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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Looking for scripter/tester
Thread: Looking for scripter/tester
oblivious_fool
oblivious_fool


Hired Hero
posted November 13, 2017 09:45 PM

Looking for scripter/tester

Hello to everyone. I am looking for some help to enrich my new map with some scripts. I happen to be completely clueless when it comes to scripting and I really do not have time to learn ERM atm! In my first map (For Victory, can be found in maps4heroes) I had some outside help with scripts but I have lost contact with my scripter since I have been away from the game for a long while. If there is anyone out there willing to help me finish my new map, contact me please!

Thanks in advance!

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted November 13, 2017 09:56 PM

Scripting someone's else map is cumbersome and not motivating, unless that person comes with a very precise description of what he wants. I would suggest to do as I did for my first two wog maps: I played tons of wog maps then selected things I liked inside, copied the code then adapted it to my map. Took a while as I had no clue about syntax but finally I was very happy with result. You have so much variety out there that you will certainly find something you like.

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oblivious_fool
oblivious_fool


Hired Hero
posted November 13, 2017 10:03 PM
Edited by Maurice at 22:13, 13 Nov 2017.

Salamandre said:
Scripting someone's else map is cumbersome and not motivating, unless that person comes with a very precise description of what he wants.


I agree, it's not the same as producing the whole map on your own. Although I think I have pretty much been influenced by various wog maps, I am pretty certain with what I want. But the code is chinese to me, idk what you mean go through maps and try borrow scripts. It would be impossible since I don't even know what each line of code represents.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted November 13, 2017 10:08 PM

it is not difficult to grasp simple codes syntax you read elsewhere, need to study a bit but then it is very rewarding and also is the  safest way to start coding by yourself. As about the argument of not having time, then don't aim to wog maps. A well done SoD map can be as interesting and fun as a scripted map. But wog maps take the double of time, yeah.

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