| | Pros and Cons of H1, H2 and H3 |  This thread is  pages long:  1 2 3 4 5 · «PREV | 
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| yogi 
  
    
     Promising
 Famous Hero
 of picnics
 
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|  posted January 17, 2023 06:14 PM |  |  |  
 
| heymlich said:
 I think, none-combat secondary skills should not be acquired through combat, but by other means.
 
 
 how about heroes with only 1 troop gain xp for every step taken?
 
 ____________
 yogi - class: monk | status: healthy
  "Lol we are HC'ers.. The same tribe.. Guy!" ~Ghost
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| ArdentWyrm 
  
   
     Famous Hero
 King of the Elder Dragons
 
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|  posted January 18, 2023 01:17 AM |  |  |  
 
| how about there's a 20% chance for a hero to learn scouting every 10 tiles traveled, and a 20% chance to learn pathfinding for every 5 tiles traveled on rough terrain, but there's always an option not to learn the skill. ____________
 Torment is blinding. It lies. Its pollution steals my sense. It promises: destroy everything and the pain will cease.
 - Kralkatorrik
 https://dragcave.net/user/ArdentWyrm
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| Kerebron 
  
   Tavern Dweller
 The Beholder
 
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|  posted January 19, 2023 02:21 PM |  |  |  
 
| ArdentWyrm - it would be flippin' annoying to have to decline skill learning prompt five or ten times each day. For each active hero. :| |  
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| ArdentWyrm 
  
   
     Famous Hero
 King of the Elder Dragons
 
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|  posted January 19, 2023 06:53 PM |  |  |  
 
| Fine, how about 10% every 15 tiles traveled for scouting and 10% for every 10 tiles on rough terrain for pathfinding? ____________
 Torment is blinding. It lies. Its pollution steals my sense. It promises: destroy everything and the pain will cease.
 - Kralkatorrik
 https://dragcave.net/user/ArdentWyrm
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