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Heroes Community > Other Games Exist Too > Thread: Microsoft acquired Bethesda
Thread: Microsoft acquired Bethesda This thread is 2 pages long: 1 2 · NEXT»
Stevie
Stevie


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Undefeatable Hero
posted September 22, 2020 07:57 AM

Microsoft acquired Bethesda




Welcoming the Talented Teams and Beloved Game Franchises of Bethesda to Xbox


They basically acquired the entire ZeniMax Media, including Bethesda. I never imagined I'd see this day.


Thoughts?
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Rimgrabber
Rimgrabber


Promising
Famous Hero
Voice in Gelu's Head
posted September 22, 2020 08:44 AM

Generally, I don't like it when massive corporations buy smaller but still massive corporations and consolidate their monopoly over a given market and their power of over consumers, but hey, anything that could make the Elder Scrolls 6 come out faster right?

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zydar
zydar


Adventuring Hero
posted September 22, 2020 08:56 AM

Maybe Micro want to Dominate High Fantasy Universe

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PandaTar
PandaTar


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Legendary Hero
Celestial Heavens Mascot
posted September 22, 2020 08:59 AM

Hm, Evil Within and Fallout, the only games I played. Never got into Skyrim, probably never will. Well, I hope it improves the next installments of those franchises, without the usual bugfest and let's-fix-the-unfinished-product-after-releasing-with-ridiculously-bloated-prices.
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"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
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Drakon-Deus
Drakon-Deus


Undefeatable Hero
Qapla'
posted September 22, 2020 09:06 AM
Edited by Drakon-Deus at 04:26, 23 Sep 2020.

At least it isn't Disney...
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PandaTar
PandaTar


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Legendary Hero
Celestial Heavens Mascot
posted September 22, 2020 09:09 AM

Nor Ubi or EA. ^_^ Imagine if they started adding spiders everywhere? Or Mobile Skyrim full of microtransactions ... *spasms violently*
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"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 22, 2020 09:34 AM

Yep, pretty unexpected.

But Microsoft is recently doing good, they at least try to appease the fans. The Age of Empires definitive editions are great remasters and show player-centric approach.

I think they are loosing the war with Sony when it comes to exclusives, so they are trying a different approach, trying to display this "we hear you!" approach I think.

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Baronus
Baronus


Legendary Hero
posted September 22, 2020 10:10 AM

Bethesda RIP
Dark evil Big Bad Bill empire consumating next territories.
So all Bethesda games are freeware! Dont bred a monster paing for Beth games! We dont want more expansion.

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Rimgrabber
Rimgrabber


Promising
Famous Hero
Voice in Gelu's Head
posted September 22, 2020 10:57 AM

PandaTar said:
Or Mobile Skyrim full of microtransactions ... *spasms violently*


You just described The Elder Scrolls: Blades lmao

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PandaTar
PandaTar


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Legendary Hero
Celestial Heavens Mascot
posted September 22, 2020 11:36 AM

OMG

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"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
GlaDOS – Portal 2

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JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted September 22, 2020 11:40 AM

blob2 said:
Yep, pretty unexpected.

But Microsoft is recently doing good, they at least try to appease the fans. The Age of Empires definitive editions are great remasters and show player-centric approach.

I think they are loosing the war with Sony when it comes to exclusives, so they are trying a different approach, trying to display this "we hear you!" approach I think.


Age of Empires DEs are not great remasters. They are plagued with bugs, broken AI and server problems caused by handing over the work to incompetent newbies and badly managed resourcing. They deserved better.

This does not mean they aren’t still good games, the originals were and they have aged really well. But great remasters they are not.

Still better than heroes 3 HD xD
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Neraus
Neraus


Promising
Legendary Hero
Pain relief cream seller
posted September 22, 2020 12:06 PM

Good thing I decided to stick with Oblivion from now on, flexible, charming and bug-ridden, in case I missed the Bethesda experience.

It honestly makes me laugh, tho it wasn't purchased at the price of a fish carton, it clearly shows that Zenimax couldn't carry on with their blatantly anti-consumer practices and expect to have high revenues.

Let's not forget they were among the first that started the trend of overly-priced inconsequential DLCs.

Here's to hoping that being under the orders of a giant megacorp will force them to work better... Who am I kidding, Xbox exclusives here we gooooooooo.
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Noli offendere Patriam Agathae quia ultrix iniuriarum est.

ANTUDO

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 22, 2020 01:10 PM

JoonasTo said:

Age of Empires DEs are not great remasters. They are plagued with bugs, broken AI and server problems caused by handing over the work to incompetent newbies and badly managed resourcing. They deserved better.

This does not mean they aren’t still good games, the originals were and they have aged really well. But great remasters they are not.


Whaa? The reception is overwhelmingly positive... didn't know it was that bad. I mean they add new stuff, regular patches, communicate with the fanbase. This is new to me...

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fred79
fred79


Disgraceful
Undefeatable Hero
posted September 22, 2020 01:20 PM

eventually a few corporations will own everything. remember when the nestle company only made chocolate? now they sell WATER.

everything these days remind me of some twisted nether-realm version of Demolition Man.

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Stevie
Stevie


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Undefeatable Hero
posted September 22, 2020 01:42 PM
Edited by Stevie at 17:20, 22 Sep 2020.

I think it's a good move from Microsoft. I absolutely detest Sony's exclusive policies which is the reason I will never buy a PlayStation to play their games. I'm far more likely to buy an Xbox console, though I doubt that'll happen either. I do use a controller, but yea, PC masterrace.

I am a bit concerned for Bethesda's games though, the ones that they currently develop more precisely. I was very excited for Elder Scrolls 6 ever since they announced it, so I hope the ship still sails in clear waters. Hopefully production is not affected, unless it is for the better.

blob2 said:
Whaa? The reception is overwhelmingly positive... didn't know it was that bad. I mean they add new stuff, regular patches, communicate with the fanbase. This is new to me...


I played the AoW2 HD edition, it was amazing. Didn't remember bugs or broken AI or disconnects of any kind. Might be something wrong with the DE editions, or just something more recent. I do think myself that the overwhelmingly positive reviews from the overly critical Steam community paints a better picture about whether they are great remasters or not. I personally think they're re-masterpieces.
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PandaTar
PandaTar


Responsible
Legendary Hero
Celestial Heavens Mascot
posted September 22, 2020 02:09 PM

fred79 said:
eventually a few corporations will own everything. remember when the nestle company only made chocolate? now they sell WATER.


Well, our state post office company has monopoly of services granted by the Constitution. And yet, they are broken! Just a tad little of corruption, of course.

Independent Indie companies might be the way to go.
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"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
GlaDOS – Portal 2

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fred79
fred79


Disgraceful
Undefeatable Hero
posted September 22, 2020 02:43 PM

they'd just be bought out, almost certainly.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 22, 2020 03:20 PM
Edited by blob2 at 15:24, 22 Sep 2020.

Stevie said:
I played the AoW2 HD edition, it was amazing. Didn't remember bugs or broken AI or disconnects of any kind. Might be something wrong with the DE editions, or just something more recent. I do think myself that the overwhelmingly positive reviews from the overly critical Steam community paints a better picture about whether they are great remasters or not. I personally think they're re-masterpieces.


Well, I don't look on the ratings per se, but usually try to read through a couple of reviews, board discussions etc to get a broader picture. Steam reviews aren't that bad actually I personally think. Aside from a few snowflakes who write cr@p like: "Nothing works - game is s*it" after 0.2h of playing (and receiving a free copy), but you can easily ignore those. Many people actually write meaningful reviews there, and developers know this cause some frequently visit boards under a game.

If there are "mixed" reviews that means a game is probably solid but is bogged down by issues. Ofc anything in the red means game is currently not in a good state. This works bad for a game because even if meaningful patching was introduced, the game might still be dragged down by previous reviews. And unfortunately people also seem to have started review bombing on Steam also.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 23, 2020 09:18 AM

Forbes

Sony Literally Cannot Match Microsoft’s Massive Bethesda Deal, Nor Do They Need To

Bethesda acquisition price: $7.5 billion
Sony's 2013-2019 operating profit: $8.838 billion
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JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted September 23, 2020 11:32 AM
Edited by JoonasTo at 11:38, 23 Sep 2020.

blob2 said:
JoonasTo said:

Age of Empires DEs are not great remasters. They are plagued with bugs, broken AI and server problems caused by handing over the work to incompetent newbies and badly managed resourcing. They deserved better.

This does not mean they aren’t still good games, the originals were and they have aged really well. But great remasters they are not.


Whaa? The reception is overwhelmingly positive... didn't know it was that bad. I mean they add new stuff, regular patches, communicate with the fanbase. This is new to me...

Adding new stuff is what modders are good at.

They literally hired their (active) community managers a couple months back. Before that communication was non-existent for years.

Regular patches are also a recent thing. It’s clear that they oversold their own capacity and couldn’t manage all the work.

It’s just a shame they aren’t proficient enough in their work to actually fix the age old bugs in the patches so the same persistent bugs have been there since beta before release.

Common consensus would agree with raising it to modern standard of quality while staying true to the original. So we have to look at the game from a modern standpoint while evaluating the gameplay in comparison to the old one.

-Modern graphics? The redrawn sprites look pretty good...until you realise they cut out content to do so. Originals had multiple attack animations depending on the angle of attack, remakes don’t. I’d say cutting out content clearly fails this point. Otherwise they did quite good in my opinion. There’s also the fact that in search of beauty they muddle the graphics so it’s hard to tell what unit is what and whom it belongs to sometimes. Originals had a clear point of prioritising gameplay over looks, which is why graphics are sometimes oversimplified to avoid this issue. That’s a tradeoff you make, but it’s a tradeoff 95% of modern RTSes make. So they didn’t quite get that.

-Modern sounds/music? New orchestral soundtrack. But that’s a trap, it shouldn’t be new, it should be remastered. Originals also had more songs, but they were simpler so that’s a 50/50 I guess.
So how about the sounds then? This is a 100% fail for me. Go play the originals and everything sounds like you are there in the middle of it. The new ones are really bland. The originals were clearly over the top but when we are talking accurate information, over the top is good. It’s clear and crisp. Not confusing or unclear. Speaking of accurate information, there isn’t surround so you cannot tell where something is happening.

-Modern gameplay? Obviously hardest since you should not mess with the gameplay itself. So this means modern AI, UI, Accessability, Storytelling, Multiplayer, Responsibility, Pathfinding, etc. Things that make the game feel like it was made today, not 25 years ago.

AI? Has been broken since release of AgeDe, now less so but still broken. Fail.

UI? Lots of good stuff here, global queue, scalable, generally added a good amount of information to the player so it just feels better. Some problems like minimap warning on attack being almost impossible to see that combined with no surround sound become a lot bigger than they should be, reminding us that small things combine into bigger problems. Generally a good ingame UI now after all the patches.

Menu UI? It’s not great. Why are hotkeys not accessible from settings? Why do we need to have multiple submenus when 90% of my screen is the background image? The multiplayer lobby is awful. It softlocks you to places, it hides things from view, generally it’s a lobby from the 2000s not 2010s, not to mention 2020. A stark contrast to the pretty good ingame menu.

Accessability? A large part of this is outlined in the topics above but there are specific issues to be mentioned. Colours that look very similar. Friend foe colours being Red/Green(what kind of idiot thought this was a good idea?). These two come to mind first.

Storytelling? Original had video intros and outros into campaigns. These were both cut. The original had more elaborate campaign scenario intro screens that were simplified. I didn’t actually check if they corrected the historical information that is wrong in modern light of new archeology and research but the original texts are no longer correct according to modern understanding and do need updating. Textboxes are also so 90s.

Multiplayer? Currently there is a pretty good server coverage and they have implemented a centralised netcode around them. It works, most of the time. Sometimes there are random DCs. Some servers don’t work at all but are still shown. They purposefully broke the balance in the second at launch and even admitted it in interviews. They do this every time they add content in expansions and DLCs too as it’s their MO so expect that to continue.  Server based solution is still a massive improvement to original in cross continent play.

General playability? Pathfinding has been a problem since the first release and it while better, it still is. Units do not understand fog of war, formations take priority over movement commands, random shuffling is still a thing in the second. Units do not refresh their orders properly. There are a bunch of bugs and unsolved issues from the 90s left and they have introduced new ones. Multiqueue still bugs out and so on.

Are these games better today than the originals were in the 90s? No, they are not. Are they still good game? Yes they are. The originals were some of the best games of their time so the hurdle is pretty high but we are also now evaluating the remasters a longn time after release. Make no mistake, they are some of the better remakes around. But they still aren’t great remasters. They are largely carried by their excellent originals that still have great value today.

You can argue for the extra content but that would be for an expansion, not a remaster.

Ps. I’m not trying to say they aren’t great games. They definitely are and you should play them if you’re interested. I know I have played plenty.
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