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Heroes Community > Library of Enlightenment > Thread: Mage guild planning
Thread: Mage guild planning This thread is 2 pages long: 1 2 · «PREV
AlexSpl
AlexSpl


Responsible
Supreme Hero
posted September 12, 2019 04:23 PM

If we speak about spell patterns, then yes, there are little differencies between them and skill patterns. Though knowing some low-level spells doesn't give you the exact info of other spells in the mage guild, it can help narrow down the amount of possible variants, so you could then tell which ones are more probable.

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ausmon
ausmon


Hired Hero
posted September 12, 2019 10:42 PM

Maurice said:
Horn of the Abyss (HotA) is a fan-made expansion. Download is free and installation is pretty simple. It adds a lot of new stuff to the game and fixes a number of imbalances and bugs at the same time. It works fine with the HD Mod, as its creator is also part of the HotA team.

You can find more information about HotA elsewhere on these forums.


Thanks Maurice.

I saw some of that a month or so ago and downloaded one and thought I ran it but unless it did something I'm unaware of I didn't see a difference.

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ausmon
ausmon


Hired Hero
posted September 12, 2019 10:45 PM

AlexSpl said:
If we speak about spell patterns, then yes, there are little differencies between them and skill patterns. Though knowing some low-level spells doesn't give you the exact info of other spells in the mage guild, it can help narrow down the amount of possible variants, so you could then tell which ones are more probable.


So is if you wanted 1- town portal and 2- water walk what base level 1 and 2 spells would you want to see?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 12, 2019 10:47 PM

Visions.

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