. I mean, take Master of Orion 2 and its random effects option. Would you start a 6 hours MP game knowing that any turn your mother planet can switch from rich to poor thus destroying all your efforts?

This is why they let it a configurable option.

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Neraus
Neraus


Promising
Legendary Hero
Pain relief cream seller
posted September 07, 2015 08:28 PM

I like the sentiment of having weeks being able to heavily influence the outcome of a battle.

As much as I hated being at the receiving end of the week of plague, I still liked that it hurt more my friends (I was a child ok? I didn't develop my towns correctly.) so I could have more of a chance to defeat them.

So, if this is the only week that does this, remove it, if there are others like this I say that they should add more random ill effects to weeks, it'll spice up the game in my opinion.
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Noli offendere Patriam Agathae quia ultrix iniuriarum est.

ANTUDO

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cleglaw
cleglaw


Famous Hero
posted September 07, 2015 08:32 PM

hc says no for another new feature, what a surprise

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted September 07, 2015 08:54 PM

cleglaw said:
hc says no for another new feature, what a surprise


Because it is too powerful feature to stay? In terms of gameplay, that is.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted October 26, 2015 01:21 PM

Weheeey, another one!


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Guide to a Great Heroes Game
The Young Traveler

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3lion
3lion


Known Hero
posted October 26, 2015 01:38 PM

There are a lot of fun weeks. Gotta catch 'em all!

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TM
TM


Hired Hero
posted October 26, 2015 01:46 PM

Can weekly events be modified in any way in the advanced editor, or would these suggested changes have to be modded in the hard way?

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The_green_drag
The_green_drag


Supreme Hero
posted October 26, 2015 02:16 PM

I actually find week of no retaliation more annoying than week of no shooters. A 50% reduction would have been better imo.

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted October 26, 2015 02:17 PM

Who is the "bright" mind behind those ideas
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natalka
natalka


Supreme Hero
Bad-mannered
posted October 26, 2015 02:26 PM

In maps all those can be banned, don`t worry.

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The_green_drag
The_green_drag


Supreme Hero
posted October 26, 2015 02:30 PM

How about week of boredom. When heroes have even less movement than normal....

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MeTaNoV
MeTaNoV


Hired Hero
In Heroes We Trust!
posted October 26, 2015 02:35 PM

3lion said:
There are a lot of fun weeks. Gotta catch 'em all!

There are some really funny french localized one's also!

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Steyn
Steyn


Supreme Hero
posted October 26, 2015 05:07 PM

The_green_drag said:
How about week of boredom. When heroes have even less movement than normal....

You actually have a week that reduces hero movement by 5...

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Kayna
Kayna


Supreme Hero
posted October 26, 2015 05:32 PM

Maybe "everybody shoots at half shot rather than full" would be better.

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The_green_drag
The_green_drag


Supreme Hero
posted October 26, 2015 05:43 PM

Steyn said:
The_green_drag said:
How about week of boredom. When heroes have even less movement than normal....

You actually have a week that reduces hero movement by 5...


I know, I hate that week it should be the opposite and give a little movement. There seems to be more negative weeks than beneficial ones.

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TD
TD


Promising
Famous Hero
posted October 26, 2015 06:00 PM

Steyn said:
You actually have a week that reduces hero movement by 5...


Since it normally feels like I'm barely moving, does that mean I don't move at all on that week?

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted October 26, 2015 06:17 PM

I honestly don't know what game designers and developers were thinking when they created these weeks.
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