Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 8+ Altar of Wishes > Thread: New
Thread: New This thread is 2 pages long: 1 2 · «PREV
ArdentWyrm
ArdentWyrm


Famous Hero
King of the Elder Dragons
posted November 16, 2022 06:10 PM

MattII said:
So here's an idea I've come up with for my own (probably never to be published) proposal:
Level 1
* Summon Ship - Summons a boat to the nearest piece of water.
* View Air - See the position of resources/artifacts/heroes on the map.
* View Earth - See the position of mines/towns/terrain on the map.
Level 2
* Disguise - Gives false information to an enemy attempting to view your hero.
* Farsight - The hero can see further.
* False Force - Random creatures act like your army is larger thasn it is.
* Temptation - Increases the chances that neutral armies offer to join the hero, until the end of the day.
* Visions - Displays number of monsters in a wandering monster troop and whether or not the troop will offer to join the casting hero’s army.
Level 3
* Dispel - Negative spell effects are dispelled.
* Haunt - Deflags a mine and sets a number of ghosts to guard it.
* Pathfinding - Grants an army reduced movement penalty on the Adventure Map.
* Quagmire - Creates a 2x2 space that impedes (space takes three times the regular movement points to cross) the progress of enemy heroes.
* Summon Creatures - Summons creatures from nearest town.
Level 4
* Gods' Blessing - The hero has increased morale in the next combat.
* Gods' Curse - The selected enemy hero have reduced morale in the next combat.
* Mire - Causes The selected enemy her to move slower on Adventure Map during its next turn.
* Town Portal - Teleports your hero to the nearest friendly town. The town must be unoccupied.
* Water Walk - Allows your army to use part of its movement to walk across bodies of water. You must end your movement on dry land.
Level 5
* Bounty - Doubles the production rate of the target mine in the same area of control for a period.
* Dimension Door - Teleports the hero to an unoccupied, visible location.
* Fly - Allows your army to use part of its movement to fly over obstacles. You must land at the end of the turn.
* Set Ambush - Sets an ambush on a 1x1 tile, triggered by the next hero to talk over it.
* Time Turn - Selected one-use AM buildings are 'renewed'.

Pretty cool ideas here, I particularly like Set Ambush.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
MattII
MattII


Legendary Hero
posted November 16, 2022 10:18 PM

The one thing I am unsure about is what the composition of the ambush force would be.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
ArdentWyrm
ArdentWyrm


Famous Hero
King of the Elder Dragons
posted November 20, 2022 11:41 PM

Maybe 30% of all your stacks at basic.
45% at advanced, and 60% at expert.
____________
Torment is blinding. It lies. Its pollution steals my sense. It promises: destroy everything and the pain will cease.
- Kralkatorrik
https://dragcave.net/user/ArdentWyrm

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
MattII
MattII


Legendary Hero
posted November 21, 2022 10:30 AM

No, it has to be creatures you can normally summon from thin air, otherwise it's just leaving troops.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
ArdentWyrm
ArdentWyrm


Famous Hero
King of the Elder Dragons
posted November 21, 2022 04:58 PM

no, I meant that that was the ambush force size, but didn't actually use your troops, just like your troops.
____________
Torment is blinding. It lies. Its pollution steals my sense. It promises: destroy everything and the pain will cease.
- Kralkatorrik
https://dragcave.net/user/ArdentWyrm

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 2 pages long: 1 2 · «PREV
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0345 seconds