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Heroes Community > Other Games Exist Too > Thread: Silence of the Siren (HoMM like scifi game)
Thread: Silence of the Siren (HoMM like scifi game) This thread is 2 pages long: 1 2 · «PREV
JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted February 04, 2024 07:43 PM

There are consumables like in HoMM 4. We have "abilities" like in HoMM V. You need "Energy" instead of Mana, which reminds me (plus the setting) of AoW Planetfall. The Academy thing is pretty cool with the 4 different "schools" of abilities.

Sure, it's HoMM 3 - but sufficiently far away from it.

Now, the real test for me is this: HoMM 3's biggest selling point was the massive number of factions (that has been further increased by the community). 4 factions won't be enough in the middle and long run. 6 will be ok in the middle run, but I feel that a game that close to HoMM 3 will need at least options to have 8 factions - and a random map generator, which may not come.

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LordCameron
LordCameron


Known Hero
Veteran of the Succession Wars
posted February 05, 2024 02:37 AM

Their roadmap has mod support listed, so if they follow through more factions might be on the horizon even if they can't make them themselves.

That said, they'll need fans to make maps/factions for them in the first place.
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yogi
yogi


Promising
Famous Hero
of picnics
posted February 05, 2024 07:40 AM

JollyJoker said:
reminds me (plus the setting) of AoW Planetfall. The Academy thing is pretty cool with the 4 different "schools" of abilities.

never played planetfall, did it add more interesting adventure map locations to visit

the academy is a cool cross between mage guild and tech tree.

JollyJoker said:
and a random map generator, which may not come.

agree on the rmg at the very least, ideally a map maker.

thx J
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yogi - class: monk | status: healthy
"Lol we are HC'ers.. The same tribe.. Guy!" ~Ghost

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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted February 05, 2024 08:56 AM

Tactical combat is very range-centered in Planetfall (which also means, that the hand-to-hand units are pretty awesome, since they have to be able to survive the ranged onslaught). The cool thing there is, that the combat maps "live". There are explodables (like old fuel tanks or power plants, generators or something like that) - or bio hazards, so some cover on those maps aren't actually cover, but death traps.
There ARE interesting adventure map locations, each with their own map, but we had that in AoW3 already.
The game is pretty awesome, all in all, if you can live with the setting, and it has an Empire mode that is without equal, anywhere.

Since the game is done, grabbing PF complete in a sale is no mistake.

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yogi
yogi


Promising
Famous Hero
of picnics
posted February 05, 2024 09:40 AM
Edited by yogi at 12:21, 05 Feb 2024.

JollyJoker said:
There ARE interesting adventure map locations, each with their own map, but we had that in AoW3 already.

i should have been more specific, i mean locations that give "heroes" travels across the map less of a wargame and more of an adventure quest feel?

JollyJoker said:
it has an Empire mode that is without equal, anywhere.

just googled, VERY intriguing... this might sell me

thx again mate, your opinion carries weight!

____________
yogi - class: monk | status: healthy
"Lol we are HC'ers.. The same tribe.. Guy!" ~Ghost

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JollyJoker
JollyJoker


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Undefeatable Hero
posted February 05, 2024 06:45 PM

Well, the thing with Planetfall is, that there is a backstory you can uncover via the campaigns.
Planetfall (as well as AoW 4) has a generic quest system that gives you "quests" to fulfill - mostly to beat something or other somewhere on the map, but the PF campaign maps are more or less completely quest driven by specific quests.

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yogi
yogi


Promising
Famous Hero
of picnics
posted February 05, 2024 08:58 PM

youve sold me on pf, ty
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yogi - class: monk | status: healthy
"Lol we are HC'ers.. The same tribe.. Guy!" ~Ghost

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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted February 05, 2024 10:41 PM


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