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Heroes Community > Dimension Gates > Thread: Q&A with Erwan Le Breton
Thread: Q&A with Erwan Le Breton This thread is 5 pages long: 1 2 3 4 5 · «PREV / NEXT»
imid
imid


Hired Hero
posted September 01, 2018 08:12 PM

Galaad said:
imid said:
I guess, these days, many of homm fans are playing aow 3


I wouldn't know how much actually. I think AoW3 is great but not as good as H3. My main issue being the slow pace.


You may well be right, that's why I wrote "I guess". My experience with aow 3 is definitely positive. You refer to the "slow pace" on XL maps...I started with XL maps and now I win (with no-saving rule) against 7 AI emperors. But, I arrived to JJ's conclusion: large maps are more fun to play...with maximum 3 heroes. Then you get involved in fights faster and you have to win by also using low level armies and not focusing only in developing the heroes. Though, I've just started with the large maps and didn't have time to really complete a full game.

I think some of aow3's ideas can be implemented in a homm-like game, but yes, homm is a different kind of game and should stay as it is.    

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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted September 01, 2018 09:22 PM

AoW3 beats HoMM by a mile -  the main difference is that it's not one-hero/army centered. You need to do more than that, even in the fast settings on smaller maps with lots of opponents, and that's what's been missing in HoMM.

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imid
imid


Hired Hero
posted September 01, 2018 09:35 PM

JollyJoker said:
AoW3 beats HoMM by a mile -  the main difference is that it's not one-hero/army centered. You need to do more than that, even in the fast settings on smaller maps with lots of opponents, and that's what's been missing in HoMM.


and here is the fast response jaja not sure that "AoW3 beats HoMM by a mile", but definitely it is more challenging for my brain. I started playing aow 3 at your suggestion, and man, it's good fun indeed!

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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted September 01, 2018 09:44 PM

The RMG is superior, the setting width is superior, and you can basically set up each game you want, once you know what you want.

Also, you can mod the game quite easily.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted September 01, 2018 09:45 PM
Edited by Galaad at 23:40, 01 Sep 2018.

imid said:
You refer to the "slow pace" on XL maps...


No, I refer to the general pace of the game, I played large maps most of the times.

JollyJoker said:
AoW3 beats HoMM by a mile


Ah well, not in my opinion.
____________
Even Italian restaurants seemed to betray me. -Neraus

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imid
imid


Hired Hero
posted September 01, 2018 09:59 PM

JollyJoker said:
The RMG is superior, the setting width is superior, and you can basically set up each game you want, once you know what you want.

Also, you can mod the game quite easily.


ooo that, I, and any sane person, completely agree! I'm doing theoretical physics, but still I can't see how much Quantomas can achieve with his AI. However, I understand the complexity of the
task and I can guess where quantum mechanics is coming in the game (at the end of the day it's about the probability/evaluation of a good decision). Then, imagine a good AI (not even a perfect one) and
a well done RMG, you can really increase the difficulty and play the game you want

Till HOTA team is going to really deal with the flaws of homm 3, I'm going to play aow 3...

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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 02, 2018 12:52 AM

AoW3 is from a technical standpoint a beast compared to any Heroes game, the adventure and combat maps are clear upgrades by comparison. Even from the menu screen where you create a map you can understand that the customization is so high you could play a different game with each random generation. Heroes is however more RPG than AoW3 which has 4X elements, meaning that the gameplay is a lot more linear and its strategical depth leaves something to be desired. I would've wholeheartedly liked it more if Heroes games leaned towards AoW3's side of doing things, grand strategy on the adventure map, overhauled and improved combat system while also keeping that Hero and Town progression.

Still, AoW3 had its issues, bad and predictable AI, Necromancer being OP, leaders becoming ridiculously powerful, strong snowball effect with no comeback mechanics, etc.

What I do like more in Heroes is the fantasy and the creatures, never felt strongly about AoW3 in that sense.
____________
Guide to a Great Heroes Game
The Young Traveler

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Tito_Reni
Tito_Reni


Bad-mannered
Hired Hero
posted September 02, 2018 01:40 AM

Hey, dudes, just passing by to tell you I made a meme about this to illustrate the full translation to spanish I made for this interview, you can read it here (in case any of you speaks spanish): LINK TO INTERVIEW TRANSLATED INTO SPANISH

Honestly, feels kind of sad to say goodbye to him, even after all the... "disagreements". I will surely miss the memes.

Now, what I am is CONCERNED. Who knows what they might end up doing for the next reboot, especially considering that the chinese market is going to be the main reference. The best outcome might be an oriental-style HoMM with samurais instead of knigths, but this is Bugisoft and you know how thing tend to turn out.

LeBrettonia will probably stay around a bit more to help with the transition to the new team, but he will be out before the release of H8.

And yes, there is going to be a H8, you can bet on it. This is not like H7, which development started even before H6 was fully over (you can bet on this too). They are now probably gathering a completely new team (that's the more logical thing), and when that team is finally complete and ready, they will start to debate on what to do for the reboot. And then, and only then, the development will start. So it's going to take a few years, I'm afraid.

Probably, the next guy in charge will be someone who has been working for Ubisoft for a long time in some fantasy or fiction related thing. Maybe someone who has been working in sci-fi (that doesn't mean we are getting any kind of sci-fi), who knows. At least, this is what I would do.

As LeBrettonia says, yes, M&M is now in a very low state, but it's still the main fantasy trademark that Ubisoft owns. They will try to resurrect it and we already know that the plan is the most radical one: a reboot.

I don't know about you guys, but the only thing I'm afraid of (even if it's a very big thing) is the setting they might be ended up with. And not just the setting, also the art-style (I don't want an anime-like HoMM). To be honest I'm tired of medieval knights, I would like something different. But then again, be afraid of what you desire.

Anyway, here you have the meme I did:


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monere
monere


Famous Hero
posted September 02, 2018 02:12 AM
Edited by monere at 02:13, 02 Sep 2018.

what is heroes 5.5??

Tito_Reni said:
I'm tired of medieval knights, I would like something different.


Heroes of Might and MAGIC... Magic is associated with / originates in the middle ages, so there will be medieval knights or else there isn't any HOMM game.

My guess is that you've grown tired of the HOMM games altogether and you need (unconsciously want) a change in what you're playing, and not necessarily TBS games, either.

May I recommend some non-TBS games that are not really groundbreaking but still weird and fun enough to break the monotony in your life? I recommend The Incredible Adventures of Van Helsing, Vaporum, or Shadowhand.

TIAoVH is a fun ARPG (I love Katarina's remarks and mockery of Van Helsing), Vaporum is a RPG-shooter type of thing with LOTS of cool puzzles, set in a Steampunk environment, while Shadowhand is a... well, it's a weird cards game with some strategy involved (not too replayable unfortunately, you might get to play it a few times after which you get bored of it(, but the first 2-3 times you will play it will be lots of fun and keep you occupied for a few weeks. The music is GREAT in that game, and the concept is not bad, either.

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bitmaid
bitmaid


Adventuring Hero
posted September 02, 2018 05:26 AM

Oh wow Tito, no cambio el sitio desde 90s? Que nostalgia..

Well it seems the only actionable takeaway from all this is to play some AoW3 for a change lol.

And best of luck to you Quantomas. It's understood that your algorithm is far broader than tbs. If it's as good as we expect, how great would it be if it gets applied to other genres of games as well.. To think, Witcher 3's scripted tree is just as primitive as some basic Japanese visual novel... not assuming you're working on that side of things, it's just I remembered that I lost interest in most games because the tech is beneath the art. But no pressure, if there's one thing we learned it's gotta be patience.

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AnkVaati
AnkVaati


Famous Hero
Nighonese National Front
posted September 02, 2018 10:06 AM

Endless Legend. That's kinda what a proper Heroes game should look like. Without the sad ending. -.-

The Heroes IV formula has so much potential. Imho. But trying to convince the business men in suits at Ubifrog who cannot understand art.. it won't happen. Better hope for a fan made spin-off or a mod for another game or something like that.

(btw - bitmaid, sorry I think I accidentally sent this to your e-mail. I'm typing from my phone atm.)
____________

Ank's Old School (kinda) H8 proposal <- best thing evvah, trust me

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Tito_Reni
Tito_Reni


Bad-mannered
Hired Hero
posted September 02, 2018 04:11 PM

Oh, yeah, @monere, because I can't have "magic" without an european medieval enviroment, right?? ¬¬

[self-restriction applied to avoid banning]

You are seriously telling me that I cannot have "fantasy" without knights, elves and dwarves? What was Endless Legend again? What was the Dark Crystal? What was the M&M Universe up to M&M V? Do I really need to remember everyone who Sheltem and Corak were?

So, if I do something like Jade Empire, according to you that's not fantasy? Because they look chinese/japanese?

What if I do arabs? Like in Aladdin. With djins and all of that. Is it not fantasy because they are wearing turbans?

This is ridiculous.

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monere
monere


Famous Hero
posted September 02, 2018 04:17 PM

Holy crap! Way to get triggered dude. I guess you do need to take a break from video gaming, cause you look very stressed


Tito_Reni said:
Oh, yeah, @monere, because I can't have "magic" without an european medieval enviroment, right?? ¬¬

[self-restriction applied to avoid banning]

You are seriously telling me that I cannot have "fantasy" without knights, elves and dwarves? What was Endless Legend again? What was the Dark Crystal? What was the M&M Universe up to M&M V? Do I really need to remember everyone who Sheltem and Corak were?

So, if I do something like Jade Empire, according to you that's not fantasy? Because they look chinese/japanese?

What if I do arabs? Like in Aladdin. With djins and all of that. Is it not fantasy because they are wearing turbans?

This is ridiculous.

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bitmaid
bitmaid


Adventuring Hero
posted September 02, 2018 04:20 PM

Don't get triggered by monere, we all know Heroes takes mythology from various cultures, even after h5 like Sanctuary etc. And it even struggled between fantasy and sci-fi as shown in the interview.

@AnkVaati - no worries, I got nothing. lol "Ubifrog" that's funny, I got some of my own: Ubifraud, Ubifkups... the list goes on

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Roman2211
Roman2211


Adventuring Hero
posted September 03, 2018 01:46 PM

blob2 said:
I wonder how original Heroes V (NWC/3DO) AI would look like. Supposedly they wanted to build it from the ground up. Who knows, maybe if things went different we would be referring to it as a fine example these days?

Damn I just... can't get over with how things turn out. Each time I look on those renders and concept art it makes me wanna cry.
Yup, I also...

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blob2
blob2


Legendary Hero
Blob-Ohmos the Second
posted September 03, 2018 02:03 PM

I know it's kinda pointless to ponder on "what might've been", but looking on those few concept pieces/renders gives me an impression that 3DO's Heroes V was shaping to be a really good game. I mean, it was based on Heroes IV engine which imo was already good (AI is different matter). The art style was less, hmm overblown, more Heroes 3 like. They mentioned that they wanted to "make things right" with this one, fix all the shortcomings of its predecessor. I still think Heroes IV was a solid game, it only needed some polish. I really think they would deliver on their promises, if they had the chance...

Worst thing is, Ubisoft bought the rights to the franchise for 1.3m$. I know at that time it could've been a big sum in gaming industry, but nowadays Gloomhaven, a board game, earns 4m$ in its Kickstarter campaign...

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted September 04, 2018 06:19 PM

ELB said:
• No matter what we do, we always stand in the shadows of Heroes 3. We’re Ubisoft, we’ve acquired the IP, we have not created it… Fighting the nostalgic aura of Heroes 3 is like fighting the waves, ultimately futile.

Late to this thread, but I have to say, this statement is completely bullsnow, and imo. shows exactly how little touch Erwan had with the fan community and the state of the games. H5 with expansions was very successful in keeping true to the H3 legacy yet still bringing loads of new stuff to the table and expand on the series. But of course, most of that was thrown away in H6 and H7.
____________
What will happen now?

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blob2
blob2


Legendary Hero
Blob-Ohmos the Second
posted September 04, 2018 07:25 PM
Edited by blob2 at 19:30, 04 Sep 2018.

alcibiades said:
Late to this thread, but I have to say, this statement is completely bullsnow, and imo. shows exactly how little touch Erwan had with the fan community and the state of the games.


Yeah, he's like "waah, waah, Heroes fan are mean, they don't appreciate our hard work!".

Firstly, it's an age old excuse in the lines of "we had good intentions, but we weren't undertood!". Simpliest play on our conscience, to make us partially to blame: "yeah cut the guy some slack, we are a whiny community afterall" blah blah. No Mr. Le Breton this won't work. You have completly an utterly destroyed your chance for redemption in the form of Heroes 7 (I still played Heroes 6, and was even willing to forgive some of their mishaps with a solid Heroes 7). They new the risks, the balast of community (we are a potential buyers group so they couldn't ignore us), yet they decided to go the easy way: play it cheap and see what happens. A few $$ is better then nothing!

Shame on you!

PS: If Le Breton is such a lover of the franchise, he could've objected to the release when he knew what was going. Or even resigned from his position. It probably wouldn't even put a dent on Ubisoft, but at least he would go out with face...

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 04, 2018 07:26 PM

Well, AOW 3 was released in 2014, Homm3 in 2000 so saying it has better IA, rmg of whatever technical issues is dull, of course it has to have them, 14 years is a life in gaming industry. But also AOW3 is ugly while Homm3 is harmonious, and if you can't see that then never try any artistic or aesthetic field, is not for you.

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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted September 04, 2018 08:26 PM

What...ever.

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