Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
New Server | HOMM1: info forum | HOMM2: info forum | HOMM3: info forum | HOMM4: info forum | HOMM5: info forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > MapHaven Guild > Thread: Price of Loyalty remake for HotA
Thread: Price of Loyalty remake for HotA
przemo877
przemo877


Hired Hero
Map Renovator
posted February 14, 2016 10:02 PM bonus applied by angelito on 29 Apr 2016.
Edited by przemo877 at 16:07, 19 Apr 2016.

Price of Loyalty remake for HotA

Hello once again I was finally able to recreate all PoL campaigns. Hope you like it

Price of Loyalty
https://www.dropbox.com/s/9n9jm1cgosjxc9v/Price%20of%20Loyalty.h3c?dl=0

Descendants
https://www.dropbox.com/s/au9ppw3ryv8l8dj/Descendants.h3c?dl=0

The Voyage Home
https://www.dropbox.com/s/lt8yog1kwui8zff/The%20Voyage%20Home.h3c?dl=0

The Wizard's Isle
https://www.dropbox.com/s/8jw5ak3hbrjn1q8/The%20Wizard%27s%20Isle.h3c?dl=0


Few things that you should know:
- I tested the campaigns and they should be doable,
- some of the maps may look kinda empty, but they looked like that in HoMM2 too. The worst offender is the "Descendants"
- starting heroes carry over to the next scenario, Descendants heroes doesn't
- all campaigns have selectable difficulty,
- in "The Voyage Home" you will be commanding 2 different heroes instead of Gallavant. I did that because I wanted to give you an ability to choose a side in the third map instead of uploading 2 slightly different campaigns.
- also in "The Voyage Home" I replaced Dungeon castles with Pirate ones for the obvious reasons
- in "Price of Loyalty" Astral and Orrin carry over to the next scenarios with Shackles of War and 4 pieces of Titan's Thunder


If you have any questions, or any kind of feedback, leave it here.

Otherwise, enjoy!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
zmudziak22
zmudziak22


Famous Hero
posted February 15, 2016 06:34 PM

Im at 3rd mission in voyage home, I choose Necro, because he had Earth Magic and 4th level spells. I also choose him, because AI is allied, i will see if CPU will help me in conquest(last time I played with AI in team was 2nd scenario in Foolhardy Waywarness). Also could you redone Foolhardy Waywarness for HotA? It has story around pirates so Cove fit perfecty in this campaign.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
przemo877
przemo877


Hired Hero
Map Renovator
posted February 16, 2016 05:36 PM

zmudziak22 said:
Im at 3rd mission in voyage home, I choose Necro, because he had Earth Magic and 4th level spells. I also choose him, because AI is allied, i will see if CPU will help me in conquest(last time I played with AI in team was 2nd scenario in Foolhardy Waywarness). Also could you redone Foolhardy Waywarness for HotA? It has story around pirates so Cove fit perfecty in this campaign.



Sure I can do that. I'll try to do it in my spare time

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
zmudziak22
zmudziak22


Famous Hero
posted February 17, 2016 02:24 PM
Edited by zmudziak22 at 17:44, 18 Feb 2016.

I changed my strategy, I lowered to Expert Difficulty and follow Knights. It was a lot easier to build 2 castles and 6 dwellings. Also AI in team was dumb as hell. He didn't help with Elves and Castles, but on reverse side, they work very effective and attack me from portal and 2 sides.

Edit: At least you should keep Town Portal in Scenarios, yes I know it make some scenerios easy, but just like in H3 SOD, put Town Portal scroll with hard guards like Lots of Lvl 7 Creatures or pack of Superdragons

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
przemo877
przemo877


Hired Hero
Map Renovator
posted February 19, 2016 11:23 PM

zmudziak22 said:
I changed my strategy, I lowered to Expert Difficulty and follow Knights. It was a lot easier to build 2 castles and 6 dwellings. Also AI in team was dumb as hell. He didn't help with Elves and Castles, but on reverse side, they work very effective and attack me from portal and 2 sides.

Edit: At least you should keep Town Portal in Scenarios, yes I know it make some scenerios easy, but just like in H3 SOD, put Town Portal scroll with hard guards like Lots of Lvl 7 Creatures or pack of Superdragons


I'll have to change the AI behaviour in some of the maps. Right now they are random and on some of the maps that could be problematic and frustrating with bad RNG. I'll probably add the Town Portal spell back.

I'll make some updates, and maybe get the AB campaign you were requesting this Monday/Tuesday.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
zmudziak22
zmudziak22


Famous Hero
posted February 20, 2016 07:56 PM

Red with so much Black Dragons and leveled hero is problematic, I managed to win against the red by using he editing and giving me Angelic Alliance, black orb and shackles to handle him. Maybe disable for Red taverns or put quest guard near white tent so tan can't release him.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
przemo877
przemo877


Hired Hero
Map Renovator
posted February 24, 2016 11:07 AM

I'm sorry for the delay but my Internet connection had some major problems.

- I've added Town Portal to the campaigns.

- Red should be no longer unleashed by the Tan. I switched around 2 key tents to prevent it.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
przemo877
przemo877


Hired Hero
Map Renovator
posted April 12, 2016 06:52 PM

I updated the first post with the "Descendants" campaign. No heroes carry over because I didn't know how to implement it lore wise.

Enjoy!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread »
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.1013 seconds