|
Thread: Additional MMH55 - Things | |
|
lotihoti
![lotihoti](images/avatars/summoner.jpg)
![](images/rta.gif) ![](images/rta.gif)
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif)
Famous Hero
|
posted February 25, 2016 06:24 PM |
|
|
|
Antalyan
![Antalyan](images/avatars/Sanctuary-Sacred-Kirin.jpg)
![](images/rta.gif) ![](images/rta.gif) ![](images/rta.gif)
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif)
Promising
Supreme Hero
H7 Forever
|
posted February 26, 2016 05:14 PM |
|
|
Do you have somewhere the list of changes this modification of mod include or something like that? I am not sure what it enables now.
Also, it would be great if some H5.5 problems like not working AI or strange AI bar woudl be fixed thanks to it.
____________
Important H7 tips & tricks
H7 Community Patch (UCP)
|
|
lotihoti
![lotihoti](images/avatars/summoner.jpg)
![](images/rta.gif) ![](images/rta.gif)
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif)
Famous Hero
|
posted February 26, 2016 07:56 PM |
|
Edited by lotihoti at 19:57, 26 Feb 2016.
|
Well all this mod does, is resetting the skillwheel to vanillastyle + setting al heroes to 1 class, like they were in vanilla (demonlords are all demonlords with their different skills, necromancer are all necromancer etc.)
I didnt fix any other thing, just rewerted heroes back.
Changes that were made can be found here:
http://heroescommunity.com/forumdisplay.php3?FID=18
|
|
Gidoza
![Gidoza](images/blank.gif)
![](images/rta.gif) ![](images/rta.gif)
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif)
Famous Hero
|
posted April 11, 2016 04:01 PM |
|
|
Hm, I like some things from vanilla, but these aren't the ones I'd want to keep. ![](images/smilies/biggrin.gif)
Basically I'm just looking for how to be rid of Governance + Town Management, and also a more diverse option on setting AI Cheating.
|
|
lotihoti
![lotihoti](images/avatars/summoner.jpg)
![](images/rta.gif) ![](images/rta.gif)
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif)
Famous Hero
|
posted April 11, 2016 05:41 PM |
|
|
You can deactivate governor editing mmh5_settings.pak.
Well planning some additional things but takes a while to go through it.
|
|
Gidoza
![Gidoza](images/blank.gif)
![](images/rta.gif) ![](images/rta.gif)
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif)
Famous Hero
|
posted April 12, 2016 05:13 PM |
|
|
Does deactivating governor by getting rid of that .pak file also eliminate Town Management and Town Gate and Town Conversion?
|
|
|