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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Magic spells and skills reshuffle (started by BigPig2 in October 2026)
Magic spells and skills reshuffle This thread is 2 pages long: 1 2 · «PREV
Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted October 23, 2026 11:55 PM

I would actually like Blind to work like Clone.
Unskilled-Basic level 1-5 units.
Advanced level 1-6 units.
Expert level 1-7 units.

This would be a buff for Fire Magic, as you can't Blind level 6 and 7 units without Fire Magic. It would probably hurt AI though, as it loves to spam Blind.

Expert Berserk I decreased radius to that of Advanced Berserk.
You could even argue it would be a strong spell as single target. In Heroes 2 it also only affected one unit.

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PandaTar
PandaTar


Responsible
Legendary Hero
Celestial Heavens Mascot
posted October 24, 2026 12:01 AM

Yes, considering there were 4 less units on the battlefield in H2. Even area of effect like fireball would become quite unbalanced.
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BigPig2
BigPig2


Adventuring Hero
posted October 24, 2026 12:08 AM

Blind should be at 1A8940 I think but.. Blind uses the effect values in SPtraits for the retaliation damage reduction.

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purerogue3
purerogue3


Famous Hero
posted October 24, 2026 05:29 AM

@BigPig
I tried it no effect - HOWEVER changing it to "0A" crashes it so it's run through it
I don't understand the jump tables well intuitively as you do, I was previously just working through each function methodically but it got heavy but I will attempt again later

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