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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [VCMI] Antagarich Burning
Thread: [VCMI] Antagarich Burning This thread is 3 pages long: 1 2 3 · «PREV
Ancientdruids
Ancientdruids


Famous Hero
(Andruids for short)
posted September 08, 2023 03:07 AM
Edited by Ancientdruids at 03:08, 08 Sep 2023.

NimoStar said:

Little quip, I thing this green is too dark and saturated, a lighter green toxic goo will look better in context.


This is a nice suggestion. I know where you're coming from and I like the direction of your edit, but I really don't have time to sit down and do it myself. Frankly, the jarring and saturated look right now sits well with me, but if someone came up and said: "Hey, here's a pack of defs with corrected palette saturation that looks nice to the eyes and is overall well-made*", I would be more inclined to take it in

Other than that, after some test runs and fixes, the map's balance is shaping up well. My first tester, and trusted friend, breezed through it, so I bumped up the difficulty level. I'm waiting for two others to have their way with it, and then I'll probably have a nice overall picture (meanwhile I'm playing it myself, too). The release date stays the same and I'm 99% sure it won't change.

(*Provided it's indeed well-made and looks nice to the eyes.)

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Ancientdruids
Ancientdruids


Famous Hero
(Andruids for short)
posted September 15, 2023 10:22 PM
Edited by Ancientdruids at 13:28, 17 Sep 2023.

Greetings and salutations!

... to all those still waiting after such a long hiatus. The last chapter of Antagarich Burning series will take you to the border of the (already ravaged) Erathia and Bracada. The scenery will be a bit different from what some of you might remember from Might & Magic VII, due to the activity of elementals who aggressively oppose the expansion of the Heavenly Forge. This will be the arena where two kings clash - the Supreme Leader Kastore himself, and Roland, leading the troops brought over from his native Enroth, as a last hope standing in the way of cybernetically augmented aberrations.

The mod is ready to be downloaded via the VCMI launcher. You can also download it using this link:
Antagarich_Burning_full_part_3.zip
IMPORTANT - mod requires VCMI version 1.3. / 1.3.1. / 1.3.2. to work.


Get ready to burning! Oh, but do mind the oozes. They don't burn well without magic, and it's difficult to get them off your shoes after stepping on one...












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NimoStar
NimoStar


Responsible
Legendary Hero
Modding the Unmoddable
posted September 17, 2023 06:07 AM

I like this "ruined swamp" style, are the objects new?
____________
Never changing = never improving

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Ancientdruids
Ancientdruids


Famous Hero
(Andruids for short)
posted September 17, 2023 05:25 PM
Edited by Ancientdruids at 17:26, 17 Sep 2023.

They are objects from fred79's pack. They were albo used in Hota.

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Krs
Krs


Famous Hero
posted September 18, 2023 08:23 PM

Some small bugs?

Gypsy Caravan offers me 2Defence or Cards of Prophecy... I take Defense with main hero and with secondary I take artifact. Is this intended?

Forge troops give -1 morale because undead in the army. Is this intended?

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mikaeolke
mikaeolke

Tavern Dweller
posted September 18, 2023 10:41 PM

Great update,
I like new map with new type of landscape.
____________

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Ancientdruids
Ancientdruids


Famous Hero
(Andruids for short)
posted September 19, 2023 12:19 AM
Edited by Ancientdruids at 00:19, 19 Sep 2023.

Krs said:
Some small bugs?

Gypsy Caravan offers me 2Defence or Cards of Prophecy... I take Defense with main hero and with secondary I take artifact. Is this intended?

Forge troops give -1 morale because undead in the army. Is this intended?


If Gypsies offer you +2 defense then it's indeed a bug, but I just checked it on my side and they give out +1 defense or a trinket. This choice is available for every hero and it's not a bug.

"Regular" Forge troops (Grunts, Stingers, Tanks etc.) give -1 morale to units of other factions in the army. Additionally, Cyber Dead give -1 morale to all living creatures (even their Forge compatriots) like any other undead.

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mikaeolke
mikaeolke

Tavern Dweller
posted January 12, 2024 12:40 AM

Ancientdruids said:
Greetings and salutations!

... to all those still waiting after such a long hiatus. The last chapter of Antagarich Burning series will take you to the border of the (already ravaged) Erathia and Bracada. The scenery will be a bit different from what some of you might remember from Might & Magic VII, due to the activity of elementals who aggressively oppose the expansion of the Heavenly Forge. This will be the arena where two kings clash - the Supreme Leader Kastore himself, and Roland, leading the troops brought over from his native Enroth, as a last hope standing in the way of cybernetically augmented aberrations.

The mod is ready to be downloaded via the VCMI launcher. You can also download it using this link:
[url=https://www.mediafire.com/file/9he0xbsqvddfm5i/Antagarich_Burning_full_part_3.zip/file]Antagarich_Burning_full_part_3.zip[/url]
IMPORTANT - mod requires VCMI version 1.3. / 1.3.1. / 1.3.2. to work.


Get ready to burning! Oh, but do mind the oozes. They don't burn well without magic, and it's difficult to get them off your shoes after stepping on one...




Do you have a plans to continue this campaign?
Or new campaign for Forge?
____________

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Ancientdruids
Ancientdruids


Famous Hero
(Andruids for short)
posted January 12, 2024 05:31 PM
Edited by Ancientdruids at 01:13, 03 Apr 2024.

There's one short "bonus" chapter I vaguely had in my mind before, but I won't get to it in the nearest future. So for now, I'd like to consider the project finished.

I got the wind of the new AI toy, so I did a thing.

Antagarich Burning the musical OST - 01. Dark Path

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