Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: All Alternative Unit + Forgotten Fields
Thread: All Alternative Unit + Forgotten Fields This thread is 4 pages long: 1 2 3 4 · «PREV
VMaiko
VMaiko


Known Hero
posted August 01, 2020 08:36 PM
Edited by VMaiko at 20:36, 01 Aug 2020.

RodWarrior, Impossible, it's a very tedious and complex work creating new variants of the same creatures for a third upgrade, if it were that easy in my mod I would have already added Third Upgrade Cove a long time ago.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
RodWarrior
RodWarrior


Hired Hero
posted August 01, 2020 09:06 PM

You mean the graphics or the programming side?

Because if it's graphics, I could work on it (even if it took a long time) in my free time and then let you use it.

But if you mean programming side, then ok.

It's just that from the amount of creatures kongsuni added, with upgrades, I didn't think it would be that hard to add 1 more for each creature programming side, just from graphics side

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
VMaiko
VMaiko


Known Hero
posted August 01, 2020 09:45 PM

Third Upgrades Mod goes a different way than Forgotten Fields + Alternate Units mod, just like the Tides of War port does, so you only need to choose a mod that modify and adds new gameplay content.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
exodustpa
exodustpa


Hired Hero
posted August 02, 2020 04:38 PM
Edited by exodustpa at 17:03, 02 Aug 2020.

Is there anyway to allow for swapping between alternate creatures of the same level within the town?

Also a question, the hero specialities arent matching the icons, am i doing something wrongly?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
kongsuni
kongsuni


Promising
Hired Hero
posted August 04, 2020 09:50 AM

VMaiko said:
What new artifacts were updated?















Those five

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
kongsuni
kongsuni


Promising
Hired Hero
posted August 04, 2020 09:52 AM

exodustpa said:
Is there anyway to allow for swapping between alternate creatures of the same level within the town?

Also a question, the hero specialities arent matching the icons, am i doing something wrongly?


It's impossible. However you can select again when you destroied dwellings and rebuilt it.

And, Thanks for notice. I'll fix it on the next version.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 4 pages long: 1 2 3 4 · «PREV
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0237 seconds