Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Library of Enlightenment > Thread: Worst Heroes 3 spells
Thread: Worst Heroes 3 spells
Ghost
Ghost


Undefeatable Hero
Therefore I am
posted August 19, 2022 05:35 PM

Poll Question:
Worst Heroes 3 spells

Yeah when the best Slow, TP, Force Field, Haste, DD, Fly, etc But what's your opinion on worst spells. Ok I explain, why I chose those lists are psychologist matter, you don't need to say this is good or something but discussion/talk about some's opinion. I put a list, what I know/sense/guess noob never tried, but we can teach noobs, if you've found some good. Ok your comment?! If you know more worst spells, say to us, when limited 10. We're HC house, what we hope your opinion/poll is a majority means really worst spell, so you can't claim this is wrong, where your video, etc If you want to teach us.. Ok welcome!
____________
Fight MWMs - stand teach

Responses:
Protection from Water
Disguise
Fire Wall
Remove Obstacle
Frost Ring
Inferno
Magic Mirror
Sacrifice
Summon Water Elemental
Your comment
 View Results!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted August 19, 2022 05:53 PM

Disguise.
It manages to be useless and broken at the same time!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Drakon-Deus
Drakon-Deus


Undefeatable Hero
Qapla'
posted August 19, 2022 08:55 PM

Phoenix is correct about Disguise, but the one I personally dislike the most is Magic Mirror. Building lvl 5 Mage Guild and getting that one... it sucks.

Also, I rather like Sacrifice. I don't think it's a bad spell.
____________
Horses don't die on a dog's wish.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted August 19, 2022 09:51 PM

Magic Mirror would have been my honorable mention. To get that in your Mage Guild 5 sucks yeah. (I made Magic Mirror a mass spell at Expert Air Magic, that makes it at least a little better.)

Sacrifice is not bad, but usually Resurrection is "enough" and Res does'nt cost any units either.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Hourglass
Hourglass


Supreme Hero
posted August 19, 2022 10:03 PM
Edited by Hourglass at 23:09, 19 Aug 2022.

"...And why is it Disguise?"

I mean, if it would at least function correctly, then we could have some debate about the worst spell. However, it's interesting topic regardless, if you're thinking what comes after Disguise. Then I would probably put my vote for Protection from Water, as it doesn't really do anything. This could be interesting, if there were some sort of big damage spell for water school, but since we're missing it, there doesn't seem to be a good place for the protection spell.

Bonus question: It's interesting that Ghost did put the Summon water elemental spell on the list. Obviously, it's an useful spell, but it kinda made me wonder: if you're having access to other summoning spells, is there really ever a need for summoning water elementals?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted August 19, 2022 10:29 PM

The difference between summoning Water Elementals and the other elementals is that Water Elementals are 2-hex, while the others are not. That might have some very niche uses, but in most cases probably not.

Since Air and Water Elementals take double damage from Arma and Earth and Fire Elementals are immune, I will actually say:
Air and Water
Earth and Fire

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted August 20, 2022 09:31 AM

Pretty useless poll: since you can cast only one spell each round HoMM 3 spells come in two categories: may be cast (if available) and will definitely not be cast because there will be a better spell available (and even if not, when it's a starting spell and you don't have anything yet, you'll loath to cast this and waste mana).

I mean, will you ever really cast Fortune or Misfortune? Imagine having expert Air and cast Mass Fortune. Is that likely to happen? Will you be happy when a level 4 slot is wasted with SLAYER??? Or Sorrow? What about Land Mine? Random placement? Sucks. Quicksand? You must be pretty desparate with some meagre ranged force to try that. Mirth?
Remove obstacle can situationally be a pretty cool thing to cast, on the other hand.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 20, 2022 10:51 AM

Sorrow may be useless vs hero but vs neutrals which usually get a max of +2 morale, it can help tremendously, especially against those thousands which you need to lure away from shooters. It will work as the Spirit of Oppression except your units can get the morale.

Quicksand is a great spell on most hard custom maps, where there are a lot of restrictions against cheat spells as blind and berserk, so in the final resurrect phase you need to make sure the enemy can't hit you.

Fortune and mirth are useless mostly because artifacts and skills, as there is a +3 cap for both luck and morale.

Remove obstacle I never cast, even once. Usually the human player uses the obstacles at his advantage then the terrain randomizer is enough correct to avoid situations where some obstacle prevents finishing the battle.

Hourglass said:
if you're having access to other summoning spells, is there really ever a need for summoning water elementals?


Of course, it depends what will be their use. Don't forget they are the only elemental with a size of 2 hexes.
____________
Era II mods and utilities

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted August 20, 2022 11:30 AM

Salamandre said:
...
What I take from your post is that on maps where you cannot get the spells you would use normally, you eventually have to rely on crap and random placement of obstacles.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
heymlich
heymlich


Famous Hero
posted August 20, 2022 12:08 PM

There are many useless spells. To me, any spell that I have never used in 25 years of HoMM3, is considered useless. It is somewhat pointless to ask, which is slightly more useless than others.

This also includes several spells that are theoretically useful, like sacrifice. Although I can think of cases where this spell will be helpful, in thousands of games such a situation has not occured to me even once.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 20, 2022 12:44 PM

JollyJoker said:
What I take from your post is that on maps where you cannot get the spells you would use normally, you eventually have to rely on crap and random placement of obstacles.


That is your interpretation. On most maps, anyway on best of them, and that already makes a few dozens, blind and berserk will not work, either not available or the other hero will have the counter artifacts. And that is not situational, but rather a general pattern.

There is no point into discussing vanilla game here, but what solutions to how it evolved, how is designed today to offer optimal challenge, how people play and what they play.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted August 20, 2022 03:27 PM

Makes no sense. Same thing with heroes: if you make maps that allow only heroes with Eagle Eye and Mysticism specials, you'd argue the same way - those heroes are used on those maps and therefore they are not useless.

You can'tr discuss a game based on a dozen maps made with by people who know the game inside out and force you to use what you normally wouldn't use (or use only for the challenge).

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Ghost
Ghost


Undefeatable Hero
Therefore I am
posted August 20, 2022 06:42 PM

Hmm

I remember one said STOP using Disguise, when I used many scouts with a few of creatures. Hi! Useless, if you're using Vision, you can follow my mana. Yeah you can't check on mana, if you're not near my hero, but I gave a tip. So you also know my skill is Air.

Yes a few to more number, I casted Magic Mirror to only one creature, when I don't use a skipped.. Plz! Hmm I surrendered, thus I haven't Armaggedon.

Nice memory time!

You realized scouts can be only one.. Other think he/she used Disguise. Strategy the Snow! Don't touch him/her, if your troops aren't reach and hit, etc also if Death Ripple is needed, for example.. Cheap! Yeah only creature gets a Magic Mirror is much better than troops. Think about Faerie Dragon. But I played RoE.

Another what? Against computer AI with walking creatures are immuned to Blind, I casted Quicksand in the RoE. But against human player, I can't remember. I think H4 is better.

Doom:

So Disguise is OP against human player.

Quicksand for only neutral, AI.

Magic Mirror needs nerfed by 100% as H4. Because loophole you use one creature.. An odd thought?
____________
Fight MWMs - stand teach

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Hourglass
Hourglass


Supreme Hero
posted August 21, 2022 12:54 AM

Salamandre said:
Sorrow may be useless vs hero but vs neutrals which usually get a max of +2 morale, it can help tremendously, especially against those thousands which you need to lure away from shooters. It will work as the Spirit of Oppression except your units can get the morale.

I think Sorrow can technically be good versus hero, if the opponent has either neutral or perhaps even -1 minus morale, something that isn't uncommon in competitive games. It's a gamble, but could be your best bet if you're up against clearly stronger enemy. It's a desperate move, but I myself found it as the best use for Sorrow.

Salamandre said:

Hourglass said:
if you're having access to other summoning spells, is there really ever a need for summoning water elementals?


Of course, it depends what will be their use. Don't forget they are the only elemental with a size of 2 hexes.
I'm aware of that, I was just mostly thinking about the practical use. Summon magic is usually either used to overwhelm the opponent, or keeping yourself in the battle. Since only one type of elementals can be summoned, I don't really see why someone could go for mass Water ellies more or less only  because of having a bigger creature.


heymlich said:

This also includes several spells that are theoretically useful, like sacrifice. Although I can think of cases where this spell will be helpful, in thousands of games such a situation has not occured to me even once.
The simple Resurrection is obviously much more reliable, and the Sacrifice needs some preparation to work. I wouldn't care using it in other than final battle type of scenarios, or otherwise major battles. You can really surprise your enemy, as usually your sizeable stack of low level units isn't that scary, as they're likely not going to do much damage. Sacrifice kinda throws that around, and by that, the low level creatures can offer the player another way for victory. It should also be mentioned that the spell is given you by the Blue hat, so there's an extra way of having it compared to normal Resurrection.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
heymlich
heymlich


Famous Hero
posted August 21, 2022 04:56 AM

I have used sorrow, but it really doesn't happen much. There are just too many things in the way:

1. It will only be used if I don't have Spirit of Oppression.
2. It is a lvl 4 spell. By the time I have a lvl 4 mage guild, there will be many other options.
3. I will still cast slow before Sorrow. So it will never be cast before round 2, and at that time it is already questionable, if I want to expend the mana for sorrow.


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
NimoStar
NimoStar


Responsible
Legendary Hero
Modding the Unmoddable
posted August 21, 2022 11:55 AM

Magic Mirror takes the cake because it will take up your last mage guild slot for something with usability practically nil (it's won't even reflect creature-cast spells AFAIK).

I kinda have a soft spot for Disguise, I dunno. While clearly unbalanced due to turn order and not working vs AI, the idea is very creative and I alwauys liked it as a kid to cast it for the lulz to see my whole army be Gold Dragons or whatever.
____________
Never changing = never improving

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Ghost
Ghost


Undefeatable Hero
Therefore I am
posted August 21, 2022 01:04 PM

Yeah Disguise is also worst spell list. A very brainer counts your amount and map.. An example of Realm of Chaos (RoE), you use Disguise to your Gold Dragons. It demands brainer, but computer hasn't problem, when it doesn't count surely, so it always sees your amount also never used Tavern's info.. Helpless Refugee Camp.. So don't mod it..
____________
Fight MWMs - stand teach

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
bloodsucker
bloodsucker


Legendary Hero
posted August 22, 2022 11:25 AM

JollyJoker said:
What I take from your post is that on maps where you cannot get the spells you would use normally, you eventually have to rely on crap and random placement of obstacles.
I recall to use Quicksand quite often even when I had Blind but of course those were uneven battles you won't get on "standard template"* maps.

*In HotA, the RMG Editor allows you to increase the power of enemies areas and blocks at your will.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread »
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0595 seconds