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Thread: HoMM 5.5 Rc9a: Deadly adventure objects | |
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Angraell

 
Tavern Dweller
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posted May 31, 2018 05:29 PM |
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Edited by Angraell at 17:42, 31 May 2018.
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HoMM 5.5 Rc9a: Deadly adventure objects
Hi,
I have just question if newest patch simplify those buildings like vault of mages, abandoned mine etc. Or if there is some way how simplify them.
It is strange when I clean my region, easily get gold mine and then some useless "abandoned" mine totaly exterminate my army like insect under deadly toxic chemicals. xD
We are playing extraLarge map and for slower level up to 30 + completing town buildings this map is with miserable lots + exp, Strong enemies, difficulty: heroic.
Those buildings are smiling on us everywhere and it is bad feeling for us that we cannot clean them 
PS: One friend ignores them. Just I clean them. So then I have half army and he win (if I have puppet master. Without puppet master I can after clean dangerous object give up with 0 army. )
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dredknight

    
     
Honorable
Legendary Hero
disrupting the moding industry
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posted May 31, 2018 10:49 PM |
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Angraell

 
Tavern Dweller
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posted June 01, 2018 10:05 AM |
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Thanks lot! 
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rottenvenetic

 
  
Known Hero
Derusticated
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posted September 05, 2018 11:49 AM |
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Cheers! Though, playing with Strong or Very Strong monsters, I have the opposite problem - the treasure rooms fall off into irrelevance by month 2.
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In the darkness, a blind man is the best guide; in an age of madness, look to the madman to lead the way.
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