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Heroes Community > Library of Enlightenment > Thread: Weird AI behavior in combat.
Thread: Weird AI behavior in combat.
dodo_bird
dodo_bird


Adventuring Hero
posted July 11, 2016 04:15 AM

Weird AI behavior in combat.

https://www.youtube.com/watch?v=PHnZTzO5f8c

Look at the above vid. I tried to sacrifice a hobgoblin to control the behemoth's position so that it can't reach me if it gets morale. But instead of hitting the only stack that is within range, it just moves forward, and gets morale.

The only times I see AI not hit units within range are when they are trying to avoid area attack or fire breath retaliation, or shooters trying to avoid engaging in melee. The behemoth not hitting the goblin doesn't make sense. It's like the AI knew that it would get the morale.

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forgottenpw
forgottenpw


Hired Hero
posted July 12, 2016 05:57 PM

morale is not random, and the ai indeed knows when it gets morale, even on which specific moves (it could cast magic arrow on 7 possible stacks to further have more possibilities to get morale)

the same happens if you autocombat vs neutral stacks
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted July 12, 2016 06:04 PM

Frankly is first time I see such strange move. Ignoring bait happens when there is a stack of unprotected shooters, but this is not such case.

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